Player Matchup

Danzaburou
Danzaburou
BahamaBoss
Danzaburou
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 183L
1,467 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lord_AJAB
Morgan Le Fay
Level 102
God Stats
11W - 9L
1,670 SR
Queue Stats
201W - 226L
1,509 Elo+
Party 1
Fenrir
Fenrir
Smokinflaka
Fenrir
Level 30
God Stats
2W - 3L
1,255 SR
Queue Stats
24W - 27L
1,403 Elo+
Party 3
Nox
Nox
TheOnlyGeo
Nox
Level 115
God Stats
7W - 4L
1,626 SR
Queue Stats
451W - 491L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
reqweefie
Tsukuyomi
Level 65
God Stats
7W - 6L
1,506 SR
Queue Stats
261W - 273L
1,454 Elo+
Party 3
Team Averages
Level 69
1,511 SR
1,458 Elo+

VS

Team Averages
Level 58
1,531 SR
1,539 Elo+
Ganesha
Ganesha
GarrettFarret
Ganesha
Level 121
God Stats
2W - 3L
1,780 SR
Queue Stats
85W - 91L
1,489 Elo+
Party 2
Cliodhna
Cliodhna
ImXupo
Cliodhna
Level 33
God Stats
2W - 6L
1,715 SR
Queue Stats
122W - 136L
1,748 Elo+
Party 4
Achilles
Achilles
Shmonk6079
Achilles
Level 101
God Stats
1W - 3L
1,161 SR
Queue Stats
111W - 112L
1,536 Elo+
Party 4
Sol
Sol
funkleruckus
Sol
Level 30
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 22L
1,423 Elo+
Solo
Neith
Neith
robbyrancid
Neith
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BahamaBoss
Danzaburou
6
0 / 0 / 2
3,847
641
902
1,469
391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Lord_AJAB
Morgan Le Fay
8
2 / 0 / 0
4,659
777
832
1,390
773
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
6
0 / 0 / 1
3,959
660
886
2,680
860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
3 / 0 / 1
4,826
804
2,299
1,399
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
reqweefie
Tsukuyomi
7
1 / 0 / 3
4,253
709
2,637
3,135
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
5
0 / 1 / 0
3,590
598
199
4,591
1,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
ImXupo
Cliodhna
7
0 / 2 / 0
3,938
656
1,150
4,016
925
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Shmonk6079
Achilles
3
0 / 1 / 0
2,948
491
128
940
437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
3,513
586
704
4,264
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 0 / 0
3,189
532
337
712
159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BahamaBoss
Danzaburou
0
0
2
1
L
Ganesha
0
1
0
0
L
Cliodhna
ImXupo
Cliodhna
0
2
0
0
W
Morgan Le Fay
Lord_AJAB
Morgan Le Fay
2
0
0
2
L
Achilles
Shmonk6079
Achilles
0
1
0
0
W
Fenrir
0
0
1
0.5
W
3
0
1
3.5
L
0
2
0
0
W
Tsukuyomi
reqweefie
Tsukuyomi
1
0
3
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,556
Damage
2,518
10,073
Taken
14,523
3,458
Mitigated
4,530
5,379
Healing
3,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BahamaBoss
Danzaburou
902
436
0
844
1,469
391
403
0
1,469
0
14,942
L
Ganesha
199
61
31
1,598
4,591
1,783
0
603
3,988
9,254
0
L
Cliodhna
ImXupo
Cliodhna
1,150
118
0
150
4,016
925
0
141
3,875
0
19,520
W
Morgan Le Fay
Lord_AJAB
Morgan Le Fay
832
126
0
493
1,390
773
433
0
1,390
18,885
0
L
Achilles
Shmonk6079
Achilles
128
0
0
0
940
437
0
294
646
0
1,982
W
Fenrir
886
200
0
1,426
2,680
860
294
164
2,516
0
9,316
W
2,299
189
0
708
1,399
385
402
284
1,077
15,094
0
L
704
178
0
1,261
4,264
1,226
0
2,093
2,171
10,676
0
W
Tsukuyomi
reqweefie
Tsukuyomi
2,637
942
0
1,908
3,135
1,049
22
339
2,718
0
14,787
L
337
114
0
11
712
159
0
0
712
0
5,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,544
Gold Earned
17,178
167
Minions Killed
123
0
Camps Cleared
0
607,488
Distance Traveled
503,233
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,847
641
33
6
0
115,894
2
L
Ganesha
3,590
598
5
1
0
123,627
1
L
Cliodhna
3,938
656
52
9
0
135,926
1
W
Morgan Le Fay
4,659
777
39
7
0
96,045
1
L
Achilles
2,948
491
7
1
0
29,168
0
W
Fenrir
3,959
660
26
4
0
124,997
1
W
Nox
4,826
804
39
7
0
119,311
3
L
Sol
3,513
586
24
4
0
109,375
0
W
Tsukuyomi
4,253
709
30
5
0
151,241
2
L
Neith
3,189
532
35
6
0
105,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role