Player Matchup

Ullr
Ullr
Derpincow
Ullr
Level 70
God Stats
2W - 1L
1,531 SR
Queue Stats
129W - 107L
1,572 Elo+
Party 2
Agni
Agni
JonPrankEm
Agni
Level 97
God Stats
10W - 13L
1,489 SR
Queue Stats
79W - 72L
1,511 Elo+
Party 2
Ratatoskr
Ratatoskr
LilKolorblind
Ratatoskr
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 100L
1,582 Elo+
Party 2
Khepri
Khepri
PizzaLizzard
Khepri
Level 48
God Stats
4W - 3L
1,737 SR
Queue Stats
21W - 16L
1,592 Elo+
Party 2
Arachne
Arachne
SpinningPringle
Arachne
Level 65
God Stats
5W - 1L
1,960 SR
Queue Stats
22W - 12L
1,654 Elo+
Party 2
Team Averages
Level 79
1,643 SR
1,582 Elo+

VS

Team Averages
Level 57
1,512 SR
1,541 Elo+
Vamana
Vamana
DA-From-The-Leaf
Vamana
Level 64
God Stats
4W - 3L
1,500 SR
Queue Stats
35W - 31L
1,566 Elo+
Party 1
Loki
Loki
OGxPHENOM2
Loki
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 34L
1,443 Elo+
Party 1
Heimdallr
Heimdallr
marmad
Heimdallr
Level 41
God Stats
5W - 6L
1,500 SR
Queue Stats
22W - 21L
1,459 Elo+
Solo
Athena
Athena
xXDoomBaboonXx
Athena
Level 47
God Stats
3W - 3L
1,729 SR
Queue Stats
15W - 13L
1,673 Elo+
Party 1
Olorun
Olorun
xfirexfirex
Olorun
Level 67
God Stats
4W - 8L
1,332 SR
Queue Stats
42W - 43L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
3 / 2 / 6
6,254
521
8,413
6,572
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 4 / 1
7,364
614
5,576
6,005
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
LilKolorblind
Ratatoskr
12
3 / 0 / 2
7,421
618
4,511
5,227
2,623
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
11
3 / 0 / 9
6,973
581
3,591
5,654
2,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
10 / 2 / 6
7,958
663
10,665
8,017
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,581
465
2,450
4,982
3,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 6 / 1
6,276
523
3,288
9,244
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
marmad
Heimdallr
9
1 / 5 / 1
5,338
445
5,543
9,225
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 2
5,372
448
2,127
11,587
6,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
11
4 / 4 / 0
6,541
545
3,454
10,778
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
22
Kills
8
8
Deaths
22
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Ullr
3
2
6
3
W
3
4
1
0.88
W
Ratatoskr
LilKolorblind
Ratatoskr
3
0
2
4
L
3
6
1
0.58
W
Khepri
3
0
9
7.5
W
10
2
6
6.5
L
Heimdallr
marmad
Heimdallr
1
5
1
0.3
L
0
4
2
0.25
L
Olorun
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,756
Damage
16,862
31,475
Taken
45,816
12,581
Mitigated
19,416
11,865
Healing
11,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,450
1,351
0
1,353
4,982
3,901
363
0
4,763
0
25,227
W
Ullr
8,413
5,509
0
2,057
6,572
2,022
456
687
5,885
0
36,856
W
5,576
977
0
1,782
6,005
2,001
1,202
2,393
3,612
35,431
0
W
Ratatoskr
LilKolorblind
Ratatoskr
4,511
1,000
0
2,252
5,227
2,623
560
0
5,087
0
39,102
L
3,288
919
0
2,261
9,244
2,482
0
1,201
7,870
0
26,313
W
Khepri
3,591
632
316
1,898
5,654
2,848
144
1,088
4,566
10,640
0
W
10,665
6,911
0
3,560
8,017
3,087
318
1,413
5,965
0
34,879
L
Heimdallr
marmad
Heimdallr
5,543
3,249
155
2,476
9,225
2,709
220
1,468
7,757
0
32,150
L
2,127
606
418
2,248
11,587
6,585
0
1,548
10,039
11,558
0
L
Olorun
3,454
2,612
0
2,740
10,778
3,739
76
4,455
5,861
31,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,970
Gold Earned
29,108
308
Minions Killed
241
0
Camps Cleared
0
1,139,476
Distance Traveled
986,038
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,581
465
49
4
0
177,211
1
W
Ullr
6,254
521
59
5
0
213,542
0
W
Agni
7,364
614
80
7
0
210,907
2
W
Ratatoskr
7,421
618
97
8
0
244,853
2
L
Loki
6,276
523
61
5
0
213,661
1
W
Khepri
6,973
581
15
1
0
215,511
0
W
Arachne
7,958
663
57
5
0
254,663
0
L
Heimdallr
5,338
445
54
5
0
176,035
3
L
Athena
5,372
448
25
2
0
210,445
2
L
Olorun
6,541
545
52
4
0
208,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role