Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
B1llme
Chaac
Level 94
God Stats
9W - 4L
1,758 SR
Queue Stats
245W - 257L
1,600 Elo+
Solo
Discordia
Discordia
Purrrl
Discordia
Level 94
God Stats
7W - 6L
1,500 SR
Queue Stats
115W - 130L
1,485 Elo+
Solo
Terra
Terra
uMbur
Terra
Level 129
God Stats
9W - 7L
1,267 SR
Queue Stats
110W - 96L
1,461 Elo+
Solo
Team Averages
Level 97
1,505 SR
1,509 Elo+

VS

Team Averages
Level 69
1,499 SR
1,540 Elo+
Hachiman
Hachiman
 
Hachiman
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Abria-13
Cthulhu
Level 76
God Stats
54W - 68L
1,442 SR
Queue Stats
287W - 322L
1,514 Elo+
Solo
Arachne
Arachne
Bal7A10
Arachne
Level 33
God Stats
1W - 1L
1,448 SR
Queue Stats
5W - 5L
1,517 Elo+
Solo
Janus
Janus
Jiroume
Janus
Level 63
God Stats
5W - 9L
1,608 SR
Queue Stats
118W - 122L
1,569 Elo+
Solo
Cerberus
Cerberus
khaledrabie
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 1 / 1
8,221
587
4,407
5,447
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
 
Susano
12
4 / 3 / 4
7,526
538
7,430
8,154
3,113
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
B1llme
Chaac
14
3 / 2 / 4
8,759
626
9,536
15,791
12,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
Purrrl
Discordia
13
2 / 0 / 2
7,921
566
5,962
5,020
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
uMbur
Terra
13
2 / 1 / 3
7,295
521
5,303
8,122
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 2 / 0
6,655
475
3,560
7,826
2,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Abria-13
Cthulhu
12
1 / 2 / 1
7,061
504
5,886
9,696
9,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Bal7A10
Arachne
12
2 / 6 / 1
7,096
507
6,405
12,973
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Jiroume
Janus
10
1 / 2 / 0
6,193
442
2,431
6,736
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
khaledrabie
Cerberus
11
1 / 0 / 3
6,670
476
4,752
13,724
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
12
Kills
6
7
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
1
1.5
W
Susano
 
Susano
4
3
4
2
L
Hachiman
 
Hachiman
1
2
0
0.5
L
Cthulhu
Abria-13
Cthulhu
1
2
1
0.75
W
Chaac
B1llme
Chaac
3
2
4
2.5
L
Arachne
Bal7A10
Arachne
2
6
1
0.42
L
Janus
Jiroume
Janus
1
2
0
0.5
W
Discordia
Purrrl
Discordia
2
0
2
3
L
Cerberus
khaledrabie
Cerberus
1
0
3
2.5
W
Terra
uMbur
Terra
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,638
Damage
23,034
42,534
Taken
50,955
25,727
Mitigated
29,375
18,051
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,407
3,407
0
2,192
5,447
1,711
2,453
1,272
4,171
0
66,020
W
Susano
 
Susano
7,430
1,599
0
979
8,154
3,113
0
2,148
5,864
0
31,096
L
Hachiman
 
Hachiman
3,560
2,316
0
2,567
7,826
2,591
0
658
7,168
0
37,448
L
Cthulhu
Abria-13
Cthulhu
5,886
779
361
3,388
9,696
9,522
341
618
9,026
41,119
0
W
Chaac
B1llme
Chaac
9,536
1,921
88
9,309
15,791
12,907
0
6,104
9,193
0
57,406
L
Arachne
Bal7A10
Arachne
6,405
4,741
0
2,816
12,973
5,520
0
3,620
9,200
0
38,573
L
Janus
Jiroume
Janus
2,431
164
0
1,226
6,736
1,644
0
1,721
4,821
32,260
0
W
Discordia
Purrrl
Discordia
5,962
193
327
2,970
5,020
1,394
468
1,736
3,208
49,691
0
L
Cerberus
khaledrabie
Cerberus
4,752
225
0
4,511
13,724
10,098
0
4,143
9,475
30,360
0
W
Terra
uMbur
Terra
5,303
692
580
1,606
8,122
6,602
496
1,406
6,681
22,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,722
Gold Earned
33,675
432
Minions Killed
376
0
Camps Cleared
0
1,384,680
Distance Traveled
1,274,532
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,221
587
121
9
0
250,248
3
W
Susano
7,526
538
46
3
0
296,974
5
L
Hachiman
6,655
475
81
6
0
209,903
5
L
Cthulhu
7,061
504
100
7
0
269,160
2
W
Chaac
8,759
626
125
9
0
269,431
3
L
Arachne
7,096
507
80
6
0
294,396
0
L
Janus
6,193
442
65
5
0
234,781
3
W
Discordia
7,921
566
106
8
0
259,665
1
L
Cerberus
6,670
476
50
4
0
266,292
2
W
Terra
7,295
521
34
2
0
308,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role