Player Matchup

Geb
Geb
Alpha_Chaos213
Geb
Level 85
God Stats
3W - 2L
1,802 SR
Queue Stats
246W - 246L
1,488 Elo+
Party 3
Khepri
Khepri
BenderKun
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 158L
1,517 Elo+
Party 3
Zeus
Zeus
DarthPattyCakes
Zeus
Level 128
God Stats
2W - 5L
1,280 SR
Queue Stats
337W - 281L
1,516 Elo+
Party 2
Yemoja
Yemoja
Mac4201997
Yemoja
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,777 Elo+
Party 2
Serqet
Serqet
Pdog_16
Serqet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 108L
1,240 Elo+
Party 2
Team Averages
Level 90
1,516 SR
1,508 Elo+

VS

Team Averages
Level 115
1,489 SR
1,454 Elo+
Persephone
Persephone
Chabelizz
Persephone
Level 29
God Stats
18W - 21L
1,500 SR
Queue Stats
750W - 849L
1,342 Elo+
Solo
Tsukuyomi
Tsukuyomi
LordOfOtakus
Tsukuyomi
Level 143
God Stats
1W - 0L
1,212 SR
Queue Stats
34W - 31L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PapaShjohn
Cu Chulainn
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,454 Elo+
Party 1
Yemoja
Yemoja
monroy14
Yemoja
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 47L
1,433 Elo+
Solo
Medusa
Medusa
nemer6078
Medusa
Level 148
God Stats
6W - 7L
1,731 SR
Queue Stats
738W - 783L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 16
11,916
662
13,640
19,940
27,666
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
BenderKun
Khepri
18
4 / 8 / 10
11,935
663
10,140
27,416
13,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
13 / 4 / 7
14,368
798
35,447
14,348
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Mac4201997
Yemoja
17
2 / 3 / 12
11,759
653
5,916
11,504
13,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
Pdog_16
Serqet
18
1 / 5 / 17
11,922
662
5,082
13,914
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chabelizz
Persephone
20
5 / 3 / 17
12,761
709
15,595
11,739
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
LordOfOtakus
Tsukuyomi
20
7 / 5 / 11
13,474
749
21,493
17,641
7,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
PapaShjohn
Cu Chulainn
17
2 / 5 / 17
11,252
625
10,627
17,706
12,494
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
monroy14
Yemoja
20
2 / 2 / 18
11,724
651
4,454
16,687
18,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
nemer6078
Medusa
20
10 / 7 / 12
13,952
775
25,356
15,638
5,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
101
23
Kills
26
26
Deaths
22
62
Assists
75
Player
Kills
Deaths
Assists
KDA
L
3
6
16
1.83
L
Khepri
BenderKun
Khepri
4
8
10
1.13
W
Persephone
Chabelizz
Persephone
5
3
17
4.5
L
13
4
7
4.13
W
Tsukuyomi
LordOfOtakus
Tsukuyomi
7
5
11
2.5
L
Yemoja
Mac4201997
Yemoja
2
3
12
2.67
W
Cu Chulainn
PapaShjohn
Cu Chulainn
2
5
17
2.1
L
Serqet
Pdog_16
Serqet
1
5
17
1.9
W
Yemoja
monroy14
Yemoja
2
2
18
5.5
W
Medusa
nemer6078
Medusa
10
7
12
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,225
Damage
77,525
87,122
Taken
79,411
66,200
Mitigated
47,677
28,191
Healing
30,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,640
1,433
940
2,224
19,940
27,666
1,102
5,721
14,059
33,062
0
L
Khepri
BenderKun
Khepri
10,140
869
1,508
4,894
27,416
13,850
0
7,702
19,714
19,530
0
W
Persephone
Chabelizz
Persephone
15,595
1,055
1,276
2,896
11,739
4,045
820
9,449
2,005
26,576
0
L
35,447
2,332
2,693
2,219
14,348
5,805
3,223
2,629
11,719
80,019
0
W
Tsukuyomi
LordOfOtakus
Tsukuyomi
21,493
7,308
1,209
5,707
17,641
7,104
1,463
15,333
2,024
0
52,489
L
Yemoja
Mac4201997
Yemoja
5,916
1,076
10,237
1,822
11,504
13,532
564
2,117
9,387
13,145
0
W
Cu Chulainn
PapaShjohn
Cu Chulainn
10,627
1,353
769
1,203
17,706
12,494
735
13,308
4,267
4,620
19,234
L
Serqet
Pdog_16
Serqet
5,082
281
843
811
13,914
5,347
0
3,678
10,236
0
6,553
W
Yemoja
monroy14
Yemoja
4,454
815
7,786
5,218
16,687
18,832
510
12,304
4,217
11,854
0
W
Medusa
nemer6078
Medusa
25,356
11,251
1,518
3,058
15,638
5,202
2,914
13,745
1,460
0
54,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,900
Gold Earned
63,163
181
Minions Killed
175
0
Camps Cleared
0
1,361,144
Distance Traveled
1,624,457
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,916
662
16
1
0
278,465
2
L
Khepri
11,935
663
23
1
0
266,884
0
W
Persephone
12,761
709
26
1
0
323,143
3
L
Zeus
14,368
798
113
6
0
296,227
2
W
Tsukuyomi
13,474
749
57
3
0
360,885
1
L
Yemoja
11,759
653
17
1
0
278,251
0
W
Cu Chulainn
11,252
625
21
1
0
319,736
0
L
Serqet
11,922
662
12
1
0
241,317
0
W
Yemoja
11,724
651
17
1
0
312,820
0
W
Medusa
13,952
775
54
3
0
307,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role