Player Matchup

Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Awita_de_Uwuu
Mulan
Level 127
God Stats
9W - 3L
1,748 SR
Queue Stats
29W - 47L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
DJspense
Cthulhu
Level 106
God Stats
3W - 0L
1,910 SR
Queue Stats
9W - 8L
1,483 Elo+
Solo
Persephone
Persephone
Jaslich
Persephone
Level 154
God Stats
2W - 3L
1,790 SR
Queue Stats
64W - 47L
1,663 Elo+
Party 1
Odin
Odin
PancitoGuy
Odin
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 143L
1,420 Elo+
Party 1
Team Averages
Level 124
1,690 SR
1,516 Elo+

VS

Team Averages
Level 126
1,452 SR
1,562 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
BanditRay
Vamana
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,509 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MidniqhtSilence
Kumbhakarna
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 121L
1,588 Elo+
Party 2
Ah Puch
Ah Puch
SecrectlyNaughty
Ah Puch
Level 155
God Stats
0W - 1L
1,316 SR
Queue Stats
86W - 91L
1,543 Elo+
Party 2
Ravana
Ravana
ki11matic
Ravana
Level 141
God Stats
6W - 4L
1,443 SR
Queue Stats
48W - 30L
1,672 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 0 / 4
5,163
861
3,673
3,887
1,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 1 / 4
5,469
912
3,263
3,010
1,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
DJspense
Cthulhu
10
1 / 2 / 7
4,943
824
3,278
4,699
2,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
Jaslich
Persephone
11
1 / 0 / 7
5,464
911
4,169
3,069
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 7
5,226
871
2,040
3,283
1,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 4 / 3
4,640
773
3,029
4,559
1,145
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Vamana
BanditRay
Vamana
11
1 / 3 / 1
5,085
848
2,492
5,651
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
MidniqhtSilence
Kumbhakarna
10
1 / 1 / 2
4,917
820
1,039
4,932
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 0 / 3
4,220
703
1,604
731
226
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
ki11matic
Ravana
9
2 / 2 / 2
4,943
824
2,783
4,064
2,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
10
Kills
4
5
Deaths
10
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
4
3
L
Nu Wa
 
Nu Wa
0
4
3
0.38
W
4
1
4
6
L
Vamana
BanditRay
Vamana
1
3
1
0.5
W
Cthulhu
DJspense
Cthulhu
1
2
7
2.25
W
Persephone
Jaslich
Persephone
1
0
7
4.5
L
Kumbhakarna
MidniqhtSilence
Kumbhakarna
1
1
2
2
W
3
2
7
3.25
L
0
0
3
1.5
L
Ravana
ki11matic
Ravana
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,423
Damage
10,947
17,948
Taken
19,937
8,495
Mitigated
8,876
4,802
Healing
4,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,673
1,843
0
407
3,887
1,393
644
1,595
2,237
0
17,007
L
Nu Wa
 
Nu Wa
3,029
848
0
390
4,559
1,145
0
1,530
2,829
12,194
0
W
3,263
269
0
995
3,010
1,641
188
1,211
1,775
0
6,955
L
Vamana
BanditRay
Vamana
2,492
393
0
753
5,651
2,277
0
2,659
2,796
0
15,960
W
Cthulhu
DJspense
Cthulhu
3,278
266
0
501
4,699
2,749
216
1,867
2,780
10,756
0
W
Persephone
Jaslich
Persephone
4,169
499
0
1,890
3,069
851
0
259
2,810
22,077
0
L
Kumbhakarna
MidniqhtSilence
Kumbhakarna
1,039
222
179
1,876
4,932
2,602
0
1,429
3,297
9,452
0
W
2,040
580
372
637
3,283
1,861
0
740
2,484
0
4,737
L
1,604
32
0
191
731
226
0
438
267
2,517
0
L
Ravana
ki11matic
Ravana
2,783
386
0
944
4,064
2,626
0
1,041
2,696
0
7,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,265
Gold Earned
23,805
106
Minions Killed
93
0
Camps Cleared
0
620,199
Distance Traveled
487,799
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,163
861
46
8
0
130,435
0
L
Nu Wa
4,640
773
27
5
0
107,015
0
W
Mulan
5,469
912
7
1
0
128,614
0
L
Vamana
5,085
848
36
6
0
130,655
0
W
Cthulhu
4,943
824
13
2
0
119,378
2
W
Persephone
5,464
911
34
6
0
121,707
2
L
Kumbhakarna
4,917
820
13
2
0
105,325
0
W
Odin
5,226
871
6
1
0
120,065
0
L
Ah Puch
4,220
703
3
1
0
41,019
1
L
Ravana
4,943
824
14
2
0
103,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role