Player Matchup

Horus
Horus
BaronShmurda
Horus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 83L
1,867 Elo+
Party 1
Rama
Rama
GodWilPunishYou
Rama
Level 86
God Stats
10W - 6L
1,627 SR
Queue Stats
278W - 177L
1,831 Elo+
Party 1
Nox
Nox
KipperTheDog944
Nox
Level 34
God Stats
2W - 4L
1,500 SR
Queue Stats
200W - 87L
1,927 Elo+
Party 1
Hades
Hades
NoodleMastr
Hades
Level 125
God Stats
14W - 3L
1,823 SR
Queue Stats
155W - 78L
2,023 Elo+
Party 1
Kuzenbo
Kuzenbo
TwinkEradicator
Kuzenbo
Level 136
God Stats
1W - 4L
1,285 SR
Queue Stats
336W - 211L
1,856 Elo+
Party 1
Team Averages
Level 101
1,547 SR
1,901 Elo+

VS

Team Averages
Level 50
1,523 SR
1,492 Elo+
Poseidon
Poseidon
 
Poseidon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BroadestPie2688
Hachiman
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 15L
1,404 Elo+
Solo
Loki
Loki
Geterdone8330
Loki
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 96L
1,507 Elo+
Solo
Kukulkan
Kukulkan
TheDonPBrog
Kukulkan
Level 16
God Stats
14W - 20L
1,602 SR
Queue Stats
15W - 21L
1,620 Elo+
Solo
Kali
Kali
ironcheeks
Kali
Level 7
God Stats
2W - 3L
1,515 SR
Queue Stats
11W - 10L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 24
11,770
736
5,543
12,953
12,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
27 / 0 / 13
15,476
967
37,696
16,694
8,834
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 0 / 21
13,912
870
10,862
11,914
10,901
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 1 / 20
13,121
820
14,535
11,624
9,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 1 / 29
12,933
808
13,845
16,253
29,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
0 / 7 / 2
10,228
639
8,936
12,256
4,019
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
15
0 / 16 / 1
9,067
567
5,102
21,236
11,126
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 11 / 2
9,424
589
5,493
21,288
9,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
TheDonPBrog
Kukulkan
16
1 / 12 / 0
10,540
659
11,092
17,916
6,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 9 / 0
9,578
599
5,903
17,424
6,831
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
6
55
Kills
1
2
Deaths
55
107
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
7
2
0.14
W
2
0
24
14
L
Hachiman
0
16
1
0.03
L
0
11
2
0.09
W
27
0
13
33.5
W
11
0
21
21.5
W
11
1
20
21
L
Kukulkan
TheDonPBrog
Kukulkan
1
12
0
0.08
W
4
1
29
18.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,481
Damage
36,526
69,438
Taken
90,120
70,455
Mitigated
38,093
34,140
Healing
3,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,936
726
0
591
12,256
4,019
0
5,722
6,302
40,524
0
W
5,543
1,645
2,320
4,482
12,953
12,421
1,358
3,859
8,905
0
32,637
L
Hachiman
5,102
2,115
0
332
21,236
11,126
0
9,446
11,580
0
12,066
L
5,493
882
0
1,190
21,288
9,531
0
6,526
14,485
0
16,503
W
37,696
32,512
0
11,928
16,694
8,834
4,097
4,076
12,542
0
91,509
W
10,862
757
0
5,644
11,914
10,901
798
1,129
10,675
30,539
0
W
14,535
1,063
782
4,339
11,624
9,237
3,333
5,575
5,886
35,471
0
L
Kukulkan
TheDonPBrog
Kukulkan
11,092
657
0
0
17,916
6,586
0
8,782
8,931
34,772
0
W
13,845
4,794
915
3,730
16,253
29,062
540
5,389
10,705
33,725
0
L
5,903
2,305
0
1,753
17,424
6,831
767
8,225
8,918
0
27,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,212
Gold Earned
48,837
279
Minions Killed
205
0
Camps Cleared
0
1,595,396
Distance Traveled
1,171,480
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,228
639
71
4
0
271,122
2
W
Horus
11,770
736
67
4
0
351,873
0
L
Hachiman
9,067
567
12
1
0
197,320
5
L
Loki
9,424
589
12
1
0
235,453
1
W
Rama
15,476
967
114
7
0
340,714
0
W
Nox
13,912
870
31
2
0
272,465
0
W
Hades
13,121
820
47
3
0
289,142
2
L
Kukulkan
10,540
659
60
4
0
202,084
0
W
Kuzenbo
12,933
808
20
1
0
341,202
1
L
Kali
9,578
599
50
3
0
265,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role