Player Matchup

Neith
Neith
Assource
Neith
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 1
Tiamat
Tiamat
Ghost_Note21
Tiamat
Level 27
God Stats
1W - 2L
1,756 SR
Queue Stats
3W - 5L
1,432 Elo+
Party 1
Yemoja
Yemoja
Macks-A-Million6
Yemoja
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 29L
1,533 Elo+
Party 1
Zeus
Zeus
Miyagi-_Sensei
Zeus
Level 21
God Stats
1W - 1L
1,763 SR
Queue Stats
10W - 20L
1,481 Elo+
Party 1
Fenrir
Fenrir
xJayxSonx
Fenrir
Level 28
God Stats
2W - 3L
1,414 SR
Queue Stats
11W - 13L
1,375 Elo+
Party 1
Team Averages
Level 50
1,587 SR
1,464 Elo+

VS

Team Averages
Level 61
1,486 SR
1,499 Elo+
Odin
Odin
Belakiss
Odin
Level 45
God Stats
70W - 50L
1,837 SR
Queue Stats
278W - 294L
1,525 Elo+
Party 2
Kuzenbo
Kuzenbo
Duvdoren
Kuzenbo
Level 46
God Stats
3W - 5L
1,189 SR
Queue Stats
32W - 43L
1,472 Elo+
Party 3
Skadi
Skadi
POTATO GUY CHIP
Skadi
Level 63
God Stats
4W - 2L
1,404 SR
Queue Stats
59W - 81L
1,464 Elo+
Party 3
Ah Puch
Ah Puch
jonftl
Ah Puch
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 52L
1,649 Elo+
Party 2
Poseidon
Poseidon
古代法师
Poseidon
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Assource
Neith
12
0 / 5 / 3
6,609
661
4,186
9,123
2,789
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
13
5 / 7 / 1
7,326
733
7,405
11,635
5,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 6 / 6
6,929
693
4,763
14,386
9,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
0 / 4 / 3
6,911
691
9,624
11,845
3,227
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
xJayxSonx
Fenrir
14
4 / 4 / 1
8,320
832
5,195
8,824
3,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
7 / 2 / 9
8,465
847
10,255
9,908
7,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Duvdoren
Kuzenbo
14
2 / 0 / 11
7,887
789
6,257
9,648
10,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 9
8,005
801
6,346
7,128
2,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
jonftl
Ah Puch
16
13 / 1 / 9
9,520
952
18,269
7,287
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
古代法师
Poseidon
13
1 / 5 / 9
7,311
731
5,604
8,875
3,141
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
10
Kills
26
26
Deaths
10
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Neith
Assource
Neith
0
5
3
0.3
W
Odin
7
2
9
5.75
W
Kuzenbo
Duvdoren
Kuzenbo
2
0
11
7.5
L
Tiamat
5
7
1
0.79
L
1
6
6
0.67
L
0
4
3
0.38
W
3
2
9
3.75
W
Ah Puch
jonftl
Ah Puch
13
1
9
17.5
L
Fenrir
xJayxSonx
Fenrir
4
4
1
1.13
W
Poseidon
古代法师
Poseidon
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,173
Damage
46,731
55,813
Taken
42,846
24,906
Mitigated
26,323
6,349
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Assource
Neith
4,186
833
0
477
9,123
2,789
0
5,196
3,927
0
12,856
W
Odin
10,255
3,957
0
948
9,908
7,385
368
4,138
5,584
5,378
14,452
W
Kuzenbo
Duvdoren
Kuzenbo
6,257
3,153
106
2,466
9,648
10,519
215
5,379
4,172
10,763
0
L
Tiamat
7,405
840
101
882
11,635
5,894
0
6,618
4,834
11,928
0
L
4,763
1,408
946
955
14,386
9,707
0
8,099
6,110
13,690
0
L
9,624
1,811
53
1,301
11,845
3,227
0
7,466
4,223
27,367
0
W
6,346
2,247
0
1,656
7,128
2,635
1,386
3,802
3,274
0
22,764
W
Ah Puch
jonftl
Ah Puch
18,269
2,777
0
3,506
7,287
2,643
279
2,146
5,065
33,335
0
L
Fenrir
xJayxSonx
Fenrir
5,195
1,211
0
1,634
8,824
3,289
0
4,572
4,164
0
26,923
W
Poseidon
古代法师
Poseidon
5,604
1,347
0
1,918
8,875
3,141
982
5,733
2,959
21,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,095
Gold Earned
41,188
150
Minions Killed
163
0
Camps Cleared
0
927,795
Distance Traveled
970,389
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,609
661
24
2
0
178,820
1
W
Odin
8,465
847
29
3
0
217,910
2
W
Kuzenbo
7,887
789
10
1
0
197,683
0
L
Tiamat
7,326
733
12
1
0
195,500
0
L
Yemoja
6,929
693
23
2
0
160,161
0
L
Zeus
6,911
691
48
5
0
187,198
0
W
Skadi
8,005
801
48
5
0
190,576
1
W
Ah Puch
9,520
952
43
4
0
205,274
0
L
Fenrir
8,320
832
43
4
0
206,116
1
W
Poseidon
7,311
731
33
3
0
158,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role