Player Matchup

Cthulhu
Cthulhu
Massingille
Cthulhu
Level 22
God Stats
2W - 2L
1,818 SR
Queue Stats
3W - 4L
1,663 Elo+
Party 2
Thanatos
Thanatos
Zodiac Wolf9924
Thanatos
Level 138
God Stats
5W - 1L
1,500 SR
Queue Stats
156W - 185L
1,472 Elo+
Party 2
Persephone
Persephone
skullpuppet55
Persephone
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,796 Elo+
Party 2
Team Averages
Level 96
1,606 SR
1,644 Elo+

VS

Team Averages
Level 69
1,702 SR
1,752 Elo+
Ravana
Ravana
Sharky909
Ravana
Level 69
God Stats
3W - 1L
1,729 SR
Queue Stats
48W - 28L
1,785 Elo+
Party 1
Sol
Sol
SpyHunter7
Sol
Level 109
God Stats
14W - 8L
1,679 SR
Queue Stats
99W - 92L
1,740 Elo+
Party 1
Gilgamesh
Gilgamesh
TTVCobraScout
Gilgamesh
Level 29
God Stats
5W - 1L
1,698 SR
Queue Stats
19W - 6L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Massingille
Cthulhu
12
1 / 8 / 7
9,102
650
7,576
17,579
17,178
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
14
6 / 8 / 2
10,495
750
9,701
15,194
4,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
skullpuppet55
Persephone
15
3 / 5 / 6
10,803
772
16,816
12,347
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Sharky909
Ravana
16
6 / 5 / 14
11,054
790
12,652
11,580
5,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
9 / 3 / 9
11,541
824
16,901
12,782
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TTVCobraScout
Gilgamesh
16
6 / 3 / 14
10,988
785
11,352
19,310
11,694
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
10
Kills
21
21
Deaths
11
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Massingille
Cthulhu
1
8
7
0.56
W
Ravana
Sharky909
Ravana
6
5
14
2.6
W
9
3
9
4.5
W
Gilgamesh
TTVCobraScout
Gilgamesh
6
3
14
4.33
L
Thanatos
6
8
2
0.88
L
Persephone
skullpuppet55
Persephone
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,093
Damage
40,905
45,120
Taken
43,672
25,222
Mitigated
21,655
12,352
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Massingille
Cthulhu
7,576
287
409
0
17,579
17,178
0
6,014
11,268
21,654
0
W
Ravana
Sharky909
Ravana
12,652
3,036
0
2,677
11,580
5,648
554
5,718
5,862
0
29,998
W
16,901
5,826
0
4,265
12,782
4,313
1,855
7,947
4,835
47,278
5,253
W
Gilgamesh
TTVCobraScout
Gilgamesh
11,352
2,281
0
5,035
19,310
11,694
477
10,819
8,491
0
30,837
L
Thanatos
9,701
2,319
122
7,601
15,194
4,979
0
7,366
7,589
0
26,108
L
Persephone
skullpuppet55
Persephone
16,816
668
0
4,220
12,347
3,065
58
2,592
9,424
53,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,400
Gold Earned
33,583
153
Minions Killed
162
7
Camps Cleared
6
689,893
Distance Traveled
795,700
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,102
650
35
3
1
215,526
0
W
Ravana
11,054
790
35
3
1
272,242
2
W
Sol
11,541
824
79
6
5
242,085
3
W
Gilgamesh
10,988
785
48
3
0
281,373
5
L
Thanatos
10,495
750
36
3
4
231,103
5
L
Persephone
10,803
772
82
6
2
243,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role