Player Matchup

Kuzenbo
Kuzenbo
CRU5ATYR
Kuzenbo
Level 146
God Stats
4W - 3L
1,715 SR
Queue Stats
501W - 553L
1,413 Elo+
Solo
Fenrir
Fenrir
Kermit IV
Fenrir
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 40L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
MajesticM3XICAN
Baron Samedi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 68L
1,745 Elo+
Party 2
Jormungandr
Jormungandr
MoistMushroom
Jormungandr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,179 Elo+
Party 1
Vamana
Vamana
OnisionDubstep1
Vamana
Level 87
God Stats
4W - 0L
1,500 SR
Queue Stats
79W - 70L
1,574 Elo+
Party 2
Team Averages
Level 130
1,543 SR
1,473 Elo+

VS

Team Averages
Level 112
1,460 SR
1,475 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Killerxbee101
Cliodhna
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,476 Elo+
Solo
Neith
Neith
LemmyRayPew
Neith
Level 125
God Stats
0W - 2L
1,299 SR
Queue Stats
166W - 176L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Ursula12
Cthulhu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,450 Elo+
Solo
Cupid
Cupid
jezzl3cabrera
Cupid
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CRU5ATYR
Kuzenbo
18
3 / 1 / 26
11,239
749
9,159
19,333
28,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
Kermit IV
Fenrir
17
7 / 2 / 12
10,984
732
8,797
12,598
13,848
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Baron Samedi
MajesticM3XICAN
Baron Samedi
19
12 / 2 / 11
12,141
809
17,218
13,275
13,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
MoistMushroom
Jormungandr
19
8 / 2 / 22
12,552
837
14,569
19,074
27,233
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 4 / 17
9,901
660
11,725
24,298
42,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
5 / 5 / 3
11,041
736
17,046
15,388
5,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Killerxbee101
Cliodhna
13
0 / 8 / 3
8,418
561
8,900
11,263
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 5 / 4
10,479
699
12,984
11,578
4,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Ursula12
Cthulhu
18
1 / 5 / 9
10,654
710
17,358
15,659
19,852
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 9 / 5
8,208
547
3,649
14,563
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
32
32
Kills
8
11
Deaths
32
88
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
5
3
1.3
W
Kuzenbo
CRU5ATYR
Kuzenbo
3
1
26
16
W
Fenrir
Kermit IV
Fenrir
7
2
12
6.5
L
Cliodhna
Killerxbee101
Cliodhna
0
8
3
0.19
L
2
5
4
0.8
W
Baron Samedi
MajesticM3XICAN
Baron Samedi
12
2
11
8.75
W
Jormungandr
MoistMushroom
Jormungandr
8
2
22
9.5
W
2
4
17
2.63
L
Cthulhu
Ursula12
Cthulhu
1
5
9
1.1
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,468
Damage
59,937
88,578
Taken
68,451
125,207
Mitigated
39,369
40,518
Healing
15,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
17,046
9,162
949
3,669
15,388
5,933
245
8,557
6,720
0
35,216
W
Kuzenbo
CRU5ATYR
Kuzenbo
9,159
3,026
1,538
1,489
19,333
28,530
1,023
5,250
14,083
21,440
0
W
Fenrir
Kermit IV
Fenrir
8,797
857
1,483
2,860
12,598
13,848
1,041
2,727
9,871
0
19,538
L
Cliodhna
Killerxbee101
Cliodhna
8,900
722
637
866
11,263
4,367
885
6,206
4,946
0
20,158
L
12,984
4,848
491
1,461
11,578
4,736
825
6,359
5,041
0
28,214
W
Baron Samedi
MajesticM3XICAN
Baron Samedi
17,218
1,541
10,170
4,287
13,275
13,465
1,342
3,813
9,462
32,939
0
W
Jormungandr
MoistMushroom
Jormungandr
14,569
1,773
3,105
3,868
19,074
27,233
530
2,884
15,639
34,144
0
W
11,725
6,079
3,180
8,538
24,298
42,131
1,180
2,684
21,614
0
23,355
L
Cthulhu
Ursula12
Cthulhu
17,358
331
1,821
1,098
15,659
19,852
0
9,589
5,797
35,949
0
L
3,649
1,922
1,738
2,298
14,563
4,481
0
10,235
4,264
0
7,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,817
Gold Earned
48,800
126
Minions Killed
140
0
Camps Cleared
0
1,412,244
Distance Traveled
1,208,783
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,041
736
42
3
0
230,768
2
W
Kuzenbo
11,239
749
26
2
0
286,376
1
W
Fenrir
10,984
732
19
1
0
311,999
0
L
Cliodhna
8,418
561
18
1
0
228,039
0
L
Neith
10,479
699
32
2
0
257,274
3
W
Baron Samedi
12,141
809
26
2
0
246,932
3
W
Jormungandr
12,552
837
38
3
0
293,769
0
W
Vamana
9,901
660
17
1
0
273,168
2
L
Cthulhu
10,654
710
42
3
0
253,207
0
L
Cupid
8,208
547
6
0
0
239,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role