Player Matchup

Bastet
Bastet
FRAG Toni
Bastet
Level 36
God Stats
6W - 2L
1,481 SR
Queue Stats
31W - 31L
1,114 Elo+
Party 2
Persephone
Persephone
LiloJohnny
Persephone
Level 6
God Stats
2W - 1L
1,463 SR
Queue Stats
2W - 3L
1,201 Elo+
Party 2
Artemis
Artemis
VanJael
Artemis
Level 107
God Stats
4W - 1L
1,430 SR
Queue Stats
55W - 49L
1,401 Elo+
Solo
Sol
Sol
Westernhearts
Sol
Level 29
God Stats
7W - 4L
1,592 SR
Queue Stats
33W - 38L
1,426 Elo+
Party 2
Sun Wukong
Sun Wukong
pwd9398
Sun Wukong
Level 124
God Stats
7W - 8L
1,500 SR
Queue Stats
231W - 259L
1,346 Elo+
Solo
Team Averages
Level 60
1,493 SR
1,298 Elo+

VS

Team Averages
Level 67
1,356 SR
1,169 Elo+
Danzaburou
Danzaburou
BigDixierect
Danzaburou
Level 34
God Stats
6W - 20L
1,129 SR
Queue Stats
21W - 53L
910 Elo+
Party 1
Odin
Odin
SirElias
Odin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,350 Elo+
Solo
Bastet
Bastet
TACOSUAR65
Bastet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Raijin
Raijin
XXBabyXXJok3r
Raijin
Level 127
God Stats
2W - 10L
1,700 SR
Queue Stats
85W - 99L
1,153 Elo+
Solo
Sol
Sol
bigbe3wbserect23
Sol
Level 17
God Stats
2W - 11L
950 SR
Queue Stats
16W - 48L
934 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FRAG Toni
Bastet
18
9 / 4 / 5
11,916
851
12,068
10,736
3,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
LiloJohnny
Persephone
17
4 / 6 / 9
10,933
781
8,610
10,109
3,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
VanJael
Artemis
18
4 / 3 / 6
11,121
794
9,499
13,617
5,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 4 / 11
11,803
843
15,172
17,023
6,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
pwd9398
Sun Wukong
19
5 / 0 / 13
11,645
832
8,066
11,860
12,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigDixierect
Danzaburou
17
2 / 7 / 5
10,381
742
11,242
16,140
6,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
17
5 / 8 / 5
10,269
734
11,298
18,318
22,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
TACOSUAR65
Bastet
12
0 / 3 / 2
8,197
586
235
2,854
795
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
9 / 7 / 4
11,435
817
19,125
16,267
6,992
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 4 / 4
9,033
645
8,419
12,456
3,636
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
28
Kills
16
17
Deaths
29
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigDixierect
Danzaburou
2
7
5
0.64
W
Bastet
FRAG Toni
Bastet
9
4
5
2.88
W
Persephone
LiloJohnny
Persephone
4
6
9
1.42
L
Odin
5
8
5
0.94
L
Bastet
TACOSUAR65
Bastet
0
3
2
0.33
W
Artemis
VanJael
Artemis
4
3
6
2.33
W
6
4
11
2.88
L
9
7
4
1.57
L
0
4
4
0.5
W
Sun Wukong
pwd9398
Sun Wukong
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,415
Damage
50,319
63,345
Taken
66,035
30,877
Mitigated
40,091
20,281
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigDixierect
Danzaburou
11,242
2,152
0
1,290
16,140
6,324
326
6,577
9,367
0
36,043
W
Bastet
FRAG Toni
Bastet
12,068
4,767
840
1,381
10,736
3,556
0
5,629
5,107
0
29,388
W
Persephone
LiloJohnny
Persephone
8,610
1,621
0
1,577
10,109
3,667
272
4,592
5,511
19,602
0
L
Odin
11,298
1,034
106
853
18,318
22,344
0
5,989
11,927
363
28,473
L
Bastet
TACOSUAR65
Bastet
235
0
0
142
2,854
795
0
663
2,175
0
4,930
W
Artemis
VanJael
Artemis
9,499
4,192
0
3,111
13,617
5,427
3,046
6,144
7,473
0
38,793
W
15,172
7,155
426
7,599
17,023
6,111
2,017
7,131
9,892
43,559
0
L
19,125
1,274
210
1,144
16,267
6,992
0
6,249
9,744
44,504
0
L
8,419
1,466
0
1,705
12,456
3,636
0
4,304
8,032
25,932
0
W
Sun Wukong
pwd9398
Sun Wukong
8,066
1,116
222
5,125
11,860
12,116
1,081
4,298
7,562
0
32,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,418
Gold Earned
49,315
239
Minions Killed
182
0
Camps Cleared
0
1,331,678
Distance Traveled
1,061,640
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,381
742
55
4
0
248,263
0
W
Bastet
11,916
851
25
2
0
219,838
0
W
Persephone
10,933
781
30
2
0
275,314
0
L
Odin
10,269
734
26
2
0
269,907
1
L
Bastet
8,197
586
11
1
0
65,799
0
W
Artemis
11,121
794
64
5
0
259,129
2
W
Sol
11,803
843
64
5
0
279,278
0
L
Raijin
11,435
817
54
4
0
212,270
1
L
Sol
9,033
645
36
3
0
265,401
0
W
Sun Wukong
11,645
832
56
4
0
298,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role