Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
ChronosBeyond
Nike
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
221W - 220L
1,605 Elo+
Party 2
Mercury
Mercury
DarkMoon666333
Mercury
Level 129
God Stats
3W - 9L
1,453 SR
Queue Stats
227W - 243L
1,713 Elo+
Party 2
Janus
Janus
RisingPapaz
Janus
Level 146
God Stats
8W - 8L
1,688 SR
Queue Stats
191W - 214L
1,621 Elo+
Party 2
Team Averages
Level 142
1,528 SR
1,588 Elo+

VS

Team Averages
Level 112
1,538 SR
1,479 Elo+
Bellona
Bellona
 
Bellona
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
BanditRay
Chiron
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,522 Elo+
Party 3
Gilgamesh
Gilgamesh
Tanderson17
Gilgamesh
Level 59
God Stats
1W - 1L
1,651 SR
Queue Stats
19W - 33L
1,224 Elo+
Solo
Ratatoskr
Ratatoskr
Zesttard
Ratatoskr
Level 125
God Stats
3W - 4L
1,581 SR
Queue Stats
17W - 13L
1,452 Elo+
Solo
Discordia
Discordia
ki11matic
Discordia
Level 141
God Stats
1W - 1L
1,458 SR
Queue Stats
48W - 30L
1,696 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 1 / 4
8,872
807
11,853
7,122
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
 
Nu Wa
16
2 / 0 / 7
8,766
797
8,583
4,958
1,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 9
7,918
720
5,455
10,830
12,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
3 / 1 / 5
8,662
787
4,186
7,332
3,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 3 / 7
8,270
752
8,103
6,189
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 5 / 3
7,181
653
6,122
12,812
8,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
BanditRay
Chiron
16
2 / 2 / 0
8,397
763
5,191
10,653
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
Tanderson17
Gilgamesh
13
1 / 3 / 2
7,367
670
2,797
9,087
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Zesttard
Ratatoskr
9
0 / 1 / 1
6,556
596
387
3,433
903
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Mace

Mace

+10
Physical Power

Discordia
ki11matic
Discordia
14
1 / 3 / 1
7,458
678
8,062
8,710
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
14
Kills
5
6
Deaths
14
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
4
6
W
Nu Wa
 
Nu Wa
2
0
7
5.5
L
Bellona
 
Bellona
1
5
3
0.5
L
Chiron
BanditRay
Chiron
2
2
0
1
W
2
1
9
6.5
W
3
1
5
5.5
W
3
3
7
2.17
L
Gilgamesh
Tanderson17
Gilgamesh
1
3
2
0.67
L
Ratatoskr
Zesttard
Ratatoskr
0
1
1
0.5
L
Discordia
ki11matic
Discordia
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,180
Damage
22,559
36,431
Taken
44,695
23,512
Mitigated
21,118
6,484
Healing
8,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,853
1,748
0
2,131
7,122
3,616
973
930
6,192
37,289
1,456
W
Nu Wa
 
Nu Wa
8,583
870
394
522
4,958
1,696
4,058
2,064
2,894
35,935
0
L
Bellona
 
Bellona
6,122
1,582
0
607
12,812
8,863
154
8,907
3,351
0
14,873
L
Chiron
BanditRay
Chiron
5,191
977
246
4,393
10,653
3,664
182
6,225
4,205
0
39,727
W
5,455
242
287
1,852
10,830
12,486
26
1,714
9,116
0
13,956
W
4,186
989
122
911
7,332
3,404
187
1,191
6,141
0
30,178
W
8,103
249
0
265
6,189
2,310
153
2,163
4,026
23,860
0
L
Gilgamesh
Tanderson17
Gilgamesh
2,797
481
0
1,953
9,087
4,400
0
5,285
3,495
0
15,398
L
Ratatoskr
Zesttard
Ratatoskr
387
35
0
301
3,433
903
0
1,548
1,775
0
4,485
L
Discordia
ki11matic
Discordia
8,062
53
0
923
8,710
3,288
0
5,639
2,720
28,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,488
Gold Earned
36,959
240
Minions Killed
168
0
Camps Cleared
0
1,167,057
Distance Traveled
939,739
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,872
807
59
5
0
235,620
2
W
Nu Wa
8,766
797
67
6
0
215,737
3
L
Bellona
7,181
653
23
2
0
205,382
0
L
Chiron
8,397
763
71
6
0
224,434
0
W
Nike
7,918
720
23
2
0
227,750
0
W
Mercury
8,662
787
45
4
0
243,072
1
W
Janus
8,270
752
46
4
0
244,878
3
L
Gilgamesh
7,367
670
27
2
0
214,734
0
L
Ratatoskr
6,556
596
7
1
0
92,585
1
L
Discordia
7,458
678
40
4
0
202,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role