Player Matchup

Chiron
Chiron
DenzelWest
Chiron
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,188 Elo+
Solo
Chaac
Chaac
ItsMyDany
Chaac
Level 106
God Stats
2W - 2L
1,547 SR
Queue Stats
38W - 41L
1,450 Elo+
Party 3
Sol
Sol
LordSilverVII
Sol
Level 88
God Stats
4W - 7L
1,842 SR
Queue Stats
55W - 41L
1,616 Elo+
Solo
Bacchus
Bacchus
SisterNana
Bacchus
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 28L
1,463 Elo+
Party 3
Anhur
Anhur
Snake_Eyes_Dutch
Anhur
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 16L
1,190 Elo+
Solo
Team Averages
Level 90
1,578 SR
1,381 Elo+

VS

Team Averages
Level 85
1,451 SR
1,381 Elo+
Ymir
Ymir
Branflakess
Ymir
Level 76
God Stats
25W - 20L
1,325 SR
Queue Stats
99W - 126L
1,324 Elo+
Solo
Ravana
Ravana
GimmeUrTots213
Ravana
Level 119
God Stats
2W - 2L
1,535 SR
Queue Stats
66W - 71L
1,429 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OldPlatypus1999
Ah Muzen Cab
Level 45
God Stats
102W - 93L
1,437 SR
Queue Stats
351W - 401L
1,360 Elo+
Party 1
Horus
Horus
SMW10
Horus
Level 148
God Stats
23W - 25L
1,538 SR
Queue Stats
80W - 96L
1,449 Elo+
Party 2
Sol
Sol
VLXXH
Sol
Level 39
God Stats
248W - 280L
1,418 SR
Queue Stats
363W - 423L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DenzelWest
Chiron
5
0 / 0 / 0
2,177
435
0
0
0
Chaac
ItsMyDany
Chaac
8
0 / 1 / 0
3,933
787
5,129
5,987
3,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
1 / 1 / 0
4,420
884
3,155
4,266
1,276
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
SisterNana
Bacchus
9
0 / 2 / 0
4,300
860
2,230
4,625
2,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 2 / 0
4,076
815
741
3,995
959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
4,368
874
1,830
4,635
2,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 0 / 1
5,142
1,028
4,071
2,554
1,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
OldPlatypus1999
Ah Muzen Cab
9
1 / 0 / 2
4,422
884
5,236
3,155
1,046
Short Bow

Short Bow

+15%
Attack Speed

Horus
SMW10
Horus
9
1 / 0 / 4
4,951
990
1,897
4,172
1,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sol
VLXXH
Sol
9
0 / 1 / 3
4,308
862
2,380
3,284
1,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
6
6
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Chiron
DenzelWest
Chiron
0
0
0
0
W
4
0
1
4.5
L
Chaac
ItsMyDany
Chaac
0
1
0
0
L
1
1
0
1
W
Ah Muzen Cab
OldPlatypus1999
Ah Muzen Cab
1
0
2
2
W
Horus
SMW10
Horus
1
0
4
3
L
Bacchus
SisterNana
Bacchus
0
2
0
0
L
0
2
0
0
W
Sol
VLXXH
Sol
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,255
Damage
15,414
18,873
Taken
17,800
8,041
Mitigated
7,085
5,355
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,830
323
574
974
4,635
2,131
26
1,996
2,560
9,445
0
L
Chiron
DenzelWest
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
4,071
718
0
538
2,554
1,349
0
490
2,012
0
9,956
L
Chaac
ItsMyDany
Chaac
5,129
453
0
1,853
5,987
3,246
0
1,015
4,915
0
12,010
L
3,155
1,648
0
1,140
4,266
1,276
0
1,626
2,583
13,519
0
W
Ah Muzen Cab
OldPlatypus1999
Ah Muzen Cab
5,236
1,596
0
300
3,155
1,046
757
1,154
2,001
0
13,877
W
Horus
SMW10
Horus
1,897
853
1,286
2,120
4,172
1,448
70
900
3,192
0
5,248
L
Bacchus
SisterNana
Bacchus
2,230
276
269
1,617
4,625
2,560
0
796
3,773
6,396
0
L
741
536
67
409
3,995
959
0
384
3,580
0
4,971
W
Sol
VLXXH
Sol
2,380
565
94
807
3,284
1,111
1,174
845
2,411
7,197
884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,906
Gold Earned
23,191
63
Minions Killed
82
0
Camps Cleared
0
389,254
Distance Traveled
529,038
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,368
874
25
5
0
106,362
2
L
Chiron
2,177
435
0
0
0
0
0
W
Ravana
5,142
1,028
14
3
0
113,532
0
L
Chaac
3,933
787
17
3
0
102,052
1
L
Sol
4,420
884
26
5
0
91,335
0
W
Ah Muzen Cab
4,422
884
14
3
0
88,882
0
W
Horus
4,951
990
7
1
0
110,770
1
L
Bacchus
4,300
860
12
2
0
107,546
1
L
Anhur
4,076
815
8
2
0
88,321
0
W
Sol
4,308
862
22
4
0
109,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role