Player Matchup

Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
IUGGD
Baron Samedi
Level 46
God Stats
5W - 4L
1,500 SR
Queue Stats
113W - 120L
1,522 Elo+
Party 2
Ratatoskr
Ratatoskr
MexicanBurritto
Ratatoskr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
TacticalWolf31_
Hou Yi
Level 82
God Stats
42W - 38L
1,542 SR
Queue Stats
416W - 455L
1,461 Elo+
Solo
Odin
Odin
dbernardaye
Odin
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 44L
1,500 Elo+
Party 2
Team Averages
Level 65
1,508 SR
1,497 Elo+

VS

Team Averages
Level 72
1,495 SR
1,537 Elo+
Kumbhakarna
Kumbhakarna
BolognaMann
Kumbhakarna
Level 97
God Stats
5W - 2L
1,724 SR
Queue Stats
155W - 164L
1,356 Elo+
Solo
Artemis
Artemis
IntFeeder
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,752 Elo+
Party 1
Odin
Odin
battlebacaking
Odin
Level 85
God Stats
8W - 3L
1,466 SR
Queue Stats
32W - 21L
1,583 Elo+
Party 1
Chronos
Chronos
winniethepiglet
Chronos
Level 139
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 28L
1,566 Elo+
Party 1
King Arthur
King Arthur
xKenKaneki
King Arthur
Level 24
God Stats
1W - 1L
1,283 SR
Queue Stats
3W - 2L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 8 / 9
7,283
405
8,951
12,244
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
IUGGD
Baron Samedi
13
1 / 6 / 4
8,104
450
6,560
9,441
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ratatoskr
MexicanBurritto
Ratatoskr
13
4 / 3 / 2
8,439
469
5,129
9,355
2,685
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 5 / 2
9,542
530
7,106
13,870
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 3 / 3
7,787
433
4,498
10,703
6,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BolognaMann
Kumbhakarna
14
5 / 2 / 8
10,862
603
5,580
14,334
12,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
IntFeeder
Artemis
17
11 / 1 / 7
11,641
647
17,752
14,205
5,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 3 / 3
10,818
601
5,452
11,921
6,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
2 / 1 / 3
11,340
630
6,068
10,758
4,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
xKenKaneki
King Arthur
15
0 / 3 / 1
9,335
519
3,547
12,906
7,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
10
Kills
24
25
Deaths
10
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
8
9
0.56
W
Kumbhakarna
BolognaMann
Kumbhakarna
5
2
8
4.5
L
Baron Samedi
IUGGD
Baron Samedi
1
6
4
0.5
W
Artemis
IntFeeder
Artemis
11
1
7
14.5
L
Ratatoskr
MexicanBurritto
Ratatoskr
4
3
2
1.67
L
4
5
2
1
W
6
3
3
2.5
L
1
3
3
0.83
W
2
1
3
3.5
W
King Arthur
xKenKaneki
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,244
Damage
38,399
55,613
Taken
64,124
19,957
Mitigated
36,429
16,313
Healing
27,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,951
1,053
1,918
4,594
12,244
3,183
0
3,995
8,249
33,272
0
W
Kumbhakarna
BolognaMann
Kumbhakarna
5,580
724
0
3,597
14,334
12,564
611
3,525
10,327
31,468
0
L
Baron Samedi
IUGGD
Baron Samedi
6,560
662
506
1,557
9,441
3,466
0
1,876
7,565
44,658
0
W
Artemis
IntFeeder
Artemis
17,752
11,877
0
9,976
14,205
5,593
1,756
4,481
9,544
0
80,881
L
Ratatoskr
MexicanBurritto
Ratatoskr
5,129
1,338
0
3,884
9,355
2,685
0
964
8,391
0
38,758
L
7,106
3,553
0
2,854
13,870
4,136
0
2,378
11,492
0
49,146
W
5,452
1,464
0
4,270
11,921
6,888
53
1,679
10,072
0
66,614
L
4,498
1,519
0
1,000
10,703
6,487
167
2,435
8,268
0
29,299
W
6,068
2,278
0
6,646
10,758
4,285
5,944
2,607
8,077
88,278
0
W
King Arthur
xKenKaneki
King Arthur
3,547
586
0
3,167
12,906
7,099
160
2,545
10,361
0
45,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,155
Gold Earned
53,996
364
Minions Killed
522
0
Camps Cleared
0
1,689,859
Distance Traveled
1,697,423
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,283
405
50
3
0
350,989
5
W
Kumbhakarna
10,862
603
57
3
0
327,816
3
L
Baron Samedi
8,104
450
89
5
0
316,871
5
W
Artemis
11,641
647
118
7
0
297,244
2
L
Ratatoskr
8,439
469
75
4
0
362,770
7
L
Hou Yi
9,542
530
81
5
0
312,324
8
W
Odin
10,818
601
115
6
0
394,836
2
L
Odin
7,787
433
69
4
0
346,905
5
W
Chronos
11,340
630
150
8
0
347,801
5
W
King Arthur
9,335
519
82
5
0
329,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role