Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
ArkAngelAzrael
Sobek
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 22L
1,377 Elo+
Party 2
Thoth
Thoth
Bebe Faker
Thoth
Level 157
God Stats
2W - 1L
1,294 SR
Queue Stats
340W - 298L
1,584 Elo+
Party 2
Ratatoskr
Ratatoskr
LordHeliz
Ratatoskr
Level 119
God Stats
39W - 27L
1,691 SR
Queue Stats
186W - 189L
1,551 Elo+
Solo
Team Averages
Level 115
1,497 SR
1,502 Elo+

VS

Team Averages
Level 132
1,509 SR
1,532 Elo+
Bastet
Bastet
 
Bastet
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
El Fhappo
Artio
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 102L
1,531 Elo+
Party 1
Ratatoskr
Ratatoskr
RNutz
Ratatoskr
Level 160
God Stats
3W - 3L
1,445 SR
Queue Stats
25W - 19L
1,500 Elo+
Party 1
Poseidon
Poseidon
Stormtreant
Poseidon
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,527 Elo+
Solo
Neith
Neith
XIXJunkXIX
Neith
Level 107
God Stats
8W - 7L
1,599 SR
Queue Stats
43W - 37L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
4 / 2 / 2
6,166
617
6,543
6,193
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
 
Arachne
10
3 / 0 / 1
6,021
602
2,504
5,814
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
3 / 0 / 3
6,227
623
1,680
5,168
3,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
12
3 / 1 / 2
6,401
640
2,374
3,689
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
LordHeliz
Ratatoskr
12
3 / 2 / 0
6,521
652
7,175
10,500
5,411
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 2 / 1
6,308
631
3,316
5,523
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
El Fhappo
Artio
7
0 / 3 / 2
4,950
495
1,095
7,472
2,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
RNutz
Ratatoskr
10
2 / 2 / 0
6,047
605
6,648
8,515
3,934
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poseidon
Stormtreant
Poseidon
9
0 / 5 / 1
5,259
526
2,845
5,122
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
8
0 / 4 / 1
4,867
487
1,933
5,090
787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
16
Kills
5
5
Deaths
16
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
2
2
2.5
W
Arachne
 
Arachne
3
0
1
3.5
L
Bastet
 
Bastet
3
2
1
1.75
W
3
0
3
4.5
W
Thoth
3
1
2
4
L
Artio
El Fhappo
Artio
0
3
2
0.33
W
Ratatoskr
LordHeliz
Ratatoskr
3
2
0
1.5
L
Ratatoskr
RNutz
Ratatoskr
2
2
0
1
L
Poseidon
Stormtreant
Poseidon
0
5
1
0.1
L
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,276
Damage
15,837
31,364
Taken
31,722
13,314
Mitigated
10,341
13,062
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,543
3,263
0
2,358
6,193
1,704
488
717
5,476
0
43,205
W
Arachne
 
Arachne
2,504
1,478
0
1,482
5,814
1,661
0
1,047
4,767
0
32,449
L
Bastet
 
Bastet
3,316
966
0
3,054
5,523
1,478
0
447
5,076
0
31,527
W
1,680
369
391
2,884
5,168
3,537
108
542
4,626
13,259
0
W
Thoth
2,374
67
0
853
3,689
1,001
0
1,519
2,170
38,332
0
L
Artio
El Fhappo
Artio
1,095
32
48
1,569
7,472
2,908
0
1,350
6,122
8,974
0
W
Ratatoskr
LordHeliz
Ratatoskr
7,175
2,735
0
5,094
10,500
5,411
0
115
9,943
0
42,189
L
Ratatoskr
RNutz
Ratatoskr
6,648
2,236
0
2,167
8,515
3,934
0
0
8,515
0
30,228
L
Poseidon
Stormtreant
Poseidon
2,845
449
0
484
5,122
1,234
135
1,786
3,336
32,767
0
L
Neith
1,933
897
0
1,318
5,090
787
0
471
4,619
0
19,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,336
Gold Earned
27,431
360
Minions Killed
242
0
Camps Cleared
0
1,055,446
Distance Traveled
986,059
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,166
617
80
8
0
179,649
3
W
Arachne
6,021
602
73
7
0
260,057
3
L
Bastet
6,308
631
64
6
0
216,790
3
W
Sobek
6,227
623
29
3
0
202,541
2
W
Thoth
6,401
640
81
8
0
208,490
4
L
Artio
4,950
495
14
1
0
191,994
2
W
Ratatoskr
6,521
652
97
10
0
204,709
2
L
Ratatoskr
6,047
605
63
6
0
207,480
0
L
Poseidon
5,259
526
62
6
0
190,976
6
L
Neith
4,867
487
39
4
0
178,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role