Player Matchup

Kuzenbo
Kuzenbo
ASalamander7
Kuzenbo
Level 22
God Stats
1W - 2L
1,460 SR
Queue Stats
4W - 9L
1,187 Elo+
Party 2
Baron Samedi
Baron Samedi
XesarNC
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,187 Elo+
Party 2
Serqet
Serqet
theo1220
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,187 Elo+
Party 2
Team Averages
Level 73
1,487 SR
1,187 Elo+

VS

Team Averages
Level 80
1,482 SR
1,483 Elo+
Cliodhna
Cliodhna
babyj2013
Cliodhna
Level 45
God Stats
2W - 4L
1,432 SR
Queue Stats
48W - 47L
1,439 Elo+
Solo
Ares
Ares
blackburn_5
Ares
Level 99
God Stats
4W - 1L
1,731 SR
Queue Stats
6W - 9L
1,505 Elo+
Party 1
Janus
Janus
seannocaptsean
Janus
Level 97
God Stats
3W - 6L
1,281 SR
Queue Stats
10W - 22L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ASalamander7
Kuzenbo
17
3 / 2 / 6
11,442
636
8,789
14,973
16,330
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
XesarNC
Baron Samedi
16
3 / 8 / 4
11,209
623
9,242
17,728
8,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
theo1220
Serqet
14
3 / 12 / 3
10,504
584
3,834
18,267
6,801
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
babyj2013
Cliodhna
20
14 / 2 / 8
14,664
815
23,059
12,274
6,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 3 / 15
12,192
677
7,922
17,079
21,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
6 / 4 / 10
12,774
710
10,932
10,821
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
9
Kills
22
22
Deaths
9
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ASalamander7
Kuzenbo
3
2
6
3
L
Baron Samedi
XesarNC
Baron Samedi
3
8
4
0.63
W
Cliodhna
babyj2013
Cliodhna
14
2
8
9
W
2
3
15
3.17
W
6
4
10
2.75
L
Serqet
theo1220
Serqet
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,865
Damage
41,913
50,968
Taken
40,174
31,283
Mitigated
31,522
8,076
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ASalamander7
Kuzenbo
8,789
3,067
0
0
14,973
16,330
0
7,257
7,716
25,256
0
L
Baron Samedi
XesarNC
Baron Samedi
9,242
243
1,019
5,078
17,728
8,152
0
6,500
11,228
40,741
0
W
Cliodhna
babyj2013
Cliodhna
23,059
1,689
0
8,358
12,274
6,066
767
5,625
6,397
0
74,392
W
7,922
195
0
2,203
17,079
21,041
0
6,547
9,968
19,406
0
W
10,932
542
0
1,651
10,821
4,415
707
6,623
4,118
46,644
0
L
Serqet
theo1220
Serqet
3,834
996
0
1,979
18,267
6,801
0
5,968
12,299
0
21,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,155
Gold Earned
39,630
124
Minions Killed
181
6
Camps Cleared
9
827,672
Distance Traveled
1,015,451
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,442
636
37
2
2
299,527
1
L
Baron Samedi
11,209
623
60
3
4
260,288
3
W
Cliodhna
14,664
815
81
5
6
358,076
3
W
Ares
12,192
677
23
1
0
327,171
2
W
Janus
12,774
710
77
4
3
330,204
3
L
Serqet
10,504
584
27
2
0
267,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role