Player Matchup

Atlas
Atlas
ItsMeduza
Atlas
Level 101
God Stats
1W - 2L
1,263 SR
Queue Stats
119W - 127L
1,482 Elo+
Party 1
Nox
Nox
Rutheros
Nox
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,565 Elo+
Party 1
Chiron
Chiron
landyachts
Chiron
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,417 Elo+
Party 1
Pele
Pele
qpOoGAToOqp
Pele
Level 145
God Stats
3W - 7L
1,715 SR
Queue Stats
295W - 287L
1,608 Elo+
Solo
Nemesis
Nemesis
xBLAZE614x
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,460 Elo+
Solo
Team Averages
Level 94
1,496 SR
1,506 Elo+

VS

Team Averages
Level 54
1,494 SR
1,535 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
FSDemon89
Janus
Level 21
God Stats
14W - 14L
1,470 SR
Queue Stats
641W - 493L
1,575 Elo+
Party 2
Ymir
Ymir
Kepyler
Ymir
Level 38
God Stats
3W - 4L
1,500 SR
Queue Stats
374W - 273L
1,536 Elo+
Party 2
Anubis
Anubis
N0tSoSuperMari0
Anubis
Level 19
God Stats
4W - 5L
1,500 SR
Queue Stats
448W - 321L
1,598 Elo+
Party 2
Ah Puch
Ah Puch
PokingSmot69
Ah Puch
Level 129
God Stats
8W - 2L
1,500 SR
Queue Stats
489W - 513L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ItsMeduza
Atlas
15
1 / 6 / 9
8,640
720
8,548
16,696
23,339
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
8 / 6 / 5
10,907
909
14,654
11,470
7,917
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
landyachts
Chiron
18
4 / 8 / 4
9,791
816
9,595
13,971
4,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 8 / 6
9,076
756
12,618
12,680
9,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
xBLAZE614x
Nemesis
5
0 / 1 / 0
6,140
512
0
898
495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
12 / 3 / 10
12,172
1,014
15,108
9,513
4,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
FSDemon89
Janus
19
8 / 3 / 13
11,738
978
13,531
8,622
3,444
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Kepyler
Ymir
16
1 / 2 / 19
9,554
796
2,378
22,431
21,313
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 4 / 15
10,635
886
8,833
11,665
5,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
PokingSmot69
Ah Puch
14
3 / 4 / 12
9,673
806
10,031
14,184
7,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
98
16
Kills
29
29
Deaths
16
24
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
12
3
10
5.67
W
Janus
FSDemon89
Janus
8
3
13
4.83
L
Atlas
ItsMeduza
Atlas
1
6
9
0.92
W
Ymir
Kepyler
Ymir
1
2
19
5.25
W
5
4
15
3.13
W
Ah Puch
PokingSmot69
Ah Puch
3
4
12
2.25
L
8
6
5
1.75
L
Chiron
landyachts
Chiron
4
8
4
0.75
L
3
8
6
0.75
L
Nemesis
xBLAZE614x
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,415
Damage
49,881
55,715
Taken
66,415
45,945
Mitigated
41,517
8,263
Healing
20,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,108
1,596
1,168
1,188
9,513
4,149
1,592
3,251
6,262
29,346
0
W
Janus
FSDemon89
Janus
13,531
279
984
344
8,622
3,444
1,554
3,053
5,569
31,954
0
L
Atlas
ItsMeduza
Atlas
8,548
2,615
530
1,743
16,696
23,339
0
14,556
1,906
16,493
0
W
Ymir
Kepyler
Ymir
2,378
408
929
6,357
22,431
21,313
305
7,465
14,966
9,313
0
W
8,833
485
1,818
2,702
11,665
5,337
1,263
4,755
6,910
19,082
0
W
Ah Puch
PokingSmot69
Ah Puch
10,031
450
1,133
3,416
14,184
7,274
485
4,678
9,506
26,929
0
L
14,654
861
338
461
11,470
7,917
0
10,172
1,108
32,602
0
L
Chiron
landyachts
Chiron
9,595
1,733
1,561
2,504
13,971
4,731
0
12,798
1,030
0
21,969
L
12,618
1,259
261
865
12,680
9,463
0
10,748
1,790
0
24,246
L
Nemesis
xBLAZE614x
Nemesis
0
0
0
0
898
495
0
898
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,554
Gold Earned
53,772
111
Minions Killed
141
0
Camps Cleared
0
882,104
Distance Traveled
1,147,729
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,172
1,014
37
3
0
249,205
1
W
Janus
11,738
978
36
3
0
233,974
1
L
Atlas
8,640
720
11
1
0
189,984
0
W
Ymir
9,554
796
11
1
0
243,418
0
W
Anubis
10,635
886
29
2
0
203,493
1
W
Ah Puch
9,673
806
28
2
0
217,639
0
L
Nox
10,907
909
57
5
0
194,780
0
L
Chiron
9,791
816
22
2
0
200,990
0
L
Pele
9,076
756
21
2
0
177,679
0
L
Nemesis
6,140
512
0
0
0
118,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role