Player Matchup

Neith
Neith
ChaoticPlatinum
Neith
Level 6
God Stats
6W - 2L
1,559 SR
Queue Stats
15W - 5L
1,386 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DatGuy756
Kumbhakarna
Level 157
God Stats
2W - 0L
1,822 SR
Queue Stats
26W - 11L
1,386 Elo+
Party 2
Olorun
Olorun
Senor_Chipmunk
Olorun
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,566 Elo+
Party 2
Team Averages
Level 107
1,627 SR
1,446 Elo+

VS

Team Averages
Level 63
1,591 SR
1,370 Elo+
Ares
Ares
RobStarrunner
Ares
Level 29
God Stats
0W - 2L
1,735 SR
Queue Stats
3W - 7L
1,465 Elo+
Party 1
Anhur
Anhur
Seethasigns
Anhur
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,379 Elo+
Party 1
Kukulkan
Kukulkan
blindtowhatsrite
Kukulkan
Level 116
God Stats
4W - 7L
1,539 SR
Queue Stats
12W - 15L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 10
9,233
710
5,654
8,755
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
DatGuy756
Kumbhakarna
16
7 / 1 / 10
10,776
829
10,889
13,664
13,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 0 / 10
10,949
842
23,889
12,204
5,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 4
7,481
575
8,409
21,754
13,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 6 / 4
7,309
562
4,909
12,156
5,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 5 / 1
8,824
679
9,161
11,840
4,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
20
Kills
6
6
Deaths
20
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
5
10
1.6
W
Kumbhakarna
DatGuy756
Kumbhakarna
7
1
10
12
L
1
9
4
0.33
L
0
6
4
0.33
W
10
0
10
15
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,432
Damage
22,479
34,623
Taken
45,750
22,202
Mitigated
23,443
12,155
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,654
2,272
0
382
8,755
3,331
242
6,070
2,685
0
17,267
W
Kumbhakarna
DatGuy756
Kumbhakarna
10,889
1,663
595
1,388
13,664
13,051
160
5,188
8,476
28,461
0
L
8,409
531
0
2,321
21,754
13,519
0
14,757
6,589
11,516
0
L
4,909
1,722
470
443
12,156
5,771
114
8,173
3,759
0
20,004
W
23,889
12,835
2,073
7,717
12,204
5,820
1,823
6,559
5,645
54,324
5,667
L
9,161
1,184
91
1,200
11,840
4,153
224
8,983
2,589
34,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
23,614
130
Minions Killed
99
6
Camps Cleared
3
667,768
Distance Traveled
575,387
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,233
710
29
2
1
199,992
0
W
Kumbhakarna
10,776
829
29
2
2
248,083
3
L
Ares
7,481
575
6
0
1
189,364
2
L
Anhur
7,309
562
32
2
1
185,770
0
W
Olorun
10,949
842
72
6
3
219,693
1
L
Kukulkan
8,824
679
61
5
1
200,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role