Player Matchup

Nemesis
Nemesis
Silver I
McEldridge
Nemesis
Silver I
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 126L
1,615 MMR
Party 2
Geb
Geb
Silver I
Shimba32
Geb
Silver I
Level 157
God Stats
1W - 3L
1,495 SR
Queue Stats
18W - 33L
1,498 MMR
Party 1
Persephone
Persephone
Silver I
Zaruknock
Persephone
Silver I
Level 113
God Stats
0W - 1L
1,505 SR
Queue Stats
10W - 9L
1,593 MMR
Solo
Chiron
Chiron
Gold IV
alejoganoza
Chiron
Gold IV
Level 160
God Stats
130W - 126L
1,548 SR
Queue Stats
364W - 376L
1,707 MMR
Party 1
Achilles
Achilles
Silver II
shabbott
Achilles
Silver II
Level 149
God Stats
1W - 1L
1,777 SR
Queue Stats
7W - 6L
1,569 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,565 SR
1,596 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,612 SR
1,597 MMR
Zeus
Zeus
Gold II
AeroTrauma
Zeus
Gold II
Level 145
God Stats
4W - 2L
1,525 SR
Queue Stats
157W - 146L
1,635 MMR
Party 3
Sun Wukong
Sun Wukong
Silver I
Botmotius
Sun Wukong
Silver I
Level 144
God Stats
10W - 14L
1,356 SR
Queue Stats
234W - 223L
1,555 MMR
Party 3
Kali
Kali
Gold III
InoaDominican
Kali
Gold III
Level 155
God Stats
49W - 25L
1,772 SR
Queue Stats
333W - 315L
1,611 MMR
Solo
Atlas
Atlas
Silver I
KingRoyceOP
Atlas
Silver I
Level 150
God Stats
6W - 5L
1,719 SR
Queue Stats
110W - 97L
1,592 MMR
Solo
Charybdis
Charybdis
Gold I
Matty_Mo_3
Charybdis
Gold I
Level 122
God Stats
19W - 19L
1,689 SR
Queue Stats
800W - 802L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
McEldridge
Nemesis
19
6 / 5 / 4
12,213
509
14,292
24,684
9,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 6 / 4
9,506
396
6,290
19,900
16,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Zaruknock
Persephone
16
1 / 9 / 6
11,419
476
12,969
18,125
6,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
19
2 / 2 / 2
12,557
523
8,905
14,245
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
shabbott
Achilles
18
0 / 3 / 0
10,944
456
13,754
26,920
26,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CliodhnaMedusaBellona

VS

Bans
AwilixAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 9
13,768
574
18,783
10,123
3,915
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
Botmotius
Sun Wukong
20
4 / 1 / 7
14,177
591
19,894
25,312
20,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 4 / 9
14,738
614
15,513
24,140
11,214
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
2 / 2 / 13
12,182
508
10,673
19,053
19,990
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Matty_Mo_3
Charybdis
20
6 / 0 / 3
14,905
621
12,232
13,737
5,122
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
9
Kills
25
25
Deaths
10
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
Sun Wukong
Botmotius
Sun Wukong
4
1
7
7.5
W
10
4
9
3.63
W
2
2
13
4.25
W
Charybdis
Matty_Mo_3
Charybdis
6
0
3
7.5
L
Nemesis
McEldridge
Nemesis
6
5
4
1.6
L
0
6
4
0.33
L
Persephone
Zaruknock
Persephone
1
9
6
0.44
L
Chiron
2
2
2
1.5
L
Achilles
shabbott
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,210
Damage
77,095
103,874
Taken
92,365
62,920
Mitigated
60,630
29,191
Healing
35,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,783
1,379
0
1,072
10,123
3,915
0
2,242
7,699
133,146
0
W
Sun Wukong
Botmotius
Sun Wukong
19,894
3,159
0
12,149
25,312
20,389
0
5,674
18,346
16,077
96,104
W
15,513
9,014
0
9,339
24,140
11,214
0
3,575
20,278
0
128,835
W
10,673
3,417
0
4,382
19,053
19,990
0
6,922
11,770
32,880
3,454
W
Charybdis
Matty_Mo_3
Charybdis
12,232
5,192
0
8,313
13,737
5,122
850
3,168
10,411
0
148,046
L
Nemesis
McEldridge
Nemesis
14,292
6,674
0
6,563
24,684
9,101
0
8,053
16,331
0
108,751
L
6,290
339
251
2,815
19,900
16,749
0
9,442
10,458
25,291
3,934
L
Persephone
Zaruknock
Persephone
12,969
747
0
1,631
18,125
6,052
128
5,896
12,220
79,088
0
L
Chiron
8,905
1,962
751
7,977
14,245
4,093
87
1,494
12,751
0
91,562
L
Achilles
shabbott
Achilles
13,754
1,517
0
9,203
26,920
26,925
0
7,611
19,175
18,033
60,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,639
Gold Earned
69,770
670
Minions Killed
821
0
Camps Cleared
0
2,408,644
Distance Traveled
2,484,982
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,768
574
205
9
0
462,864
8
W
Sun Wukong
14,177
591
177
7
0
458,674
1
W
Kali
14,738
614
160
7
0
567,371
3
W
Atlas
12,182
508
54
2
0
507,297
10
W
Charybdis
14,905
621
225
9
0
488,776
8
L
Nemesis
12,213
509
146
6
0
508,752
1
L
Geb
9,506
396
35
1
0
493,624
7
L
Persephone
11,419
476
149
6
0
462,060
6
L
Chiron
12,557
523
189
8
0
482,812
13
L
Achilles
10,944
456
151
6
0
461,396
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role