Player Matchup

Osiris
Osiris
Deadnoxz
Osiris
Level 84
God Stats
8W - 14L
1,345 SR
Queue Stats
245W - 292L
1,525 Elo+
Party 2
Anhur
Anhur
Destruktor333
Anhur
Level 144
God Stats
6W - 14L
1,329 SR
Queue Stats
54W - 72L
1,420 Elo+
Solo
Scylla
Scylla
Grisjeany_
Scylla
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 186L
1,532 Elo+
Party 2
Chang'e
Chang'e
TwistedLoveStory
Chang'e
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 61L
1,381 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XxAltair64xX
Cu Chulainn
Level 147
God Stats
6W - 2L
1,825 SR
Queue Stats
50W - 61L
1,381 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,448 Elo+

VS

Team Averages
Level 115
1,532 SR
1,428 Elo+
Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Impietyy
Bellona
Level 67
God Stats
10W - 6L
1,703 SR
Queue Stats
25W - 29L
1,439 Elo+
Party 3
Odin
Odin
MarcusA23
Odin
Level 148
God Stats
3W - 1L
1,700 SR
Queue Stats
52W - 55L
1,424 Elo+
Party 3
Cthulhu
Cthulhu
Zekaym
Cthulhu
Level 98
God Stats
0W - 1L
1,297 SR
Queue Stats
26W - 30L
1,306 Elo+
Party 4
Artemis
Artemis
xYoungsterxDeex
Artemis
Level 107
God Stats
9W - 9L
1,459 SR
Queue Stats
57W - 52L
1,469 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Deadnoxz
Osiris
15
3 / 2 / 4
8,837
736
7,357
9,529
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 1 / 6
8,850
738
3,502
9,906
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Grisjeany_
Scylla
17
6 / 0 / 5
9,624
802
11,753
6,067
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 6
8,571
714
8,016
8,682
6,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
XxAltair64xX
Cu Chulainn
15
2 / 2 / 8
9,225
769
7,396
12,567
9,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 0 / 0
6,605
550
0
0
0
Bellona
Impietyy
Bellona
15
5 / 4 / 1
8,601
717
7,334
11,761
9,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
14
0 / 2 / 2
7,660
638
6,510
11,178
9,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
Zekaym
Cthulhu
15
1 / 5 / 3
8,204
684
9,128
14,190
13,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 3 / 1
7,859
655
8,101
9,108
3,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
14
Kills
7
7
Deaths
14
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
W
Osiris
Deadnoxz
Osiris
3
2
4
2.5
W
1
1
6
4
W
Scylla
Grisjeany_
Scylla
6
0
5
8.5
L
Bellona
Impietyy
Bellona
5
4
1
1.38
L
Odin
0
2
2
0.5
W
2
2
6
2.5
W
Cu Chulainn
XxAltair64xX
Cu Chulainn
2
2
8
3
L
Cthulhu
Zekaym
Cthulhu
1
5
3
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,024
Damage
31,073
46,751
Taken
46,237
33,016
Mitigated
36,402
16,421
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
Deadnoxz
Osiris
7,357
1,419
539
2,064
9,529
10,269
45
2,267
7,045
0
28,849
W
3,502
2,169
0
1,186
9,906
3,927
3,127
1,690
8,102
0
23,872
W
Scylla
Grisjeany_
Scylla
11,753
1,353
477
1,266
6,067
2,153
1,302
1,054
4,914
34,382
0
L
Bellona
Impietyy
Bellona
7,334
1,470
0
182
11,761
9,919
0
5,375
6,065
0
21,138
L
Odin
6,510
312
0
1,405
11,178
9,561
31
4,914
5,934
4,441
15,377
W
8,016
1,112
4,558
3,605
8,682
6,724
492
2,331
6,158
18,583
0
W
Cu Chulainn
XxAltair64xX
Cu Chulainn
7,396
1,875
645
2,081
12,567
9,943
640
2,351
10,010
0
22,195
L
Cthulhu
Zekaym
Cthulhu
9,128
556
128
1,641
14,190
13,203
120
6,314
7,254
25,166
0
L
8,101
1,916
352
823
9,108
3,719
125
2,382
6,437
0
27,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,107
Gold Earned
38,929
203
Minions Killed
141
0
Camps Cleared
0
1,244,937
Distance Traveled
927,990
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,605
550
0
0
0
0
0
W
Osiris
8,837
736
48
4
0
253,441
0
W
Anhur
8,850
738
56
5
0
237,630
2
W
Scylla
9,624
802
48
4
0
240,436
0
L
Bellona
8,601
717
26
2
0
242,323
1
L
Odin
7,660
638
35
3
0
244,342
0
W
Chang'e
8,571
714
22
2
0
235,979
3
W
Cu Chulainn
9,225
769
29
2
0
277,451
1
L
Cthulhu
8,204
684
38
3
0
230,374
1
L
Artemis
7,859
655
42
4
0
210,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role