Player Matchup

Cabrakan
Cabrakan
Anomaly792
Cabrakan
Level 144
God Stats
2W - 0L
1,688 SR
Queue Stats
40W - 28L
1,597 Elo+
Party 1
Merlin
Merlin
Bleeds_Rainbows
Merlin
Level 123
God Stats
9W - 4L
1,686 SR
Queue Stats
56W - 51L
1,496 Elo+
Party 1
Medusa
Medusa
HeWhoSweats
Medusa
Level 19
God Stats
35W - 21L
1,934 SR
Queue Stats
41W - 29L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
Jayoveraday
Baron Samedi
Level 29
God Stats
5W - 5L
1,769 SR
Queue Stats
40W - 31L
1,680 Elo+
Solo
Achilles
Achilles
Lovaasdograh
Achilles
Level 117
God Stats
4W - 3L
1,274 SR
Queue Stats
64W - 53L
1,534 Elo+
Party 1
Team Averages
Level 86
1,670 SR
1,579 Elo+

VS

Team Averages
Level 86
1,589 SR
1,660 Elo+
Loki
Loki
 
Loki
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BanditRay
Discordia
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,511 Elo+
Party 2
Achilles
Achilles
Kazumezume
Achilles
Level 42
God Stats
3W - 2L
1,578 SR
Queue Stats
132W - 131L
1,706 Elo+
Solo
Anubis
Anubis
McYeet1
Anubis
Level 8
God Stats
4W - 1L
1,868 SR
Queue Stats
12W - 6L
1,925 Elo+
Party 2
Atlas
Atlas
ki11matic
Atlas
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 30L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Anomaly792
Cabrakan
20
11 / 5 / 17
15,045
836
11,251
23,972
38,607
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
9 / 5 / 19
14,873
826
25,404
12,460
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
20
5 / 6 / 13
13,426
746
11,823
17,436
4,372
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Jayoveraday
Baron Samedi
20
9 / 3 / 17
14,987
833
20,894
18,002
14,906
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Lovaasdograh
Achilles
19
3 / 8 / 19
12,757
709
16,207
24,688
18,278
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
4 / 9 / 8
12,355
686
7,554
18,673
5,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
BanditRay
Discordia
20
3 / 7 / 10
12,921
718
14,194
15,431
5,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Kazumezume
Achilles
19
4 / 9 / 9
12,745
708
13,709
28,124
23,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
McYeet1
Anubis
20
10 / 7 / 11
14,774
821
26,115
23,084
11,307
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
ki11matic
Atlas
20
6 / 5 / 14
13,081
727
15,054
22,726
23,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
79
37
Kills
27
27
Deaths
37
85
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
9
8
0.89
W
Cabrakan
Anomaly792
Cabrakan
11
5
17
3.9
L
Discordia
BanditRay
Discordia
3
7
10
1.14
W
9
5
19
3.7
W
Medusa
5
6
13
1.92
W
Baron Samedi
Jayoveraday
Baron Samedi
9
3
17
5.83
L
Achilles
Kazumezume
Achilles
4
9
9
0.94
W
Achilles
Lovaasdograh
Achilles
3
8
19
1.56
L
Anubis
McYeet1
Anubis
10
7
11
2.21
L
Atlas
ki11matic
Atlas
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,579
Damage
76,626
96,558
Taken
108,038
80,053
Mitigated
69,221
18,660
Healing
18,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,554
2,066
0
420
18,673
5,910
381
11,669
6,986
0
24,340
W
Cabrakan
Anomaly792
Cabrakan
11,251
1,611
0
1,185
23,972
38,607
961
10,033
12,794
39,035
0
L
Discordia
BanditRay
Discordia
14,194
534
0
1,862
15,431
5,221
1,271
7,463
7,932
56,484
0
W
25,404
1,574
0
2,039
12,460
3,890
711
8,405
3,571
66,377
0
W
Medusa
11,823
4,875
0
2,034
17,436
4,372
1,359
11,895
5,145
0
54,704
W
Baron Samedi
Jayoveraday
Baron Samedi
20,894
1,879
4,280
5,673
18,002
14,906
2,304
10,034
7,375
68,186
0
L
Achilles
Kazumezume
Achilles
13,709
3,478
480
3,447
28,124
23,038
0
15,396
12,530
0
39,622
W
Achilles
Lovaasdograh
Achilles
16,207
3,648
504
2,945
24,688
18,278
624
12,518
11,139
0
33,709
L
Anubis
McYeet1
Anubis
26,115
1,292
190
7,601
23,084
11,307
4,445
10,508
12,506
73,120
0
L
Atlas
ki11matic
Atlas
15,054
3,777
1,022
3,020
22,726
23,745
75
12,227
10,436
32,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,088
Gold Earned
65,876
331
Minions Killed
308
0
Camps Cleared
0
1,862,972
Distance Traveled
1,667,852
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,355
686
41
2
0
334,059
2
W
Cabrakan
15,045
836
43
2
0
383,738
4
L
Discordia
12,921
718
84
5
0
324,924
0
W
Merlin
14,873
826
94
5
0
358,503
2
W
Medusa
13,426
746
54
3
0
366,446
0
W
Baron Samedi
14,987
833
110
6
0
372,700
2
L
Achilles
12,745
708
42
2
0
362,146
2
W
Achilles
12,757
709
30
2
0
381,585
0
L
Anubis
14,774
821
107
6
0
319,681
2
L
Atlas
13,081
727
34
2
0
327,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role