Player Matchup

Artio
Artio
 
Artio
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
KINUA969
Khepri
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 182L
1,395 Elo+
Party 2
Merlin
Merlin
MoneyBdot
Merlin
Level 47
God Stats
3W - 6L
1,500 SR
Queue Stats
292W - 323L
1,151 Elo+
Party 1
Mercury
Mercury
ilvrxa
Mercury
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,253 Elo+
Solo
Osiris
Osiris
killerdark2595
Osiris
Level 56
God Stats
0W - 2L
1,716 SR
Queue Stats
16W - 21L
1,455 Elo+
Party 2
Team Averages
Level 63
1,543 SR
1,351 Elo+

VS

Team Averages
Level 52
1,511 SR
1,286 Elo+
Aphrodite
Aphrodite
Laxative1365
Aphrodite
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 39L
1,450 Elo+
Solo
Mulan
Mulan
XZastedLungz
Mulan
Level 29
God Stats
7W - 7L
1,498 SR
Queue Stats
8W - 15L
1,139 Elo+
Party 3
Izanami
Izanami
acid_saved_me98
Izanami
Level 12
God Stats
2W - 0L
1,549 SR
Queue Stats
8W - 8L
1,313 Elo+
Party 3
Bellona
Bellona
loko_maniac7
Bellona
Level 55
God Stats
9W - 13L
1,507 SR
Queue Stats
11W - 18L
1,279 Elo+
Party 3
Kuzenbo
Kuzenbo
mad_horseman
Kuzenbo
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 76L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 7 / 3
8,413
401
7,837
15,557
16,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
KINUA969
Khepri
15
3 / 7 / 6
10,151
483
8,763
21,960
14,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
MoneyBdot
Merlin
14
4 / 6 / 1
9,156
436
8,369
12,518
8,505
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ilvrxa
Mercury
18
5 / 3 / 3
10,923
520
7,007
15,081
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 5
8,808
419
8,922
13,297
11,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Laxative1365
Aphrodite
17
6 / 5 / 10
11,304
538
16,417
19,384
8,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 2 / 4
9,958
474
2,839
12,224
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
17 / 2 / 3
12,939
616
23,768
13,938
5,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
loko_maniac7
Bellona
16
4 / 2 / 3
10,192
485
8,996
12,334
8,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
mad_horseman
Kuzenbo
13
0 / 4 / 5
9,197
438
6,565
17,926
18,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
15
Kills
27
27
Deaths
15
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
7
3
0.36
L
Khepri
KINUA969
Khepri
3
7
6
0.86
W
Aphrodite
Laxative1365
Aphrodite
6
5
10
2.2
L
Merlin
MoneyBdot
Merlin
4
6
1
0.75
W
0
2
4
1
W
17
2
3
9.25
L
Mercury
ilvrxa
Mercury
5
3
3
2.17
L
2
4
5
1.13
W
Bellona
loko_maniac7
Bellona
4
2
3
2.75
W
Kuzenbo
mad_horseman
Kuzenbo
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,898
Damage
58,585
78,413
Taken
75,806
56,608
Mitigated
47,618
13,719
Healing
27,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,837
414
412
2,867
15,557
16,850
841
2,919
12,638
33,929
0
L
Khepri
KINUA969
Khepri
8,763
1,481
164
2,249
21,960
14,439
708
10,385
11,575
50,562
0
W
Aphrodite
Laxative1365
Aphrodite
16,417
1,566
3,263
11,279
19,384
8,734
819
7,161
11,857
61,158
0
L
Merlin
MoneyBdot
Merlin
8,369
1,052
24
1,177
12,518
8,505
524
3,340
9,178
47,922
0
W
2,839
799
452
4,289
12,224
6,065
0
1,468
10,553
0
68,143
W
23,768
18,074
0
2,604
13,938
5,815
2,219
5,659
8,140
0
92,956
L
Mercury
ilvrxa
Mercury
7,007
2,570
0
5,895
15,081
5,762
0
3,006
12,075
0
79,768
L
8,922
4,475
0
931
13,297
11,052
0
3,332
9,965
0
33,163
W
Bellona
loko_maniac7
Bellona
8,996
3,015
167
1,308
12,334
8,507
373
2,906
9,107
0
56,019
W
Kuzenbo
mad_horseman
Kuzenbo
6,565
1,366
0
4,352
17,926
18,497
893
7,054
10,468
36,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,451
Gold Earned
53,590
413
Minions Killed
512
0
Camps Cleared
0
1,866,630
Distance Traveled
1,901,857
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,413
401
56
3
0
389,820
0
L
Khepri
10,151
483
93
4
0
405,232
0
W
Aphrodite
11,304
538
96
5
0
365,961
1
L
Merlin
9,156
436
72
3
0
314,633
1
W
Mulan
9,958
474
107
5
0
417,907
3
W
Izanami
12,939
616
147
7
0
346,216
2
L
Mercury
10,923
520
126
6
0
370,283
0
L
Osiris
8,808
419
66
3
0
386,662
0
W
Bellona
10,192
485
111
5
0
421,061
2
W
Kuzenbo
9,197
438
51
2
0
350,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role