Player Matchup

Freya
Freya
JeseEma
Freya
Level 108
God Stats
7W - 2L
1,718 SR
Queue Stats
164W - 172L
1,554 Elo+
Party 1
Ra
Ra
RM_BVB45
Ra
Level 133
God Stats
21W - 16L
1,156 SR
Queue Stats
327W - 293L
1,569 Elo+
Party 1
Janus
Janus
RodCommander
Janus
Level 153
God Stats
8W - 1L
1,500 SR
Queue Stats
304W - 263L
1,500 Elo+
Party 1
Agni
Agni
lagui01
Agni
Level 44
God Stats
19W - 16L
1,818 SR
Queue Stats
321W - 260L
1,563 Elo+
Party 1
Merlin
Merlin
pulznoriaki
Merlin
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 4L
1,703 Elo+
Solo
Team Averages
Level 91
1,538 SR
1,578 Elo+

VS

Team Averages
Level 32
1,582 SR
1,570 Elo+
Ganesha
Ganesha
CreepyNapo
Ganesha
Level 13
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 1L
1,756 Elo+
Solo
Zeus
Zeus
Hlawson28
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,728 Elo+
Party 2
Heimdallr
Heimdallr
SvG_EMFG
Heimdallr
Level 9
God Stats
12W - 20L
1,471 SR
Queue Stats
79W - 137L
1,366 Elo+
Solo
Odin
Odin
coyle22
Odin
Level 127
God Stats
6W - 6L
1,732 SR
Queue Stats
390W - 325L
1,565 Elo+
Party 2
Chiron
Chiron
xxSpiritGun
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
JeseEma
Freya
20
18 / 0 / 9
13,363
835
23,652
17,460
7,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
4 / 0 / 17
11,962
748
8,380
6,320
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 0 / 21
12,845
803
13,312
4,850
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
lagui01
Agni
19
4 / 0 / 17
12,187
762
14,076
8,346
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
19
5 / 1 / 10
12,068
754
10,550
8,511
3,491
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CreepyNapo
Ganesha
16
0 / 4 / 0
9,972
623
5,185
16,286
21,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
14
0 / 14 / 0
8,861
554
6,002
20,401
8,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SvG_EMFG
Heimdallr
13
0 / 7 / 0
8,776
549
1,160
9,631
3,939
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odin
coyle22
Odin
17
1 / 4 / 0
10,200
638
5,460
24,629
27,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
15
0 / 8 / 0
9,090
568
5,363
13,692
5,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
1
37
Kills
1
1
Deaths
37
74
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CreepyNapo
Ganesha
0
4
0
0
L
Zeus
0
14
0
0
W
Freya
JeseEma
Freya
18
0
9
22.5
W
4
0
17
12.5
W
6
0
21
16.5
L
Heimdallr
SvG_EMFG
Heimdallr
0
7
0
0
L
Odin
coyle22
Odin
1
4
0
0.25
W
Agni
lagui01
Agni
4
0
17
12.5
W
Merlin
5
1
10
10
L
Chiron
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,970
Damage
23,170
45,487
Taken
84,639
20,062
Mitigated
66,778
17,485
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CreepyNapo
Ganesha
5,185
86
693
1,446
16,286
21,479
0
14,545
1,595
20,176
0
L
Zeus
6,002
599
0
337
20,401
8,725
0
18,974
1,289
9,337
0
W
Freya
JeseEma
Freya
23,652
8,490
0
8,794
17,460
7,764
0
4,189
13,271
43,252
0
W
8,380
217
2,887
1,867
6,320
3,885
419
1,534
4,786
32,797
0
W
13,312
583
0
0
4,850
1,905
1,503
246
4,604
51,123
0
L
Heimdallr
SvG_EMFG
Heimdallr
1,160
339
0
0
9,631
3,939
0
8,197
1,270
0
6,099
L
Odin
coyle22
Odin
5,460
705
121
1,537
24,629
27,571
0
15,245
9,074
0
23,855
W
Agni
lagui01
Agni
14,076
1,031
342
1,910
8,346
3,017
2,883
3,161
5,185
45,212
0
W
Merlin
10,550
624
961
724
8,511
3,491
1,746
2,057
6,454
45,962
0
L
Chiron
5,363
1,157
418
731
13,692
5,064
0
12,213
1,441
0
23,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,425
Gold Earned
46,899
333
Minions Killed
128
0
Camps Cleared
0
1,614,558
Distance Traveled
1,086,598
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,972
623
2
0
0
280,516
3
L
Zeus
8,861
554
13
1
0
185,069
0
W
Freya
13,363
835
38
2
0
338,201
1
W
Ra
11,962
748
57
4
0
321,809
1
W
Janus
12,845
803
93
6
0
305,913
0
L
Heimdallr
8,776
549
15
1
0
103,842
0
L
Odin
10,200
638
59
4
0
301,998
4
W
Agni
12,187
762
69
4
0
322,432
1
W
Merlin
12,068
754
76
5
0
326,203
3
L
Chiron
9,090
568
39
2
0
215,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role