Player Matchup

Tyr
Tyr
 
Tyr
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AO2 PP90M1
Anubis
Level 106
God Stats
2W - 2L
1,715 SR
Queue Stats
78W - 85L
1,374 Elo+
Solo
Tiamat
Tiamat
Treehuggr_
Tiamat
Level 134
God Stats
2W - 5L
1,285 SR
Queue Stats
458W - 468L
1,422 Elo+
Solo
Thor
Thor
rreyesretana
Thor
Level 157
God Stats
5W - 11L
1,500 SR
Queue Stats
540W - 581L
1,549 Elo+
Solo
Nu Wa
Nu Wa
scruffytheninja
Nu Wa
Level 115
God Stats
2W - 2L
1,502 SR
Queue Stats
90W - 109L
1,587 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,486 Elo+

VS

Team Averages
Level 123
1,530 SR
1,435 Elo+
Merlin
Merlin
Brewer_West
Merlin
Level 108
God Stats
3W - 3L
1,509 SR
Queue Stats
26W - 32L
1,441 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BumpiStrangr
Morgan Le Fay
Level 106
God Stats
2W - 1L
1,509 SR
Queue Stats
14W - 21L
1,429 Elo+
Solo
Bastet
Bastet
Disasterpiece562
Bastet
Level 157
God Stats
12W - 7L
1,632 SR
Queue Stats
317W - 293L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
Shinobii4
Jormungandr
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
300W - 289L
1,410 Elo+
Party 1
Jing Wei
Jing Wei
ok_bozo
Jing Wei
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
6 / 5 / 13
11,443
715
10,024
20,051
17,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
AO2 PP90M1
Anubis
20
10 / 5 / 8
12,508
782
16,049
13,934
5,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Treehuggr_
Tiamat
17
4 / 4 / 13
10,461
654
9,511
14,161
8,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
5 / 8 / 12
11,247
703
10,697
24,673
18,701
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
4 / 7 / 18
12,067
754
17,233
13,435
4,273
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
2 / 4 / 14
11,965
748
13,431
12,084
4,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
BumpiStrangr
Morgan Le Fay
16
3 / 5 / 1
10,336
646
10,160
11,324
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
15 / 6 / 8
14,307
894
25,378
19,410
8,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Shinobii4
Jormungandr
20
7 / 6 / 13
13,376
836
16,746
17,824
20,783
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
ok_bozo
Jing Wei
16
2 / 9 / 8
10,706
669
8,814
15,290
5,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
73
29
Kills
29
29
Deaths
30
64
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
6
5
13
2.5
L
Anubis
AO2 PP90M1
Anubis
10
5
8
2.8
W
Merlin
2
4
14
2.25
W
Morgan Le Fay
BumpiStrangr
Morgan Le Fay
3
5
1
0.7
W
15
6
8
3.17
W
Jormungandr
Shinobii4
Jormungandr
7
6
13
2.25
L
Tiamat
Treehuggr_
Tiamat
4
4
13
2.63
W
Jing Wei
ok_bozo
Jing Wei
2
9
8
0.67
L
5
8
12
1.38
L
4
7
18
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,514
Damage
74,529
86,254
Taken
75,932
53,750
Mitigated
44,618
20,978
Healing
16,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,024
1,503
1,631
5,545
20,051
17,223
1,937
8,718
11,333
0
26,329
L
Anubis
AO2 PP90M1
Anubis
16,049
277
989
4,105
13,934
5,468
568
6,996
6,938
38,554
0
W
Merlin
13,431
613
1,527
1,823
12,084
4,659
1,703
8,473
3,611
41,285
0
W
Morgan Le Fay
BumpiStrangr
Morgan Le Fay
10,160
1,049
294
1,379
11,324
4,724
405
6,321
5,003
27,682
0
W
25,378
5,430
993
5,978
19,410
8,523
1,624
9,313
10,097
0
40,308
W
Jormungandr
Shinobii4
Jormungandr
16,746
3,149
706
1,142
17,824
20,783
542
10,061
7,763
48,424
0
L
Tiamat
Treehuggr_
Tiamat
9,511
279
207
3,263
14,161
8,085
270
7,076
7,085
15,051
0
W
Jing Wei
ok_bozo
Jing Wei
8,814
4,695
1,005
2,035
15,290
5,929
1,501
8,625
6,665
0
27,852
L
10,697
2,054
1,429
2,127
24,673
18,701
372
12,722
11,951
0
24,351
L
17,233
3,343
840
842
13,435
4,273
709
4,825
8,610
29,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,726
Gold Earned
60,690
160
Minions Killed
213
0
Camps Cleared
0
1,405,567
Distance Traveled
1,383,782
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,443
715
39
2
0
309,040
0
L
Anubis
12,508
782
51
3
0
277,254
5
W
Merlin
11,965
748
53
3
0
298,849
1
W
Morgan Le Fay
10,336
646
43
3
0
247,113
0
W
Bastet
14,307
894
33
2
0
323,646
3
W
Jormungandr
13,376
836
40
3
0
253,428
2
L
Tiamat
10,461
654
12
1
0
303,195
0
W
Jing Wei
10,706
669
44
3
0
260,746
0
L
Thor
11,247
703
14
1
0
242,430
2
L
Nu Wa
12,067
754
44
3
0
273,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role