Player Matchup

Fafnir
Fafnir
Derpincow
Fafnir
Level 70
God Stats
3W - 0L
1,500 SR
Queue Stats
129W - 107L
1,559 Elo+
Party 3
Set
Set
JonPrankEm
Set
Level 97
God Stats
4W - 7L
1,436 SR
Queue Stats
79W - 72L
1,493 Elo+
Party 3
Danzaburou
Danzaburou
LilKolorblind
Danzaburou
Level 117
God Stats
5W - 3L
1,797 SR
Queue Stats
121W - 100L
1,570 Elo+
Party 3
Tiamat
Tiamat
PizzaLizzard
Tiamat
Level 48
God Stats
5W - 5L
1,644 SR
Queue Stats
21W - 16L
1,576 Elo+
Party 3
Fenrir
Fenrir
SpinningPringle
Fenrir
Level 65
God Stats
3W - 1L
1,726 SR
Queue Stats
22W - 12L
1,640 Elo+
Party 3
Team Averages
Level 79
1,621 SR
1,568 Elo+

VS

Team Averages
Level 56
1,532 SR
1,498 Elo+
Skadi
Skadi
Black_Myth131
Skadi
Level 48
God Stats
1W - 1L
1,715 SR
Queue Stats
74W - 86L
1,515 Elo+
Party 1
Poseidon
Poseidon
DevilSquid26
Poseidon
Level 62
God Stats
4W - 5L
1,502 SR
Queue Stats
30W - 54L
1,315 Elo+
Party 2
Achilles
Achilles
QueueSlay
Achilles
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 113L
1,556 Elo+
Party 2
Anhur
Anhur
ghostly_threat
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,536 Elo+
Party 1
Ymir
Ymir
olmountainman
Ymir
Level 61
God Stats
5W - 10L
1,442 SR
Queue Stats
62W - 71L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Derpincow
Fafnir
10
1 / 0 / 6
6,592
549
4,323
3,149
2,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
0 / 3 / 2
6,769
564
2,886
7,442
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
LilKolorblind
Danzaburou
10
5 / 1 / 2
6,463
539
7,197
6,693
1,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tiamat
11
3 / 0 / 0
6,642
554
3,434
5,609
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
5 / 5 / 1
6,489
541
4,305
9,298
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,522
460
2,847
8,001
2,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
DevilSquid26
Poseidon
9
1 / 5 / 2
5,646
471
4,430
5,999
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
QueueSlay
Achilles
12
5 / 2 / 1
7,324
610
7,546
8,672
7,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 2 / 1
4,850
404
1,660
5,214
1,192
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 3
5,536
461
2,311
8,537
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
14
Kills
8
9
Deaths
15
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Fafnir
Derpincow
Fafnir
1
0
6
4
L
Poseidon
DevilSquid26
Poseidon
1
5
2
0.4
W
0
3
2
0.33
W
Danzaburou
LilKolorblind
Danzaburou
5
1
2
6
W
Tiamat
3
0
0
3
L
Achilles
QueueSlay
Achilles
5
2
1
2.75
W
5
5
1
1.1
L
0
2
1
0.25
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,145
Damage
18,794
32,191
Taken
36,423
16,229
Mitigated
18,569
11,643
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,847
977
0
381
8,001
2,101
0
1,247
6,704
41
27,061
W
Fafnir
Derpincow
Fafnir
4,323
1,734
407
1,844
3,149
2,747
166
1,290
1,779
9,862
0
L
Poseidon
DevilSquid26
Poseidon
4,430
1,018
0
770
5,999
1,513
0
1,718
4,047
28,070
0
W
2,886
1,392
0
2,489
7,442
5,165
900
140
7,302
0
36,335
W
Danzaburou
LilKolorblind
Danzaburou
7,197
2,553
108
1,286
6,693
1,844
685
2,643
3,936
0
33,682
W
Tiamat
3,434
298
40
2,960
5,609
2,839
904
1,028
4,493
31,193
0
L
Achilles
QueueSlay
Achilles
7,546
1,557
0
2,181
8,672
7,971
0
883
7,745
0
39,671
W
4,305
1,640
0
2,509
9,298
3,634
0
1,333
7,899
0
23,552
L
1,660
884
0
364
5,214
1,192
156
1,011
4,149
0
16,715
L
2,311
587
158
1,994
8,537
5,792
0
2,488
6,021
13,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,955
Gold Earned
28,878
266
Minions Killed
244
0
Camps Cleared
0
1,142,469
Distance Traveled
1,070,114
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,522
460
59
5
0
216,363
0
W
Fafnir
6,592
549
16
1
0
237,923
0
L
Poseidon
5,646
471
51
4
0
231,730
0
W
Set
6,769
564
86
7
0
247,841
1
W
Danzaburou
6,463
539
55
5
0
228,564
0
W
Tiamat
6,642
554
69
6
0
222,616
0
L
Achilles
7,324
610
73
6
0
214,925
4
W
Fenrir
6,489
541
40
3
0
205,525
1
L
Anhur
4,850
404
35
3
0
209,690
0
L
Ymir
5,536
461
26
2
0
197,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role