Player Matchup

Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cliodhna
Cliodhna
Gold III
GodAquaBullet
Cliodhna
Gold III
Level 126
God Stats
1W - 4L
1,520 SR
Queue Stats
238W - 228L
1,675 MMR
Party 1
Izanami
Izanami
Gold IV
GodFireBullet
Izanami
Gold IV
Level 156
God Stats
12W - 5L
1,705 SR
Queue Stats
88W - 78L
1,772 MMR
Party 1
Sobek
Sobek
Gold I
PaidAcτor
Sobek
Gold I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,777 MMR
Solo
Poseidon
Poseidon
Platinum II
Sgt-IcedTeaMix-
Poseidon
Platinum II
Level 159
God Stats
32W - 27L
1,587 SR
Queue Stats
378W - 374L
1,895 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,562 SR
1,724 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,742 SR
1,698 MMR
Ares
Ares
Gold III
 
Ares
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Aphrodite
Aphrodite
Gold II
Boogle Time
Aphrodite
Gold II
Level 156
God Stats
2W - 1L
1,733 SR
Queue Stats
79W - 56L
1,763 MMR
Party 3
Mulan
Mulan
Gold II
DarkLink706
Mulan
Gold II
Level 142
God Stats
7W - 1L
1,942 SR
Queue Stats
50W - 32L
1,763 MMR
Party 3
Fenrir
Fenrir
Platinum IV
Fufox17
Fenrir
Platinum IV
Level 159
God Stats
181W - 202L
1,588 SR
Queue Stats
404W - 393L
1,719 MMR
Solo
Hou Yi
Hou Yi
Gold III
iHadest
Hou Yi
Gold III
Level 156
God Stats
20W - 19L
1,945 SR
Queue Stats
506W - 478L
1,748 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
2 / 5 / 2
11,564
482
8,879
24,349
21,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
GodAquaBullet
Cliodhna
19
5 / 6 / 4
11,932
497
13,915
18,716
8,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
20
2 / 5 / 3
12,237
510
16,316
19,285
8,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
15
0 / 6 / 5
9,776
407
10,192
28,319
39,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
18
2 / 5 / 3
11,510
480
11,653
12,545
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ArachneKaliThothAtlas

VS

Bans
GebArtioBastetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
5 / 1 / 15
13,134
547
15,377
28,527
46,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
Boogle Time
Aphrodite
20
11 / 2 / 7
15,010
625
18,082
19,506
12,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 3 / 14
13,512
563
20,043
28,401
35,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Fufox17
Fenrir
20
6 / 2 / 6
13,767
574
11,569
19,715
11,225
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
iHadest
Hou Yi
20
2 / 4 / 11
13,686
570
17,437
16,936
8,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
11
Kills
27
27
Deaths
12
17
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
2
0.6
W
Ares
 
Ares
5
1
15
12.5
W
Aphrodite
Boogle Time
Aphrodite
11
2
7
7.25
W
3
3
14
3.33
W
Fenrir
Fufox17
Fenrir
6
2
6
4.5
L
Cliodhna
GodAquaBullet
Cliodhna
5
6
4
1.17
L
Izanami
2
5
3
0.7
L
Sobek
0
6
5
0.42
L
Poseidon
2
5
3
0.7
W
Hou Yi
iHadest
Hou Yi
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,955
Damage
82,508
103,214
Taken
113,085
83,068
Mitigated
112,821
18,944
Healing
61,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,879
2,374
111
2,241
24,349
21,564
54
7,236
16,513
65,883
0
W
Ares
 
Ares
15,377
564
0
6,305
28,527
46,006
305
8,249
20,075
33,711
0
W
Aphrodite
Boogle Time
Aphrodite
18,082
2,044
15,536
14,672
19,506
12,136
2,702
6,182
13,324
113,615
0
W
20,043
2,956
666
9,245
28,401
35,321
961
9,525
18,876
0
77,255
W
Fenrir
Fufox17
Fenrir
11,569
2,886
0
7,663
19,715
11,225
400
5,991
13,724
0
117,749
L
Cliodhna
GodAquaBullet
Cliodhna
13,915
1,446
0
4,368
18,716
8,019
0
5,142
13,400
0
98,382
L
Izanami
16,316
9,559
0
6,802
19,285
8,149
282
5,967
13,193
0
119,158
L
Sobek
10,192
968
587
4,736
28,319
39,874
0
11,178
16,853
34,446
0
L
Poseidon
11,653
1,916
0
99
12,545
5,462
402
3,936
8,533
87,937
0
W
Hou Yi
iHadest
Hou Yi
17,437
8,177
0
7,505
16,936
8,133
4,313
3,367
13,569
0
121,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,019
Gold Earned
69,109
644
Minions Killed
635
0
Camps Cleared
0
2,255,732
Distance Traveled
2,488,574
24
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,564
482
133
6
0
428,945
6
W
Ares
13,134
547
14
1
0
501,599
7
W
Aphrodite
15,010
625
181
8
0
492,338
6
W
Mulan
13,512
563
126
5
0
499,204
6
W
Fenrir
13,767
574
140
6
0
538,205
8
L
Cliodhna
11,932
497
156
7
0
505,022
2
L
Izanami
12,237
510
186
8
0
426,130
1
L
Sobek
9,776
407
46
2
0
438,712
7
L
Poseidon
11,510
480
123
5
0
456,923
8
W
Hou Yi
13,686
570
174
7
0
457,228
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role