Player Matchup

Neith
Neith
GiveUsNoobs
Neith
Level 66
God Stats
93W - 87L
1,415 SR
Queue Stats
394W - 370L
1,425 Elo+
Solo
Sylvanus
Sylvanus
HelpfulCentaur0
Sylvanus
Level 149
God Stats
1W - 3L
1,424 SR
Queue Stats
7W - 10L
1,493 Elo+
Party 1
Hercules
Hercules
MagicTurtle1310
Hercules
Level 99
God Stats
10W - 8L
1,788 SR
Queue Stats
482W - 466L
1,601 Elo+
Solo
Bastet
Bastet
SoyZelda
Bastet
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,547 Elo+
Solo
Poseidon
Poseidon
nachosancheese
Poseidon
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 31L
1,537 Elo+
Party 1
Team Averages
Level 115
1,526 SR
1,521 Elo+

VS

Team Averages
Level 117
1,444 SR
1,516 Elo+
Medusa
Medusa
ChillBeatle
Medusa
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 22L
1,503 Elo+
Solo
Odin
Odin
DSyr124
Odin
Level 61
God Stats
2W - 4L
1,424 SR
Queue Stats
72W - 88L
1,537 Elo+
Solo
Thoth
Thoth
Generalsteve225
Thoth
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
90W - 87L
1,513 Elo+
Party 2
Bastet
Bastet
MP7_Champ141
Bastet
Level 122
God Stats
19W - 7L
1,295 SR
Queue Stats
61W - 53L
1,513 Elo+
Party 2
Geb
Geb
vaedrath
Geb
Level 127
God Stats
7W - 3L
1,500 SR
Queue Stats
98W - 95L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,251
518
5,985
9,486
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
11
2 / 7 / 4
6,691
478
6,346
11,880
7,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
14
1 / 1 / 2
8,085
578
7,582
11,638
8,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
SoyZelda
Bastet
13
4 / 4 / 0
7,513
537
4,197
10,053
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
14
3 / 6 / 1
7,876
563
5,034
11,411
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 2 / 8
8,903
636
9,895
10,942
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
DSyr124
Odin
13
2 / 3 / 0
7,851
561
7,889
10,028
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 3 / 4
8,569
612
6,587
6,094
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
12
6 / 3 / 9
7,480
534
7,575
10,124
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 1 / 8
7,974
570
8,805
9,208
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
12
Kills
22
22
Deaths
12
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
2
8
4.5
W
Odin
DSyr124
Odin
2
3
0
0.67
W
6
3
4
2.67
L
2
4
1
0.63
L
Sylvanus
2
7
4
0.57
W
Bastet
6
3
9
3.5
L
Hercules
1
1
2
2
L
Bastet
SoyZelda
Bastet
4
4
0
1
L
Poseidon
3
6
1
0.58
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,144
Damage
40,751
54,468
Taken
46,396
23,531
Mitigated
20,044
15,696
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,895
4,557
0
4,927
10,942
3,522
1,513
1,892
9,050
0
70,956
W
Odin
DSyr124
Odin
7,889
2,839
0
1,496
10,028
5,845
0
1,387
8,095
2,389
42,430
W
6,587
14
0
511
6,094
1,883
286
3,114
2,980
50,619
0
L
5,985
2,825
0
3,050
9,486
2,010
594
676
8,630
0
42,537
L
Sylvanus
6,346
2,222
464
2,532
11,880
7,491
0
4,395
7,316
22,224
7,657
W
Bastet
7,575
1,695
171
3,448
10,124
4,196
245
3,637
6,487
0
19,691
L
Hercules
7,582
1,704
0
5,236
11,638
8,230
0
1,262
9,276
10,231
42,308
L
Bastet
SoyZelda
Bastet
4,197
719
0
2,790
10,053
2,806
40
3,263
6,697
0
37,726
L
Poseidon
5,034
1,018
0
1,624
11,411
2,994
0
6,115
5,232
53,468
0
W
8,805
2,446
0
1,978
9,208
4,598
0
1,807
7,401
44,500
8,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,416
Gold Earned
40,777
437
Minions Killed
461
0
Camps Cleared
0
1,326,282
Distance Traveled
1,394,798
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,903
636
113
8
0
275,789
3
W
Odin
7,851
561
105
8
0
260,796
0
W
Thoth
8,569
612
110
8
0
257,463
4
L
Neith
7,251
518
73
5
0
254,417
2
L
Sylvanus
6,691
478
58
4
0
225,821
2
W
Bastet
7,480
534
42
3
0
290,860
3
L
Hercules
8,085
578
118
8
0
274,024
3
L
Bastet
7,513
537
74
5
0
312,047
1
L
Poseidon
7,876
563
114
8
0
259,973
5
W
Geb
7,974
570
91
7
0
309,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role