Player Matchup

Bellona
Bellona
Jake Snake 918
Bellona
Level 86
God Stats
32W - 25L
1,677 SR
Queue Stats
93W - 91L
1,590 Elo+
Party 2
Ares
Ares
MrGrizzleBear
Ares
Level 89
God Stats
1W - 2L
1,671 SR
Queue Stats
11W - 11L
1,553 Elo+
Party 2
Tiamat
Tiamat
UWU-ECHAN
Tiamat
Level 88
God Stats
13W - 15L
1,601 SR
Queue Stats
124W - 136L
1,514 Elo+
Party 1
Cernunnos
Cernunnos
xAkamixPR
Cernunnos
Level 129
God Stats
21W - 15L
1,666 SR
Queue Stats
231W - 238L
1,445 Elo+
Solo
Da Ji
Da Ji
xXcucci_kweenXx
Da Ji
Level 87
God Stats
9W - 15L
1,432 SR
Queue Stats
138W - 151L
1,497 Elo+
Party 1
Team Averages
Level 96
1,609 SR
1,520 Elo+

VS

Team Averages
Level 68
1,704 SR
1,528 Elo+
Khepri
Khepri
Donny201
Khepri
Level 68
God Stats
6W - 9L
1,500 SR
Queue Stats
97W - 133L
1,517 Elo+
Party 3
Ao Kuang
Ao Kuang
Foosinie
Ao Kuang
Level 71
God Stats
15W - 7L
1,855 SR
Queue Stats
141W - 195L
1,550 Elo+
Party 3
Cerberus
Cerberus
Mapache Mx
Cerberus
Level 66
God Stats
12W - 17L
1,827 SR
Queue Stats
91W - 139L
1,482 Elo+
Party 3
Scylla
Scylla
Sow-G00
Scylla
Level 66
God Stats
18W - 5L
1,848 SR
Queue Stats
315W - 299L
1,606 Elo+
Solo
Danzaburou
Danzaburou
mashingun53
Danzaburou
Level 67
God Stats
22W - 37L
1,490 SR
Queue Stats
83W - 131L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,740
645
5,716
7,166
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 8
6,205
517
2,571
7,009
5,953
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
UWU-ECHAN
Tiamat
13
5 / 1 / 5
8,136
678
4,215
6,435
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
xAkamixPR
Cernunnos
12
7 / 2 / 1
7,307
609
10,182
7,179
2,511
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 2 / 5
7,591
633
7,618
8,544
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Donny201
Khepri
9
2 / 3 / 0
6,150
513
2,485
10,905
3,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Foosinie
Ao Kuang
9
3 / 6 / 0
6,273
523
3,802
10,128
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Mapache Mx
Cerberus
11
0 / 3 / 0
6,274
523
3,172
7,748
7,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Sow-G00
Scylla
11
0 / 6 / 1
6,293
524
2,847
7,450
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
mashingun53
Danzaburou
9
0 / 4 / 1
5,426
452
3,979
5,949
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
22
Kills
5
5
Deaths
22
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
Donny201
Khepri
2
3
0
0.67
L
Ao Kuang
Foosinie
Ao Kuang
3
6
0
0.5
W
4
0
1
4.5
L
Cerberus
Mapache Mx
Cerberus
0
3
0
0
W
0
0
8
4
L
Scylla
Sow-G00
Scylla
0
6
1
0.08
W
Tiamat
UWU-ECHAN
Tiamat
5
1
5
7.5
L
Danzaburou
mashingun53
Danzaburou
0
4
1
0.13
W
Cernunnos
xAkamixPR
Cernunnos
7
2
1
3.75
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,302
Damage
16,285
36,333
Taken
42,180
19,925
Mitigated
17,305
13,017
Healing
8,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Donny201
Khepri
2,485
345
1,119
3,230
10,905
3,912
0
2,022
8,839
11,200
0
L
Ao Kuang
Foosinie
Ao Kuang
3,802
1,096
0
913
10,128
2,539
0
1,385
8,625
25,485
0
W
5,716
2,010
0
3,735
7,166
5,477
74
3,561
3,605
0
41,419
L
Cerberus
Mapache Mx
Cerberus
3,172
339
0
1,963
7,748
7,834
0
0
7,748
37,119
0
W
2,571
319
120
1,126
7,009
5,953
209
1,514
5,495
17,665
0
L
Scylla
Sow-G00
Scylla
2,847
208
0
690
7,450
1,729
734
1,822
5,420
35,252
0
W
Tiamat
UWU-ECHAN
Tiamat
4,215
552
152
2,300
6,435
3,148
127
2,374
3,907
41,065
0
L
Danzaburou
mashingun53
Danzaburou
3,979
1,105
0
884
5,949
1,291
0
1,133
4,762
0
29,149
W
Cernunnos
xAkamixPR
Cernunnos
10,182
5,342
0
2,698
7,179
2,511
64
1,458
5,721
0
50,037
W
7,618
2,372
0
2,886
8,544
2,836
0
3,079
5,299
0
41,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,979
Gold Earned
30,416
361
Minions Killed
326
0
Camps Cleared
0
1,257,820
Distance Traveled
1,084,155
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,150
513
18
2
0
240,885
4
L
Ao Kuang
6,273
523
54
5
0
222,117
0
W
Bellona
7,740
645
95
8
0
230,479
1
L
Cerberus
6,274
523
114
10
0
211,830
0
W
Ares
6,205
517
17
1
0
246,375
1
L
Scylla
6,293
524
76
6
0
207,626
3
W
Tiamat
8,136
678
93
8
0
270,575
3
L
Danzaburou
5,426
452
64
5
0
201,697
2
W
Cernunnos
7,307
609
87
7
0
233,337
2
W
Da Ji
7,591
633
69
6
0
277,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role