Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AggroChief
Hou Yi
Level 28
God Stats
4W - 7L
1,224 SR
Queue Stats
124W - 132L
1,083 Elo+
Party 2
Arachne
Arachne
Hadoukittenz
Arachne
Level 28
God Stats
23W - 23L
1,156 SR
Queue Stats
227W - 234L
1,083 Elo+
Party 2
Yemoja
Yemoja
WroughtCarnage
Yemoja
Level 109
God Stats
4W - 5L
1,224 SR
Queue Stats
154W - 156L
1,083 Elo+
Party 2
Discordia
Discordia
dfeet67
Discordia
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
535W - 572L
1,469 Elo+
Solo
Team Averages
Level 71
1,321 SR
1,244 Elo+

VS

Team Averages
Level 56
1,631 SR
1,427 Elo+
King Arthur
King Arthur
BasedSniper
King Arthur
Level 80
God Stats
10W - 9L
1,295 SR
Queue Stats
78W - 92L
1,292 Elo+
Solo
Gilgamesh
Gilgamesh
I-Onii-chan69-I
Gilgamesh
Level 55
God Stats
19W - 12L
1,791 SR
Queue Stats
217W - 210L
1,445 Elo+
Party 1
Geb
Geb
ShinobuSenpaii
Geb
Level 42
God Stats
6W - 3L
1,876 SR
Queue Stats
81W - 76L
1,520 Elo+
Party 1
Ao Kuang
Ao Kuang
XxPuff_Daddy69xX
Ao Kuang
Level 44
God Stats
22W - 21L
1,551 SR
Queue Stats
204W - 208L
1,456 Elo+
Party 1
Cupid
Cupid
nilbogmuc
Cupid
Level 61
God Stats
17W - 8L
1,643 SR
Queue Stats
279W - 271L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
0 / 5 / 0
4,325
433
1,444
5,366
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
AggroChief
Hou Yi
6
1 / 4 / 0
4,440
444
1,497
5,922
1,241
Arachne
Hadoukittenz
Arachne
8
1 / 3 / 1
4,952
495
3,351
6,731
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 1
4,625
463
2,554
7,167
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
dfeet67
Discordia
5
0 / 5 / 0
4,125
413
805
3,107
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BasedSniper
King Arthur
10
4 / 0 / 2
6,212
621
3,376
4,155
2,606
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
I-Onii-chan69-I
Gilgamesh
11
3 / 1 / 3
6,061
606
3,735
6,712
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 0 / 6
5,749
575
2,060
4,138
2,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
7 / 1 / 1
6,522
652
5,657
5,753
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
nilbogmuc
Cupid
10
4 / 1 / 2
6,064
606
4,389
3,850
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
19
19
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
5
0
0
L
Hou Yi
AggroChief
Hou Yi
1
4
0
0.25
W
King Arthur
BasedSniper
King Arthur
4
0
2
5
L
Arachne
Hadoukittenz
Arachne
1
3
1
0.5
W
Gilgamesh
I-Onii-chan69-I
Gilgamesh
3
1
3
4.5
W
1
0
6
4
L
0
2
1
0.25
W
7
1
1
7.5
L
Discordia
dfeet67
Discordia
0
5
0
0
W
Cupid
nilbogmuc
Cupid
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,651
Damage
19,217
28,293
Taken
24,608
9,418
Mitigated
10,414
6,238
Healing
7,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,444
785
0
412
5,366
2,336
151
102
5,264
0
8,943
L
Hou Yi
AggroChief
Hou Yi
1,497
762
0
957
5,922
1,241
0
914
5,008
0
14,899
W
King Arthur
BasedSniper
King Arthur
3,376
267
0
1,059
4,155
2,606
560
171
3,984
2,757
20,788
L
Arachne
Hadoukittenz
Arachne
3,351
2,066
0
2,043
6,731
2,308
0
2,209
4,522
0
25,366
W
Gilgamesh
I-Onii-chan69-I
Gilgamesh
3,735
1,619
0
502
6,712
2,346
0
80
6,632
0
38,540
W
2,060
488
256
1,426
4,138
2,057
72
956
3,182
9,621
0
L
2,554
527
307
2,519
7,167
2,755
0
2,123
5,044
10,252
0
W
5,657
1,473
0
2,403
5,753
2,376
949
739
4,834
26,751
6,757
L
Discordia
dfeet67
Discordia
805
36
0
0
3,107
778
0
1,924
1,183
7,299
0
W
Cupid
nilbogmuc
Cupid
4,389
2,601
309
1,299
3,850
1,029
158
1,193
2,617
0
32,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,467
Gold Earned
30,608
120
Minions Killed
269
0
Camps Cleared
0
853,252
Distance Traveled
1,010,681
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,325
433
18
2
0
167,916
2
L
Hou Yi
4,440
444
23
2
0
187,666
0
W
King Arthur
6,212
621
60
6
0
203,392
0
L
Arachne
4,952
495
50
5
0
219,759
2
W
Gilgamesh
6,061
606
73
7
0
217,757
3
W
Geb
5,749
575
17
2
0
207,158
4
L
Yemoja
4,625
463
17
2
0
170,240
6
W
Ao Kuang
6,522
652
61
6
0
200,502
1
L
Discordia
4,125
413
12
1
0
107,671
1
W
Cupid
6,064
606
58
6
0
181,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role