Player Matchup

Bastet
Bastet
CaptaiinTripz
Bastet
Level 128
God Stats
43W - 24L
1,897 SR
Queue Stats
303W - 232L
1,841 Elo+
Party 2
Baba Yaga
Baba Yaga
DANGEROUSturtIe
Baba Yaga
Level 160
God Stats
6W - 6L
1,742 SR
Queue Stats
488W - 355L
1,750 Elo+
Party 2
King Arthur
King Arthur
Elit3_1ShotKILL
King Arthur
Level 160
God Stats
7W - 5L
1,831 SR
Queue Stats
351W - 256L
1,748 Elo+
Party 2
Geb
Geb
Gears9199
Geb
Level 105
God Stats
17W - 12L
1,758 SR
Queue Stats
203W - 158L
1,696 Elo+
Party 2
Apollo
Apollo
guiccimayn
Apollo
Level 154
God Stats
6W - 6L
1,634 SR
Queue Stats
43W - 27L
1,733 Elo+
Solo
Team Averages
Level 141
1,772 SR
1,754 Elo+

VS

Team Averages
Level 148
1,627 SR
1,600 Elo+
Tiamat
Tiamat
Dovahsejer
Tiamat
Level 158
God Stats
35W - 12L
1,676 SR
Queue Stats
325W - 213L
1,633 Elo+
Party 1
Cerberus
Cerberus
Juneosaurus
Cerberus
Level 146
God Stats
9W - 2L
1,954 SR
Queue Stats
275W - 215L
1,685 Elo+
Party 1
Charybdis
Charybdis
Nbuck
Charybdis
Level 125
God Stats
5W - 4L
1,506 SR
Queue Stats
265W - 283L
1,485 Elo+
Solo
Camazotz
Camazotz
TheBurgahMan
Camazotz
Level 155
God Stats
20W - 9L
1,500 SR
Queue Stats
396W - 269L
1,698 Elo+
Party 1
Sun Wukong
Sun Wukong
kOOcOO4cOcOpufs
Sun Wukong
Level 156
God Stats
5W - 2L
1,500 SR
Queue Stats
352W - 227L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,407
582
5,415
7,541
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
DANGEROUSturtIe
Baba Yaga
7
0 / 5 / 1
4,826
439
3,583
6,837
1,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Elit3_1ShotKILL
King Arthur
10
0 / 2 / 0
5,823
529
5,336
10,160
4,768
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 2 / 0
4,793
436
1,503
6,397
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
guiccimayn
Apollo
3
0 / 1 / 0
3,949
359
414
1,713
181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dovahsejer
Tiamat
12
4 / 0 / 5
6,989
635
8,100
4,602
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Juneosaurus
Cerberus
10
1 / 0 / 6
6,015
547
4,066
6,971
3,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
Nbuck
Charybdis
12
1 / 1 / 1
6,756
614
2,291
5,574
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
TheBurgahMan
Camazotz
10
5 / 1 / 3
6,561
596
5,295
8,284
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
kOOcOO4cOcOpufs
Sun Wukong
12
1 / 0 / 1
6,838
622
3,358
7,003
6,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
12
12
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Baba Yaga
DANGEROUSturtIe
Baba Yaga
0
5
1
0.1
W
Tiamat
Dovahsejer
Tiamat
4
0
5
6.5
L
King Arthur
Elit3_1ShotKILL
King Arthur
0
2
0
0
L
0
2
0
0
W
Cerberus
Juneosaurus
Cerberus
1
0
6
4
W
Charybdis
Nbuck
Charybdis
1
1
1
1.5
W
Camazotz
TheBurgahMan
Camazotz
5
1
3
6.5
L
Apollo
guiccimayn
Apollo
0
1
0
0
W
Sun Wukong
kOOcOO4cOcOpufs
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,251
Damage
23,110
32,648
Taken
32,434
10,881
Mitigated
16,171
9,504
Healing
14,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,415
1,276
0
3,268
7,541
1,791
0
2,664
4,877
0
44,914
L
Baba Yaga
DANGEROUSturtIe
Baba Yaga
3,583
409
0
1,445
6,837
1,480
0
3,718
3,119
24,528
0
W
Tiamat
Dovahsejer
Tiamat
8,100
1,152
0
2,353
4,602
2,086
0
1,152
3,450
44,894
0
L
King Arthur
Elit3_1ShotKILL
King Arthur
5,336
420
0
2,837
10,160
4,768
0
1,551
8,609
0
39,938
L
1,503
202
170
1,086
6,397
2,661
0
3,745
2,652
8,623
0
W
Cerberus
Juneosaurus
Cerberus
4,066
545
0
2,516
6,971
3,822
0
2,178
4,793
14,332
7,156
W
Charybdis
Nbuck
Charybdis
2,291
1,438
0
3,059
5,574
1,523
2,368
715
4,859
0
51,198
W
Camazotz
TheBurgahMan
Camazotz
5,295
2,097
0
4,027
8,284
2,203
336
1,041
7,243
0
32,624
L
Apollo
guiccimayn
Apollo
414
414
0
698
1,713
181
0
86
1,627
0
8,867
W
Sun Wukong
kOOcOO4cOcOpufs
Sun Wukong
3,358
601
0
2,379
7,003
6,537
0
0
7,003
0
45,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,798
Gold Earned
33,159
287
Minions Killed
406
0
Camps Cleared
0
1,081,985
Distance Traveled
1,085,390
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,407
582
90
8
0
245,113
2
L
Baba Yaga
4,826
439
63
6
0
195,224
1
W
Tiamat
6,989
635
88
8
0
228,241
1
L
King Arthur
5,823
529
90
8
0
222,596
0
L
Geb
4,793
436
21
2
0
210,261
0
W
Cerberus
6,015
547
47
4
0
217,948
4
W
Charybdis
6,756
614
107
10
0
192,583
5
W
Camazotz
6,561
596
58
5
0
238,638
1
L
Apollo
3,949
359
23
2
0
208,791
1
W
Sun Wukong
6,838
622
106
10
0
207,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role