Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FearInjection
Nemesis
Level 55
God Stats
0W - 2L
1,321 SR
Queue Stats
5W - 6L
1,698 Elo+
Party 2
Anhur
Anhur
Minaln
Anhur
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 149L
1,723 Elo+
Solo
Ra
Ra
Shamborlu
Ra
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,665 Elo+
Party 2
King Arthur
King Arthur
Slayman402
King Arthur
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Team Averages
Level 118
1,464 SR
1,617 Elo+

VS

Team Averages
Level 144
1,493 SR
1,611 Elo+
Hou Yi
Hou Yi
Chalanteur
Hou Yi
Level 129
God Stats
9W - 12L
1,285 SR
Queue Stats
213W - 218L
1,606 Elo+
Solo
Cliodhna
Cliodhna
Fairy RayZam
Cliodhna
Level 160
God Stats
3W - 3L
1,753 SR
Queue Stats
445W - 475L
1,630 Elo+
Party 1
Ganesha
Ganesha
Splashfactor
Ganesha
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 107L
1,717 Elo+
Solo
King Arthur
King Arthur
Strælbora
King Arthur
Level 135
God Stats
2W - 3L
1,426 SR
Queue Stats
23W - 22L
1,443 Elo+
Solo
Thoth
Thoth
leogali
Thoth
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
1 / 4 / 7
9,753
750
11,748
9,165
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
15
2 / 6 / 4
8,938
688
7,058
13,140
4,646
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
Minaln
Anhur
17
5 / 6 / 3
9,671
744
11,357
17,482
5,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 5 / 5
9,435
726
8,305
9,609
3,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Slayman402
King Arthur
15
2 / 5 / 3
8,677
667
10,587
17,372
20,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chalanteur
Hou Yi
19
11 / 3 / 5
10,876
837
12,735
11,872
5,085
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Fairy RayZam
Cliodhna
16
3 / 4 / 8
9,531
733
12,823
13,073
5,423
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Splashfactor
Ganesha
17
0 / 2 / 18
10,074
775
7,599
16,748
16,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Strælbora
King Arthur
17
7 / 3 / 7
9,787
753
12,702
12,958
14,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
leogali
Thoth
18
5 / 1 / 9
10,367
797
14,634
8,921
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
13
Kills
26
26
Deaths
13
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
7
1.13
W
Hou Yi
Chalanteur
Hou Yi
11
3
5
4.5
W
Cliodhna
Fairy RayZam
Cliodhna
3
4
8
1.75
L
Nemesis
2
6
4
0.67
L
Anhur
Minaln
Anhur
5
6
3
1.08
L
3
5
5
1.1
L
King Arthur
Slayman402
King Arthur
2
5
3
0.7
W
Ganesha
Splashfactor
Ganesha
0
2
18
4.5
W
King Arthur
Strælbora
King Arthur
7
3
7
3.5
W
Thoth
leogali
Thoth
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,055
Damage
60,493
66,768
Taken
63,572
37,043
Mitigated
45,421
11,172
Healing
12,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,748
798
130
1,264
9,165
1,970
0
5,109
4,056
42,787
0
W
Hou Yi
Chalanteur
Hou Yi
12,735
6,629
0
2,661
11,872
5,085
902
4,841
6,809
0
37,156
W
Cliodhna
Fairy RayZam
Cliodhna
12,823
1,311
0
970
13,073
5,423
1,191
2,958
9,961
0
41,507
L
Nemesis
7,058
3,127
0
1,854
13,140
4,646
321
5,018
8,122
0
19,950
L
Anhur
Minaln
Anhur
11,357
7,075
0
3,015
17,482
5,814
0
6,047
11,435
0
29,586
L
8,305
949
1,640
2,361
9,609
3,695
0
1,921
7,688
27,058
0
L
King Arthur
Slayman402
King Arthur
10,587
1,795
90
818
17,372
20,918
10
4,138
13,234
0
31,417
W
Ganesha
Splashfactor
Ganesha
7,599
815
3,239
3,643
16,748
16,973
123
6,092
10,386
23,189
0
W
King Arthur
Strælbora
King Arthur
12,702
1,555
0
466
12,958
14,557
0
3,469
9,324
0
24,861
W
Thoth
leogali
Thoth
14,634
805
108
1,248
8,921
3,383
910
1,816
7,039
48,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,474
Gold Earned
50,635
243
Minions Killed
272
0
Camps Cleared
0
1,234,382
Distance Traveled
1,303,067
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,753
750
85
7
0
244,542
0
W
Hou Yi
10,876
837
65
5
0
218,363
2
W
Cliodhna
9,531
733
77
6
0
280,652
3
L
Nemesis
8,938
688
27
2
0
269,623
2
L
Anhur
9,671
744
34
3
0
226,920
3
L
Ra
9,435
726
38
3
0
248,628
0
L
King Arthur
8,677
667
59
5
0
244,669
1
W
Ganesha
10,074
775
9
1
0
256,283
2
W
King Arthur
9,787
753
40
3
0
288,388
1
W
Thoth
10,367
797
81
6
0
259,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role