Player Matchup

Cerberus
Cerberus
AnarchiesJester
Cerberus
Level 21
God Stats
0W - 1L
1,121 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 3
Olorun
Olorun
Ryoukamii747
Olorun
Level 5
God Stats
0W - 2L
1,345 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 3
Zhong Kui
Zhong Kui
Xexilia
Zhong Kui
Level 46
God Stats
1W - 1L
1,511 SR
Queue Stats
1W - 4L
1,372 Elo+
Party 3
Poseidon
Poseidon
ZombieSlayer349
Poseidon
Level 23
God Stats
0W - 1L
1,076 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 3
Skadi
Skadi
candyy canee22
Skadi
Level 65
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 9L
1,104 Elo+
Party 3
Team Averages
Level 32
1,264 SR
1,245 Elo+

VS

Team Averages
Level 55
1,707 SR
1,504 Elo+
Hercules
Hercules
Drippinthesauce
Hercules
Level 103
God Stats
107W - 80L
1,921 SR
Queue Stats
743W - 689L
1,460 Elo+
Party 1
Fenrir
Fenrir
Esauya88
Fenrir
Level 29
God Stats
10W - 6L
1,613 SR
Queue Stats
148W - 123L
1,476 Elo+
Party 1
Ares
Ares
LILFIL27
Ares
Level 16
God Stats
7W - 5L
1,672 SR
Queue Stats
10W - 11L
1,501 Elo+
Party 2
Agni
Agni
UnoDosCarlos
Agni
Level 85
God Stats
13W - 7L
1,593 SR
Queue Stats
306W - 274L
1,458 Elo+
Party 1
Rama
Rama
robxbaked
Rama
Level 41
God Stats
1W - 2L
1,735 SR
Queue Stats
42W - 42L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 8 / 3
8,295
638
5,438
24,679
22,388
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
13
0 / 7 / 1
7,862
605
1,723
10,339
5,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Xexilia
Zhong Kui
14
0 / 9 / 1
8,420
648
8,697
16,909
9,736
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
14
0 / 12 / 1
8,323
640
13,039
14,214
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 11 / 0
9,861
759
11,241
17,128
6,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
13 / 1 / 26
11,617
894
14,480
20,842
22,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Esauya88
Fenrir
17
3 / 3 / 27
10,922
840
8,033
12,379
10,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
17
4 / 0 / 26
11,181
860
8,987
10,312
9,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
13 / 0 / 23
11,576
890
18,872
7,192
3,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
19
14 / 0 / 18
11,761
905
22,580
12,448
6,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
167
4
Kills
47
47
Deaths
4
6
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
8
3
0.19
W
Hercules
13
1
26
26
W
Fenrir
Esauya88
Fenrir
3
3
27
5.5
W
Ares
4
0
26
17
L
Olorun
0
7
1
0.07
W
13
0
23
24.5
L
Zhong Kui
Xexilia
Zhong Kui
0
9
1
0.06
L
Poseidon
0
12
1
0.04
L
4
11
0
0.36
W
Rama
14
0
18
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,138
Damage
72,952
83,269
Taken
63,173
48,639
Mitigated
53,428
6,146
Healing
20,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,438
391
0
2,376
24,679
22,388
0
7,265
17,229
19,295
0
W
Hercules
14,480
3,016
0
6,394
20,842
22,753
289
7,160
13,393
6,332
17,373
W
Fenrir
Esauya88
Fenrir
8,033
1,678
0
1,074
12,379
10,451
1,527
5,812
6,465
338
25,108
W
Ares
8,987
400
2,673
2,087
10,312
9,919
163
5,483
4,595
18,859
0
L
Olorun
1,723
1,723
58
756
10,339
5,306
0
5,152
5,114
6,823
0
W
18,872
1,495
0
2,024
7,192
3,381
2,673
3,937
3,213
43,126
0
L
Zhong Kui
Xexilia
Zhong Kui
8,697
567
0
1,914
16,909
9,736
0
7,096
9,551
24,262
0
L
Poseidon
13,039
2,105
0
146
14,214
4,732
0
4,941
8,891
31,716
0
L
11,241
3,920
0
896
17,128
6,477
0
6,090
10,830
0
31,171
W
Rama
22,580
20,248
0
6,604
12,448
6,924
4,005
5,748
6,610
0
55,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,761
Gold Earned
57,057
182
Minions Killed
198
0
Camps Cleared
0
991,377
Distance Traveled
1,421,844
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,295
638
39
3
0
223,672
0
W
Hercules
11,617
894
24
2
0
271,940
0
W
Fenrir
10,922
840
31
2
0
308,299
1
W
Ares
11,181
860
18
1
0
295,420
0
L
Olorun
7,862
605
12
1
0
179,689
1
W
Agni
11,576
890
47
4
0
265,693
0
L
Zhong Kui
8,420
648
42
3
0
208,973
1
L
Poseidon
8,323
640
41
3
0
192,878
0
L
Skadi
9,861
759
48
4
0
186,165
0
W
Rama
11,761
905
78
6
0
280,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role