Player Matchup

Baron Samedi
Baron Samedi
FortniteBlevins
Baron Samedi
Level 66
God Stats
2W - 1L
1,796 SR
Queue Stats
17W - 12L
1,509 Elo+
Party 2
Kukulkan
Kukulkan
MercilessBear
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Janus
Janus
PercProfessor
Janus
Level 26
God Stats
4W - 3L
1,658 SR
Queue Stats
12W - 8L
1,505 Elo+
Party 2
Team Averages
Level 31
1,651 SR
1,505 Elo+

VS

Team Averages
Level 88
1,535 SR
1,240 Elo+
Chronos
Chronos
Gubtubz
Chronos
Level 80
God Stats
1W - 4L
1,599 SR
Queue Stats
13W - 33L
1,174 Elo+
Party 1
Cthulhu
Cthulhu
IHZ_Taz
Cthulhu
Level 24
God Stats
2W - 5L
1,506 SR
Queue Stats
7W - 18L
1,228 Elo+
Party 1
Susano
Susano
Ramuthra000
Susano
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
172W - 175L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FortniteBlevins
Baron Samedi
12
2 / 4 / 1
7,969
664
5,944
13,874
5,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
MercilessBear
Kukulkan
12
1 / 8 / 2
7,673
639
7,245
9,356
3,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 4 / 3
7,124
594
4,832
7,672
2,230
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Gubtubz
Chronos
14
3 / 0 / 10
9,041
753
4,711
6,558
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
IHZ_Taz
Cthulhu
13
3 / 2 / 12
9,273
773
10,792
12,501
11,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Susano
13
10 / 3 / 4
9,678
807
11,032
9,859
7,604
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
16
16
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FortniteBlevins
Baron Samedi
2
4
1
0.63
W
Chronos
Gubtubz
Chronos
3
0
10
8
W
Cthulhu
IHZ_Taz
Cthulhu
3
2
12
4.5
L
Kukulkan
MercilessBear
Kukulkan
1
8
2
0.25
L
0
4
3
0.38
W
Susano
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,021
Damage
26,535
30,902
Taken
28,918
11,114
Mitigated
21,980
7,312
Healing
7,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FortniteBlevins
Baron Samedi
5,944
423
1,071
4,189
13,874
5,627
0
7,506
6,194
20,722
0
W
Chronos
Gubtubz
Chronos
4,711
1,501
0
1,609
6,558
2,691
2,032
5,492
1,066
30,635
0
W
Cthulhu
IHZ_Taz
Cthulhu
10,792
338
412
3,661
12,501
11,685
430
7,324
5,177
26,177
0
L
Kukulkan
MercilessBear
Kukulkan
7,245
773
0
460
9,356
3,257
0
4,706
4,522
23,701
0
L
4,832
337
174
1,418
7,672
2,230
0
3,404
4,220
14,590
0
W
Susano
11,032
2,038
0
1,538
9,859
7,604
382
5,442
4,417
0
22,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,766
Gold Earned
27,992
85
Minions Killed
111
2
Camps Cleared
7
477,610
Distance Traveled
631,229
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,969
664
22
2
0
160,505
1
W
Chronos
9,041
753
53
4
2
213,062
0
W
Cthulhu
9,273
773
28
2
1
229,275
3
L
Kukulkan
7,673
639
41
3
0
169,901
4
L
Janus
7,124
594
22
2
2
147,204
1
W
Susano
9,678
807
30
3
4
188,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role