Player Matchup

Pele
Pele
Almightychuck77
Pele
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
192W - 140L
1,654 Elo+
Party 1
Nox
Nox
DaSmallTryHard
Nox
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 104L
1,647 Elo+
Party 1
Izanami
Izanami
Mathew Death 1
Izanami
Level 127
God Stats
19W - 17L
1,838 SR
Queue Stats
417W - 321L
1,642 Elo+
Party 1
Erlang Shen
Erlang Shen
Sp33dspecialist
Erlang Shen
Level 158
God Stats
16W - 5L
1,695 SR
Queue Stats
282W - 238L
1,675 Elo+
Party 1
Ymir
Ymir
VUTFJimK
Ymir
Level 21
God Stats
36W - 17L
1,757 SR
Queue Stats
258W - 225L
1,781 Elo+
Party 1
Team Averages
Level 118
1,658 SR
1,680 Elo+

VS

Team Averages
Level 81
1,429 SR
1,515 Elo+
Erlang Shen
Erlang Shen
ALTOIDS-95
Erlang Shen
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,520 Elo+
Party 3
Sol
Sol
Darth_Skidmarkz
Sol
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 24L
1,562 Elo+
Party 3
Zeus
Zeus
TGM_Bloodz
Zeus
Level 30
God Stats
3W - 7L
1,500 SR
Queue Stats
120W - 147L
1,475 Elo+
Party 2
Cerberus
Cerberus
byReddox12
Cerberus
Level 15
God Stats
1W - 3L
1,244 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Osiris
Osiris
xdeadsolitudex
Osiris
Level 107
God Stats
9W - 10L
1,403 SR
Queue Stats
19W - 25L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 0
8,281
753
4,006
8,670
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 0 / 3
7,071
643
1,912
1,739
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 2 / 4
7,766
706
9,280
6,264
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Sp33dspecialist
Erlang Shen
13
0 / 0 / 2
7,574
689
2,232
4,247
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
10
0 / 2 / 4
6,337
576
1,678
6,706
3,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ALTOIDS-95
Erlang Shen
10
0 / 2 / 3
5,946
541
2,733
6,765
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 1
6,311
574
2,490
3,798
901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
3 / 3 / 0
5,469
497
2,202
4,747
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
byReddox12
Cerberus
7
0 / 5 / 3
4,617
420
1,197
11,115
2,712
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 0
6,282
571
2,640
6,097
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
4
4
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ALTOIDS-95
Erlang Shen
0
2
3
0.75
W
8
0
0
8
W
0
0
3
1.5
L
0
1
1
0.5
W
4
2
4
3
W
Erlang Shen
Sp33dspecialist
Erlang Shen
0
0
2
1
L
3
3
0
1
W
Ymir
0
2
4
1
L
Cerberus
byReddox12
Cerberus
0
5
3
0.3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,108
Damage
11,262
27,626
Taken
32,522
10,657
Mitigated
11,860
11,910
Healing
9,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ALTOIDS-95
Erlang Shen
2,733
1,279
0
2,641
6,765
3,007
0
1,374
5,391
0
37,684
W
4,006
940
0
4,963
8,670
2,882
536
702
7,968
0
51,568
W
1,912
171
0
305
1,739
637
671
494
1,245
42,644
0
L
2,490
827
0
1,638
3,798
901
0
512
3,286
37,985
0
W
9,280
6,863
0
3,160
6,264
2,005
53
2,298
3,966
0
61,322
W
Erlang Shen
Sp33dspecialist
Erlang Shen
2,232
1,144
0
2,618
4,247
1,886
1,171
0
4,247
0
46,150
L
2,202
692
0
0
4,747
730
64
74
4,673
24,086
0
W
Ymir
1,678
453
0
864
6,706
3,247
84
2,395
3,953
14,034
0
L
Cerberus
byReddox12
Cerberus
1,197
137
171
2,692
11,115
2,712
86
1,630
9,485
9,604
0
L
2,640
413
0
2,815
6,097
4,510
0
0
6,097
0
29,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,029
Gold Earned
28,625
451
Minions Killed
302
0
Camps Cleared
0
1,174,725
Distance Traveled
1,103,085
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,946
541
77
7
0
245,902
2
W
Pele
8,281
753
102
9
0
267,592
3
W
Nox
7,071
643
98
9
0
219,803
2
L
Sol
6,311
574
85
8
0
221,592
3
W
Izanami
7,766
706
123
11
0
197,393
4
W
Erlang Shen
7,574
689
106
10
0
229,346
2
L
Zeus
5,469
497
46
4
0
186,461
0
W
Ymir
6,337
576
22
2
0
260,591
4
L
Cerberus
4,617
420
23
2
0
206,932
0
L
Osiris
6,282
571
71
6
0
242,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role