Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
LeSpyCrab
Jormungandr
Level 24
God Stats
4W - 6L
1,542 SR
Queue Stats
11W - 11L
1,680 Elo+
Party 2
Scylla
Scylla
YungFrosty
Scylla
Level 61
God Stats
1W - 3L
1,093 SR
Queue Stats
3W - 7L
1,248 Elo+
Solo
Team Averages
Level 59
1,378 SR
1,476 Elo+

VS

Team Averages
Level 88
1,601 SR
1,470 Elo+
Cthulhu
Cthulhu
BroDude52
Cthulhu
Level 105
God Stats
0W - 2L
1,750 SR
Queue Stats
1W - 5L
1,350 Elo+
Party 1
Cliodhna
Cliodhna
Categen
Cliodhna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Zeus
Zeus
VindonnusApollo
Zeus
Level 155
God Stats
29W - 24L
1,554 SR
Queue Stats
310W - 342L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
10 / 1 / 12
13,309
739
14,447
14,074
6,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
LeSpyCrab
Jormungandr
18
7 / 1 / 15
13,928
774
12,483
15,814
20,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
YungFrosty
Scylla
19
6 / 0 / 11
12,753
709
12,333
14,077
8,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BroDude52
Cthulhu
14
0 / 7 / 1
10,189
566
9,294
19,496
19,994
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
Categen
Cliodhna
14
0 / 10 / 2
10,144
564
8,803
14,325
5,325
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 0
10,767
598
13,780
9,217
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
23
Kills
2
2
Deaths
23
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
1
12
16
L
Cthulhu
BroDude52
Cthulhu
0
7
1
0.07
L
Cliodhna
Categen
Cliodhna
0
10
2
0.1
W
Jormungandr
LeSpyCrab
Jormungandr
7
1
15
14.5
L
2
6
0
0.33
W
Scylla
YungFrosty
Scylla
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,263
Damage
31,877
43,965
Taken
43,038
35,053
Mitigated
27,813
7,648
Healing
3,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
14,447
3,853
0
3,649
14,074
6,519
1,145
7,409
6,441
0
36,730
L
Cthulhu
BroDude52
Cthulhu
9,294
263
285
1,978
19,496
19,994
0
10,752
8,345
35,154
0
L
Cliodhna
Categen
Cliodhna
8,803
1,027
0
260
14,325
5,325
0
9,219
4,781
0
23,394
W
Jormungandr
LeSpyCrab
Jormungandr
12,483
2,494
0
1,096
15,814
20,446
806
7,958
7,409
48,140
0
L
13,780
583
0
651
9,217
2,494
228
4,160
4,781
46,903
0
W
Scylla
YungFrosty
Scylla
12,333
2,718
106
2,797
14,077
8,088
1,390
7,141
6,648
48,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,990
Gold Earned
31,100
195
Minions Killed
171
10
Camps Cleared
4
970,611
Distance Traveled
839,864
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,309
739
43
2
8
346,993
1
L
Cthulhu
10,189
566
58
3
1
303,093
1
L
Cliodhna
10,144
564
32
2
0
279,243
0
W
Jormungandr
13,928
774
69
4
0
313,478
3
L
Zeus
10,767
598
81
5
3
257,528
6
W
Scylla
12,753
709
83
5
2
310,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role