Player Matchup

Neith
Neith
Cpt Bonbossa
Neith
Level 88
God Stats
11W - 8L
1,925 SR
Queue Stats
551W - 567L
1,599 Elo+
Solo
Hun Batz
Hun Batz
FreakyDaBuddha
Hun Batz
Level 65
God Stats
9W - 6L
1,463 SR
Queue Stats
416W - 239L
1,788 Elo+
Party 1
Pele
Pele
GorySpice7
Pele
Level 120
God Stats
3W - 5L
1,500 SR
Queue Stats
158W - 169L
1,618 Elo+
Solo
Ne Zha
Ne Zha
Plitzn
Ne Zha
Level 120
God Stats
22W - 9L
1,834 SR
Queue Stats
457W - 283L
1,663 Elo+
Party 1
Raijin
Raijin
Tutcher
Raijin
Level 123
God Stats
4W - 2L
1,715 SR
Queue Stats
277W - 175L
1,722 Elo+
Party 1
Team Averages
Level 103
1,688 SR
1,678 Elo+

VS

Team Averages
Level 144
1,575 SR
1,686 Elo+
Danzaburou
Danzaburou
DeadLegendReaper
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,649 Elo+
Solo
Chiron
Chiron
Henry24foREVer
Chiron
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
163W - 168L
1,605 Elo+
Solo
Geb
Geb
Pizza087
Geb
Level 139
God Stats
4W - 2L
1,862 SR
Queue Stats
237W - 157L
1,602 Elo+
Solo
Nu Wa
Nu Wa
isaislays
Nu Wa
Level 144
God Stats
1W - 2L
1,351 SR
Queue Stats
35W - 34L
1,700 Elo+
Solo
Artemis
Artemis
ragingblast12
Artemis
Level 156
God Stats
3W - 0L
1,664 SR
Queue Stats
101W - 114L
1,873 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 14
9,705
647
17,450
14,895
5,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
18
5 / 5 / 11
11,103
740
9,546
13,865
5,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 8 / 8
11,823
788
16,714
22,608
10,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
Plitzn
Ne Zha
18
2 / 6 / 16
10,880
725
15,498
18,955
9,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
Tutcher
Raijin
19
7 / 6 / 9
11,163
744
18,537
16,080
6,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeadLegendReaper
Danzaburou
18
5 / 5 / 14
10,828
722
12,949
16,663
5,874
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 5 / 13
11,731
782
16,531
18,276
14,124
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
6 / 5 / 16
13,044
870
13,697
20,647
28,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
isaislays
Nu Wa
20
8 / 4 / 14
13,310
887
18,906
12,007
4,191
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
18
4 / 6 / 17
11,395
760
15,114
14,925
5,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
104
24
Kills
30
30
Deaths
25
58
Assists
74
Player
Kills
Deaths
Assists
KDA
L
1
5
14
1.6
W
Danzaburou
DeadLegendReaper
Danzaburou
5
5
14
2.4
L
Hun Batz
5
5
11
2.1
L
9
8
8
1.63
W
7
5
13
2.7
W
6
5
16
2.8
L
Ne Zha
Plitzn
Ne Zha
2
6
16
1.67
L
Raijin
Tutcher
Raijin
7
6
9
1.92
W
Nu Wa
isaislays
Nu Wa
8
4
14
3.75
W
Artemis
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,745
Damage
77,197
86,403
Taken
82,518
37,356
Mitigated
58,018
33,304
Healing
27,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,450
3,936
1,627
4,116
14,895
5,546
478
5,658
9,237
0
34,059
W
Danzaburou
DeadLegendReaper
Danzaburou
12,949
2,635
2,747
4,499
16,663
5,874
639
3,306
13,173
0
29,970
L
Hun Batz
9,546
1,126
0
2,629
13,865
5,846
916
4,573
9,292
0
22,302
L
16,714
1,178
1,075
7,816
22,608
10,444
287
9,007
13,601
0
42,510
W
16,531
4,739
3,733
5,503
18,276
14,124
1,134
3,320
14,789
0
27,939
W
13,697
1,208
404
2,816
20,647
28,618
74
6,173
13,963
21,348
0
L
Ne Zha
Plitzn
Ne Zha
15,498
1,919
3,508
7,740
18,955
9,220
0
7,212
11,743
0
27,434
L
Raijin
Tutcher
Raijin
18,537
787
1,549
3,244
16,080
6,300
494
6,153
9,927
34,897
0
W
Nu Wa
isaislays
Nu Wa
18,906
2,173
2,706
2,979
12,007
4,191
2,196
1,318
10,619
45,066
0
W
Artemis
15,114
3,905
216
1,817
14,925
5,211
1,519
3,228
11,437
0
26,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,674
Gold Earned
60,308
189
Minions Killed
164
0
Camps Cleared
0
1,323,017
Distance Traveled
1,235,948
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,705
647
38
3
0
276,983
0
W
Danzaburou
10,828
722
37
2
0
235,176
0
L
Hun Batz
11,103
740
42
3
0
274,488
0
L
Pele
11,823
788
48
3
0
250,222
1
W
Chiron
11,731
782
39
3
0
254,850
3
W
Geb
13,044
870
18
1
0
263,158
5
L
Ne Zha
10,880
725
13
1
0
283,853
0
L
Raijin
11,163
744
48
3
0
237,471
1
W
Nu Wa
13,310
887
56
4
0
256,229
2
W
Artemis
11,395
760
14
1
0
226,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role