Player Matchup

Xing Tian
Xing Tian
Platinum II
Bcrumbs
Xing Tian
Platinum II
Level 134
God Stats
79W - 73L
1,594 SR
Queue Stats
253W - 244L
1,951 MMR
Party 1
Janus
Janus
Diamond IV
BigDudeBill
Janus
Diamond IV
Level 156
God Stats
0W - 4L
1,500 SR
Queue Stats
687W - 675L
2,190 MMR
Party 1
Sol
Sol
Diamond IV
FreightTrainTrev
Sol
Diamond IV
Level 149
God Stats
35W - 35L
1,698 SR
Queue Stats
542W - 449L
2,199 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
NoSimp
Gilgamesh
Diamond V
Level 127
God Stats
0W - 1L
1,804 SR
Queue Stats
1W - 3L
2,005 MMR
Party 4
Awilix
Awilix
Diamond II
dnomder
Awilix
Diamond II
Level 143
God Stats
65W - 26L
1,695 SR
Queue Stats
592W - 429L
2,181 MMR
Party 4
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,658 SR
2,105 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,702 SR
2,144 MMR
Chiron
Chiron
Grandmaster
KP10
Chiron
Grandmaster
Level 160
God Stats
13W - 5L
1,848 SR
Queue Stats
292W - 188L
2,361 MMR
Party 2
Freya
Freya
Diamond II
Ruedus
Freya
Diamond II
Level 108
God Stats
3W - 1L
1,800 SR
Queue Stats
137W - 67L
2,181 MMR
Party 2
Artio
Artio
Diamond V
Rukinder
Artio
Diamond V
Level 141
God Stats
17W - 12L
1,714 SR
Queue Stats
933W - 780L
2,076 MMR
Party 3
Ganesha
Ganesha
Platinum I
Usxrper
Ganesha
Platinum I
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
585W - 501L
1,933 MMR
Party 3
Erlang Shen
Erlang Shen
Diamond IV
licon03
Erlang Shen
Diamond IV
Level 148
God Stats
11W - 7L
1,651 SR
Queue Stats
369W - 296L
2,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bcrumbs
Xing Tian
9
0 / 3 / 0
5,190
472
1,578
6,234
4,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 0
5,864
533
3,128
3,788
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 5 / 2
5,747
522
6,828
8,019
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
NoSimp
Gilgamesh
8
1 / 1 / 1
5,314
483
2,870
8,920
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
dnomder
Awilix
9
1 / 2 / 0
5,329
484
1,744
6,108
1,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CamazotzBastetKhepri

VS

Bans
ApolloAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KP10
Chiron
12
2 / 1 / 0
6,678
607
5,937
6,119
1,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Freya
Ruedus
Freya
12
4 / 2 / 1
7,179
653
7,830
9,123
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artio
Rukinder
Artio
12
2 / 0 / 3
7,236
658
3,658
5,679
3,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Usxrper
Ganesha
11
1 / 0 / 4
6,389
581
2,702
6,621
3,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
licon03
Erlang Shen
12
3 / 0 / 3
6,935
630
1,994
3,653
1,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
12
12
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bcrumbs
Xing Tian
0
3
0
0
L
1
1
0
1
L
0
5
2
0.2
W
Chiron
KP10
Chiron
2
1
0
2
L
Gilgamesh
NoSimp
Gilgamesh
1
1
1
1.5
W
Freya
Ruedus
Freya
4
2
1
2.25
W
Artio
Rukinder
Artio
2
0
3
3.5
W
Ganesha
Usxrper
Ganesha
1
0
4
3
L
Awilix
dnomder
Awilix
1
2
0
0.5
W
Erlang Shen
licon03
Erlang Shen
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,148
Damage
22,121
33,069
Taken
31,195
13,814
Mitigated
13,417
6,675
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bcrumbs
Xing Tian
1,578
55
0
684
6,234
4,294
0
2,201
3,731
25,938
0
L
3,128
127
0
1,224
3,788
939
0
508
3,280
37,491
0
L
6,828
3,847
0
2,231
8,019
2,309
0
5,856
2,163
38,869
0
W
Chiron
KP10
Chiron
5,937
2,796
194
2,723
6,119
1,912
0
2,347
3,772
0
44,682
L
Gilgamesh
NoSimp
Gilgamesh
2,870
373
31
2,110
8,920
4,656
0
3,124
5,796
0
11,450
W
Freya
Ruedus
Freya
7,830
3,350
0
4,543
9,123
2,985
115
4,360
4,763
42,391
0
W
Artio
Rukinder
Artio
3,658
395
0
3,095
5,679
3,590
0
1,572
4,107
42,197
0
W
Ganesha
Usxrper
Ganesha
2,702
376
140
2,656
6,621
3,342
0
2,973
3,648
19,351
2,572
L
Awilix
dnomder
Awilix
1,744
968
0
395
6,108
1,616
0
1,766
4,274
0
28,162
W
Erlang Shen
licon03
Erlang Shen
1,994
904
0
2,342
3,653
1,588
0
282
3,371
0
44,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,444
Gold Earned
34,417
291
Minions Killed
385
0
Camps Cleared
0
1,088,793
Distance Traveled
1,172,697
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,190
472
54
5
0
207,101
1
L
Janus
5,864
533
78
7
0
219,270
5
L
Sol
5,747
522
77
7
0
199,471
4
W
Chiron
6,678
607
91
8
0
219,605
6
L
Gilgamesh
5,314
483
13
1
0
212,523
5
W
Freya
7,179
653
97
9
0
208,740
2
W
Artio
7,236
658
101
9
0
249,998
2
W
Ganesha
6,389
581
7
1
0
232,971
4
L
Awilix
5,329
484
69
6
0
250,428
1
W
Erlang Shen
6,935
630
89
8
0
261,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role