Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
J1MT TORCH
Ra
Level 121
God Stats
4W - 4L
1,667 SR
Queue Stats
102W - 102L
1,495 Elo+
Party 2
Skadi
Skadi
J1MTBRUH69
Skadi
Level 28
God Stats
4W - 1L
1,784 SR
Queue Stats
26W - 28L
1,556 Elo+
Party 2
Hun Batz
Hun Batz
Mathew505
Hun Batz
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 93L
1,495 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sofeeha
Morgan Le Fay
Level 6
God Stats
4W - 1L
1,838 SR
Queue Stats
5W - 6L
1,411 Elo+
Party 3
Team Averages
Level 64
1,658 SR
1,491 Elo+

VS

Team Averages
Level 70
1,619 SR
1,474 Elo+
Achilles
Achilles
Dj_fat_Coc
Achilles
Level 14
God Stats
3W - 0L
1,842 SR
Queue Stats
6W - 7L
1,404 Elo+
Party 1
Thoth
Thoth
DoopAloop101
Thoth
Level 160
God Stats
3W - 4L
1,914 SR
Queue Stats
215W - 226L
1,451 Elo+
Party 1
Neith
Neith
Redeem_CIutch
Neith
Level 111
God Stats
45W - 34L
1,449 SR
Queue Stats
79W - 63L
1,464 Elo+
Party 1
Athena
Athena
ReturnOfDree
Athena
Level 49
God Stats
7W - 6L
1,623 SR
Queue Stats
15W - 16L
1,645 Elo+
Solo
Awilix
Awilix
alexistoocute
Awilix
Level 14
God Stats
1W - 1L
1,266 SR
Queue Stats
7W - 7L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
2 / 4 / 1
6,705
559
2,713
9,051
5,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 3 / 3
7,172
598
5,622
7,785
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
9
1 / 5 / 3
6,053
504
6,887
8,175
2,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Mathew505
Hun Batz
11
5 / 7 / 3
6,922
577
5,266
9,467
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Sofeeha
Morgan Le Fay
9
3 / 5 / 1
6,360
530
3,111
5,350
1,407
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dj_fat_Coc
Achilles
12
7 / 3 / 3
7,152
596
6,326
8,182
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 1 / 2
7,438
620
4,750
5,617
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 4 / 9
6,583
549
8,155
7,089
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
11
5 / 2 / 7
7,081
590
5,073
9,877
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
4 / 3 / 6
7,404
617
5,844
8,283
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
13
Kills
24
24
Deaths
13
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
4
1
0.63
W
Achilles
Dj_fat_Coc
Achilles
7
3
3
2.83
W
6
1
2
7
L
2
3
3
1.17
L
Skadi
1
5
3
0.5
L
Hun Batz
Mathew505
Hun Batz
5
7
3
0.93
W
2
4
9
1.63
W
Athena
5
2
7
4.25
L
Morgan Le Fay
Sofeeha
Morgan Le Fay
3
5
1
0.7
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,599
Damage
30,148
39,828
Taken
39,048
13,768
Mitigated
14,786
6,383
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,713
1,198
0
2,622
9,051
5,226
312
1,869
7,182
0
26,968
W
Achilles
Dj_fat_Coc
Achilles
6,326
2,336
0
1,586
8,182
2,728
268
1,142
6,782
0
23,509
W
4,750
268
0
390
5,617
1,688
480
1,112
4,505
47,315
0
L
5,622
464
214
1,806
7,785
2,341
0
1,689
6,096
50,094
0
L
Skadi
6,887
2,943
0
1,168
8,175
2,112
0
1,852
6,323
0
29,472
L
Hun Batz
Mathew505
Hun Batz
5,266
1,235
0
203
9,467
2,682
0
2,051
7,416
0
28,962
W
8,155
3,068
0
1,580
7,089
2,673
977
1,406
5,683
0
37,457
W
Athena
5,073
762
164
1,943
9,877
5,188
263
2,500
7,377
14,305
3,738
L
Morgan Le Fay
Sofeeha
Morgan Le Fay
3,111
1,051
0
370
5,350
1,407
0
1,442
3,908
10,901
0
W
5,844
2,219
0
1,605
8,283
2,509
57
2,573
5,466
0
32,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,212
Gold Earned
35,658
278
Minions Killed
255
0
Camps Cleared
0
1,136,595
Distance Traveled
1,224,381
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,705
559
64
5
0
235,232
0
W
Achilles
7,152
596
35
3
0
261,753
2
W
Thoth
7,438
620
86
7
0
232,124
3
L
Ra
7,172
598
89
7
0
251,811
2
L
Skadi
6,053
504
46
4
0
240,776
1
L
Hun Batz
6,922
577
62
5
0
228,398
3
W
Neith
6,583
549
54
5
0
198,631
0
W
Athena
7,081
590
27
2
0
265,062
1
L
Morgan Le Fay
6,360
530
17
1
0
180,378
0
W
Awilix
7,404
617
53
4
0
266,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role