Player Matchup

Khepri
Khepri
DyingStarBoi32
Khepri
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 126L
1,177 Elo+
Party 1
Poseidon
Poseidon
EmaUZUMAKi30
Poseidon
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 76L
1,626 Elo+
Solo
Medusa
Medusa
Tracer31
Medusa
Level 111
God Stats
8W - 10L
1,494 SR
Queue Stats
69W - 69L
1,417 Elo+
Solo
Pele
Pele
nanozeus
Pele
Level 47
God Stats
7W - 4L
1,500 SR
Queue Stats
56W - 57L
1,579 Elo+
Solo
Hades
Hades
sparkplug0410
Hades
Level 63
God Stats
5W - 8L
1,500 SR
Queue Stats
66W - 85L
1,173 Elo+
Party 1
Team Averages
Level 61
1,499 SR
1,394 Elo+

VS

Team Averages
Level 85
1,617 SR
1,326 Elo+
Artio
Artio
AbsoluteFox7127
Artio
Level 55
God Stats
29W - 8L
1,952 SR
Queue Stats
495W - 486L
1,592 Elo+
Solo
Izanami
Izanami
JoaoReynolds
Izanami
Level 105
God Stats
19W - 16L
1,634 SR
Queue Stats
283W - 308L
1,392 Elo+
Solo
Freya
Freya
MaleficentDesire
Freya
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 68L
1,281 Elo+
Solo
Janus
Janus
MoonChildKD
Janus
Level 120
God Stats
6W - 1L
1,500 SR
Queue Stats
192W - 214L
1,170 Elo+
Solo
Ao Kuang
Ao Kuang
ToAsTMaLOne7055
Ao Kuang
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 12L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,478
405
2,783
4,000
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
EmaUZUMAKi30
Poseidon
13
0 / 5 / 1
7,599
475
2,980
7,288
2,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Tracer31
Medusa
12
2 / 4 / 1
7,128
446
7,116
8,079
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Pele
11
3 / 5 / 1
7,401
463
4,688
11,165
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 6 / 2
6,591
412
4,313
10,063
4,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,864
554
2,523
11,715
11,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
JoaoReynolds
Izanami
16
4 / 1 / 2
9,747
609
4,946
5,753
2,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 0 / 3
8,446
528
4,772
7,266
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 2 / 5
9,311
582
10,178
7,437
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
14
4 / 1 / 4
8,598
537
4,326
12,802
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
20
20
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
0
0
1
0.5
L
Poseidon
EmaUZUMAKi30
Poseidon
0
5
1
0.1
W
Izanami
JoaoReynolds
Izanami
4
1
2
5
W
4
0
3
5.5
W
5
2
5
3.75
W
Ao Kuang
4
1
4
6
L
Medusa
Tracer31
Medusa
2
4
1
0.63
L
Pele
3
5
1
0.7
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,880
Damage
26,745
40,595
Taken
44,973
16,646
Mitigated
23,046
6,987
Healing
19,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,523
253
263
4,615
11,715
11,987
874
1,919
9,796
23,464
0
L
2,783
249
0
915
4,000
3,350
328
2,432
1,568
17,891
0
L
Poseidon
EmaUZUMAKi30
Poseidon
2,980
483
0
850
7,288
2,171
234
2,881
4,407
44,107
0
W
Izanami
JoaoReynolds
Izanami
4,946
1,915
0
1,500
5,753
2,262
2,932
938
4,815
0
61,915
W
4,772
1,543
0
3,886
7,266
2,316
670
394
6,872
49,111
0
W
10,178
912
0
1,842
7,437
2,145
452
3,259
4,178
54,703
0
W
Ao Kuang
4,326
1,161
0
7,495
12,802
4,336
0
3,566
9,236
40,338
0
L
Medusa
Tracer31
Medusa
7,116
3,258
0
782
8,079
3,065
0
4,790
3,289
0
46,933
L
Pele
4,688
799
0
2,188
11,165
3,620
295
4,217
6,948
0
41,342
L
4,313
349
108
2,144
10,063
4,440
594
7,479
2,584
21,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,197
Gold Earned
44,966
323
Minions Killed
450
0
Camps Cleared
0
1,400,141
Distance Traveled
1,403,333
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,864
554
37
2
0
266,669
0
L
Khepri
6,478
405
37
2
0
291,853
0
L
Poseidon
7,599
475
85
5
0
299,719
0
W
Izanami
9,747
609
146
9
0
248,190
4
W
Freya
8,446
528
87
5
0
287,002
4
W
Janus
9,311
582
97
6
0
323,406
6
W
Ao Kuang
8,598
537
83
5
0
278,066
7
L
Medusa
7,128
446
78
5
0
253,764
3
L
Pele
7,401
463
83
5
0
322,451
1
L
Hades
6,591
412
40
3
0
232,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role