Player Matchup

Sol
Sol
LordRollo115
Sol
Level 78
God Stats
8W - 9L
1,515 SR
Queue Stats
188W - 157L
1,537 Elo+
Party 2
Thor
Thor
dark_throne431
Thor
Level 18
God Stats
7W - 9L
1,538 SR
Queue Stats
7W - 9L
1,567 Elo+
Party 2
Gilgamesh
Gilgamesh
rmsm08
Gilgamesh
Level 28
God Stats
3W - 6L
1,415 SR
Queue Stats
86W - 89L
1,399 Elo+
Party 2
Team Averages
Level 41
1,490 SR
1,501 Elo+

VS

Team Averages
Level 67
1,597 SR
1,447 Elo+
Scylla
Scylla
DADYLILY
Scylla
Level 136
God Stats
1W - 0L
1,523 SR
Queue Stats
80W - 76L
1,449 Elo+
Party 1
Hachiman
Hachiman
Joseph Wolfy
Hachiman
Level 37
God Stats
10W - 4L
1,769 SR
Queue Stats
11W - 6L
1,468 Elo+
Solo
Heimdallr
Heimdallr
xOG BtNt1vEz
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 98L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 9 / 6
11,204
747
11,754
17,200
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 9 / 7
10,500
700
6,707
14,152
5,434
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
rmsm08
Gilgamesh
15
3 / 4 / 8
10,006
667
9,574
17,191
14,990
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DADYLILY
Scylla
18
11 / 2 / 10
13,192
879
21,799
8,687
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Joseph Wolfy
Hachiman
14
5 / 5 / 12
11,177
745
9,858
13,027
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
xOG BtNt1vEz
Heimdallr
13
6 / 8 / 9
11,085
739
9,315
11,581
3,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
15
Kills
22
22
Deaths
15
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Scylla
DADYLILY
Scylla
11
2
10
8
W
Hachiman
Joseph Wolfy
Hachiman
5
5
12
2.2
L
7
9
6
1.11
L
5
9
7
0.94
L
Gilgamesh
rmsm08
Gilgamesh
3
4
8
1.75
W
Heimdallr
xOG BtNt1vEz
Heimdallr
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,035
Damage
40,972
48,543
Taken
33,295
25,992
Mitigated
10,819
3,079
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DADYLILY
Scylla
21,799
2,447
0
1,554
8,687
3,062
1,107
2,471
6,216
61,822
0
W
Hachiman
Joseph Wolfy
Hachiman
9,858
5,525
0
3,173
13,027
3,811
667
5,467
7,560
0
25,995
L
11,754
3,672
0
2,628
17,200
5,568
0
7,296
9,458
40,940
3,714
L
6,707
608
0
127
14,152
5,434
0
7,098
6,624
0
12,250
L
Gilgamesh
rmsm08
Gilgamesh
9,574
2,348
0
324
17,191
14,990
0
6,846
10,038
0
27,764
W
Heimdallr
xOG BtNt1vEz
Heimdallr
9,315
2,848
0
106
11,581
3,946
563
3,345
8,236
0
18,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,710
Gold Earned
35,454
118
Minions Killed
132
6
Camps Cleared
7
766,709
Distance Traveled
715,368
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,192
879
82
5
4
266,183
3
W
Hachiman
11,177
745
29
2
2
225,851
0
L
Sol
11,204
747
71
5
5
232,785
3
L
Thor
10,500
700
19
1
0
219,438
1
L
Gilgamesh
10,006
667
28
2
1
314,486
0
W
Heimdallr
11,085
739
21
1
1
223,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role