Player Matchup

Kali
Kali
armedforces42
Kali
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 202L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
tinkerkaitlyn31
Nu Wa
Level 33
God Stats
7W - 9L
1,622 SR
Queue Stats
16W - 23L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
yourstruley69
Sylvanus
Level 125
God Stats
1W - 1L
1,295 SR
Queue Stats
251W - 228L
1,493 Elo+
Party 1
Team Averages
Level 104
1,472 SR
1,486 Elo+

VS

Team Averages
Level 122
1,639 SR
1,637 Elo+
Cthulhu
Cthulhu
NordicBloodEagle
Cthulhu
Level 125
God Stats
23W - 20L
1,708 SR
Queue Stats
440W - 431L
1,420 Elo+
Party 2
Olorun
Olorun
OdellisaurusRex
Olorun
Level 126
God Stats
9W - 3L
1,492 SR
Queue Stats
182W - 161L
1,552 Elo+
Party 2
Tyr
Tyr
pusshTTV
Tyr
Level 114
God Stats
1W - 0L
1,719 SR
Queue Stats
179W - 43L
1,938 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,076
760
3,065
6,272
3,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 4 / 1
5,420
678
2,945
5,657
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
yourstruley69
Sylvanus
8
0 / 9 / 0
5,049
631
3,440
11,359
8,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 13
6,870
859
5,404
7,239
5,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
9 / 1 / 6
7,972
997
7,900
6,526
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 0 / 11
7,336
917
7,593
8,074
4,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
16
16
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
W
9
1
6
12
L
1
3
0
0.33
W
5
0
11
10.5
L
0
4
1
0.13
L
Sylvanus
yourstruley69
Sylvanus
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,450
Damage
20,897
23,288
Taken
21,839
13,754
Mitigated
12,859
2,913
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,404
281
206
3,153
7,239
5,615
306
1,576
5,419
21,101
0
W
7,900
3,515
952
3,247
6,526
2,786
1,058
2,526
3,889
29,549
3,714
L
3,065
435
0
1,058
6,272
3,371
0
3,347
2,648
0
7,237
W
7,593
1,949
0
4,089
8,074
4,458
431
2,129
5,720
0
26,193
L
2,945
1,762
0
236
5,657
1,708
0
3,421
2,081
13,835
0
L
Sylvanus
yourstruley69
Sylvanus
3,440
583
177
1,442
11,359
8,675
0
5,500
5,340
8,249
1,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,545
Gold Earned
22,178
52
Minions Killed
132
1
Camps Cleared
6
389,204
Distance Traveled
488,805
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,870
859
41
5
1
161,660
1
W
Olorun
7,972
997
55
7
4
147,064
1
L
Kali
6,076
760
8
1
0
146,716
2
W
Tyr
7,336
917
36
5
1
180,081
3
L
Nu Wa
5,420
678
26
3
1
130,576
2
L
Sylvanus
5,049
631
18
2
0
111,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role