Player Matchup

Raijin
Raijin
CrispCabbage
Raijin
Level 68
God Stats
8W - 4L
1,961 SR
Queue Stats
250W - 207L
1,705 Elo+
Party 1
Horus
Horus
Mingoduck
Horus
Level 53
God Stats
49W - 22L
1,575 SR
Queue Stats
80W - 41L
1,463 Elo+
Party 1
Medusa
Medusa
NameSample01
Medusa
Level 126
God Stats
15W - 4L
1,914 SR
Queue Stats
261W - 144L
1,680 Elo+
Party 1
Team Averages
Level 82
1,817 SR
1,616 Elo+

VS

Team Averages
Level 97
1,507 SR
1,272 Elo+
Atlas
Atlas
ADKxRabbit
Atlas
Level 39
God Stats
3W - 6L
1,540 SR
Queue Stats
19W - 35L
1,356 Elo+
Party 2
Chiron
Chiron
FirePhoenix117
Chiron
Level 110
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 3L
1,106 Elo+
Solo
Olorun
Olorun
doobatron88
Olorun
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 34L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
2 / 0 / 14
9,023
752
7,868
6,920
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
Mingoduck
Horus
14
4 / 2 / 14
9,973
831
4,197
14,516
17,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
15
13 / 2 / 6
11,017
918
17,329
7,177
2,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
3 / 5 / 1
9,113
759
5,825
12,750
9,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
1 / 6 / 0
7,407
617
3,117
10,255
2,133
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
11
0 / 8 / 1
7,084
590
5,186
9,277
2,623
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
19
Kills
4
4
Deaths
19
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
3
5
1
0.7
W
Raijin
2
0
14
9
L
1
6
0
0.17
W
Horus
Mingoduck
Horus
4
2
14
5.5
W
Medusa
13
2
6
8
L
Olorun
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,394
Damage
14,128
28,613
Taken
32,282
22,833
Mitigated
14,156
9,475
Healing
3,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
5,825
1,957
0
1,157
12,750
9,400
0
4,006
8,248
12,165
0
W
Raijin
7,868
569
0
2,228
6,920
2,559
542
3,251
3,669
33,717
0
L
3,117
719
246
1,244
10,255
2,133
0
1,475
8,634
0
25,676
W
Horus
Mingoduck
Horus
4,197
1,674
1,144
3,752
14,516
17,549
98
5,169
9,347
0
9,975
W
Medusa
17,329
7,563
0
2,351
7,177
2,725
2,461
3,157
4,020
0
48,695
L
Olorun
5,186
2,861
232
500
9,277
2,623
135
1,935
7,202
23,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,013
Gold Earned
23,604
144
Minions Killed
120
7
Camps Cleared
3
617,755
Distance Traveled
578,476
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,113
759
24
2
0
198,382
3
W
Raijin
9,023
752
70
6
2
227,276
0
L
Chiron
7,407
617
35
3
0
197,875
4
W
Horus
9,973
831
11
1
2
203,252
3
W
Medusa
11,017
918
63
5
3
187,227
1
L
Olorun
7,084
590
61
5
3
182,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role