Player Matchup

Osiris
Osiris
ApeLifeTreBo
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 51L
1,652 Elo+
Party 1
Artemis
Artemis
BLKLeatherGloves
Artemis
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
268W - 187L
1,742 Elo+
Party 1
Thoth
Thoth
CosmicFrostfire
Thoth
Level 160
God Stats
9W - 2L
1,865 SR
Queue Stats
87W - 66L
1,740 Elo+
Party 1
Izanami
Izanami
DragonajLust
Izanami
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 219L
1,667 Elo+
Party 1
Ao Kuang
Ao Kuang
DreaDHeaDMaGiC91
Ao Kuang
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 49L
1,672 Elo+
Party 1
Team Averages
Level 111
1,573 SR
1,695 Elo+

VS

Team Averages
Level 42
1,400 SR
1,522 Elo+
Morgan Le Fay
Morgan Le Fay
Aamion
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,246 SR
Queue Stats
6W - 4L
1,606 Elo+
Party 2
Hun Batz
Hun Batz
Awakenedjinx
Hun Batz
Level 26
God Stats
1W - 1L
1,257 SR
Queue Stats
6W - 4L
1,569 Elo+
Party 2
Vulcan
Vulcan
CodingPls
Vulcan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,606 Elo+
Party 2
Mulan
Mulan
TeveonBell
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ToteMahGoat
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 6 / 14
10,411
612
3,337
14,748
16,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 6 / 13
13,020
766
29,809
13,049
5,494
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 2 / 9
11,633
684
9,171
6,188
2,466
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DragonajLust
Izanami
20
3 / 6 / 15
12,737
749
9,076
17,860
6,612
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
11 / 10 / 10
12,637
743
14,987
21,018
8,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aamion
Morgan Le Fay
19
5 / 6 / 11
12,333
725
14,877
13,507
5,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Awakenedjinx
Hun Batz
18
7 / 8 / 9
12,127
713
10,362
15,768
7,078
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
CodingPls
Vulcan
20
7 / 5 / 14
14,472
851
17,389
14,017
5,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
18
5 / 10 / 10
12,437
732
11,229
18,249
10,176
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
ToteMahGoat
Ah Muzen Cab
20
5 / 7 / 11
12,826
754
8,639
14,697
5,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
84
35
Kills
29
30
Deaths
36
61
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aamion
Morgan Le Fay
5
6
11
1.75
L
Osiris
2
6
14
1.5
W
Hun Batz
Awakenedjinx
Hun Batz
7
8
9
1.44
L
9
6
13
2.58
W
Vulcan
CodingPls
Vulcan
7
5
14
2.8
L
10
2
9
7.25
L
Izanami
DragonajLust
Izanami
3
6
15
1.75
L
11
10
10
1.6
W
Mulan
5
10
10
1
W
Ah Muzen Cab
ToteMahGoat
Ah Muzen Cab
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,380
Damage
62,496
72,863
Taken
76,238
39,557
Mitigated
34,545
18,681
Healing
18,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aamion
Morgan Le Fay
14,877
1,628
670
2,153
13,507
5,592
1,330
3,435
9,896
30,607
0
L
Osiris
3,337
932
801
1,861
14,748
16,785
0
6,127
8,079
1,849
7,479
W
Hun Batz
Awakenedjinx
Hun Batz
10,362
2,424
846
1,925
15,768
7,078
225
5,401
10,165
0
17,173
L
29,809
8,888
1,470
1,652
13,049
5,494
553
5,718
7,176
0
48,468
W
Vulcan
CodingPls
Vulcan
17,389
3,828
2,673
4,240
14,017
5,903
775
4,441
9,496
48,657
0
L
9,171
56
413
969
6,188
2,466
699
3,221
2,835
24,491
0
L
Izanami
DragonajLust
Izanami
9,076
3,634
998
5,570
17,860
6,612
808
8,172
9,366
0
43,301
L
14,987
1,705
657
4,290
21,018
8,200
410
8,149
12,518
23,771
0
W
Mulan
11,229
2,169
415
2,762
18,249
10,176
174
5,076
12,945
0
16,476
W
Ah Muzen Cab
ToteMahGoat
Ah Muzen Cab
8,639
1,903
586
2,582
14,697
5,796
3,206
5,489
9,016
0
31,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,438
Gold Earned
64,195
198
Minions Killed
168
0
Camps Cleared
0
1,308,443
Distance Traveled
1,453,355
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,333
725
37
2
0
282,189
0
L
Osiris
10,411
612
5
0
0
239,017
1
W
Hun Batz
12,127
713
7
0
0
259,584
0
L
Artemis
13,020
766
51
3
0
265,869
0
W
Vulcan
14,472
851
64
4
0
331,893
0
L
Thoth
11,633
684
43
3
0
263,144
0
L
Izanami
12,737
749
82
5
0
302,125
1
L
Ao Kuang
12,637
743
17
1
0
238,288
0
W
Mulan
12,437
732
14
1
0
272,624
0
W
Ah Muzen Cab
12,826
754
46
3
0
307,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role