Player Matchup

Hou Yi
Hou Yi
CheezeHav0k
Hou Yi
Level 47
God Stats
8W - 7L
1,717 SR
Queue Stats
312W - 304L
1,550 Elo+
Party 2
Eset
Eset
EpicPenguin88
Eset
Level 126
God Stats
4W - 0L
1,715 SR
Queue Stats
146W - 81L
1,798 Elo+
Party 3
Cerberus
Cerberus
GreenxxBeans
Cerberus
Level 47
God Stats
9W - 6L
1,189 SR
Queue Stats
457W - 431L
1,575 Elo+
Party 2
Atlas
Atlas
JaiIBait
Atlas
Level 19
God Stats
5W - 0L
1,500 SR
Queue Stats
221W - 52L
2,096 Elo+
Party 3
Fenrir
Fenrir
Polarwombear
Fenrir
Level 129
God Stats
2W - 0L
1,728 SR
Queue Stats
102W - 37L
1,773 Elo+
Party 3
Team Averages
Level 74
1,570 SR
1,758 Elo+

VS

Team Averages
Level 71
1,526 SR
1,426 Elo+
Loki
Loki
Jarwood76
Loki
Level 39
God Stats
20W - 20L
1,622 SR
Queue Stats
82W - 99L
1,537 Elo+
Solo
Vamana
Vamana
Peanuts1016
Vamana
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,382 Elo+
Party 1
Agni
Agni
demonslayer222
Agni
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,370 Elo+
Party 1
Atlas
Atlas
funzoman4231
Atlas
Level 131
God Stats
0W - 2L
1,268 SR
Queue Stats
13W - 23L
1,447 Elo+
Party 1
Izanami
Izanami
xxjahxx123
Izanami
Level 34
God Stats
1W - 1L
1,742 SR
Queue Stats
3W - 8L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
5 / 7 / 7
11,590
527
10,503
16,630
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 3 / 8
12,468
567
9,747
12,613
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
GreenxxBeans
Cerberus
17
2 / 5 / 13
11,744
534
8,081
24,984
28,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
JaiIBait
Atlas
20
6 / 1 / 5
13,384
608
8,186
17,209
24,680
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
20
15 / 1 / 8
14,698
668
20,857
19,465
9,817
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
5 / 7 / 1
12,200
555
9,652
16,581
6,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
13
0 / 3 / 4
9,168
417
4,830
12,176
6,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 9 / 6
10,516
478
15,391
13,690
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
4 / 5 / 9
11,457
521
12,054
19,488
28,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
xxjahxx123
Izanami
16
7 / 7 / 4
11,155
507
17,655
15,668
4,689
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
31
Kills
17
17
Deaths
31
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
7
7
1.21
W
3
3
8
2.33
W
Cerberus
GreenxxBeans
Cerberus
2
5
13
1.7
W
Atlas
JaiIBait
Atlas
6
1
5
8.5
L
Loki
5
7
1
0.79
L
Vamana
0
3
4
0.67
W
Fenrir
15
1
8
19
L
1
9
6
0.44
L
4
5
9
1.7
L
Izanami
xxjahxx123
Izanami
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,374
Damage
59,582
90,901
Taken
77,603
74,566
Mitigated
51,112
34,675
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,503
5,061
0
4,505
16,630
6,504
775
6,306
10,200
0
75,932
W
9,747
1,000
1,326
2,399
12,613
5,051
1,309
6,650
5,544
79,992
0
W
Cerberus
GreenxxBeans
Cerberus
8,081
635
513
6,334
24,984
28,514
155
6,507
18,337
37,463
0
W
Atlas
JaiIBait
Atlas
8,186
2,805
0
8,132
17,209
24,680
490
4,020
13,069
87,300
0
L
Loki
9,652
2,976
0
3,782
16,581
6,892
587
4,550
12,031
0
97,593
L
Vamana
4,830
3,066
0
1,358
12,176
6,904
2,015
5,262
6,914
0
30,990
W
Fenrir
20,857
5,880
0
11,466
19,465
9,817
2,022
6,326
12,783
0
136,935
L
15,391
903
105
1,177
13,690
4,553
1,722
3,098
10,592
58,016
0
L
12,054
4,546
0
1,503
19,488
28,074
705
6,017
13,471
24,688
0
L
Izanami
xxjahxx123
Izanami
17,655
10,888
0
2,294
15,668
4,689
5,369
7,087
8,581
0
68,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,884
Gold Earned
54,496
658
Minions Killed
451
0
Camps Cleared
0
2,223,790
Distance Traveled
1,988,894
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,590
527
118
5
0
396,000
2
W
Eset
12,468
567
146
7
0
405,349
10
W
Cerberus
11,744
534
71
3
0
423,490
2
W
Atlas
13,384
608
146
7
0
474,407
4
L
Loki
12,200
555
151
7
0
397,615
0
L
Vamana
9,168
417
53
2
0
417,284
0
W
Fenrir
14,698
668
177
8
0
524,544
8
L
Agni
10,516
478
117
5
0
398,398
0
L
Atlas
11,457
521
9
0
0
397,065
4
L
Izanami
11,155
507
121
6
0
378,532
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role