Player Matchup

Neith
Neith
 
Neith
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Brogrez4Life
He Bo
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 66L
1,293 Elo+
Solo
Bellona
Bellona
Sharklitos
Bellona
Level 69
God Stats
86W - 101L
1,476 SR
Queue Stats
105W - 138L
1,463 Elo+
Solo
Pele
Pele
ohheck1
Pele
Level 69
God Stats
29W - 24L
1,677 SR
Queue Stats
148W - 157L
1,488 Elo+
Solo
Team Averages
Level 92
1,531 SR
1,449 Elo+

VS

Team Averages
Level 106
1,713 SR
1,476 Elo+
Neith
Neith
 
Neith
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Doongus
Atlas
Level 100
God Stats
6W - 6L
1,887 SR
Queue Stats
71W - 88L
1,460 Elo+
Solo
Ra
Ra
NxJxLaw732
Ra
Level 88
God Stats
6W - 2L
1,750 SR
Queue Stats
13W - 6L
1,443 Elo+
Party 3
Bastet
Bastet
StickyKeys072
Bastet
Level 129
God Stats
4W - 1L
1,604 SR
Queue Stats
29W - 28L
1,473 Elo+
Party 3
Tsukuyomi
Tsukuyomi
tonydavila
Tsukuyomi
Level 158
God Stats
17W - 4L
1,826 SR
Queue Stats
199W - 201L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 5 / 0
4,942
494
2,647
5,077
1,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
 
Sobek
7
0 / 5 / 0
4,619
462
1,416
7,473
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 7 / 0
5,853
585
3,023
6,042
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Sharklitos
Bellona
7
2 / 4 / 1
5,048
505
4,028
8,855
7,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
ohheck1
Pele
9
0 / 4 / 1
5,018
502
2,583
8,207
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 7
6,772
677
4,955
4,808
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Doongus
Atlas
11
7 / 0 / 4
6,697
670
3,758
5,028
3,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 0 / 4
6,783
678
2,893
2,417
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 3 / 2
6,979
698
7,473
7,428
2,192
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
tonydavila
Tsukuyomi
12
7 / 1 / 3
7,006
701
5,626
6,665
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
25
25
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
0
0.2
L
Sobek
 
Sobek
0
5
0
0
W
Neith
 
Neith
2
0
7
5.5
L
1
7
0
0.14
W
Atlas
Doongus
Atlas
7
0
4
9
W
4
0
4
6
L
Bellona
Sharklitos
Bellona
2
4
1
0.63
W
5
3
2
2
L
Pele
ohheck1
Pele
0
4
1
0.13
W
Tsukuyomi
tonydavila
Tsukuyomi
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,697
Damage
24,705
35,654
Taken
26,346
15,526
Mitigated
9,869
5,355
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,647
1,519
0
486
5,077
1,131
246
1,337
3,740
0
28,567
L
Sobek
 
Sobek
1,416
140
0
761
7,473
3,951
0
1,253
6,220
6,313
0
W
Neith
 
Neith
4,955
2,018
0
2,781
4,808
1,396
96
920
3,888
0
39,620
L
3,023
91
0
270
6,042
1,369
0
1,514
4,528
26,919
0
W
Atlas
Doongus
Atlas
3,758
1,530
146
1,654
5,028
3,530
0
434
4,554
21,631
0
W
2,893
277
337
1,386
2,417
687
586
1,307
972
37,428
0
L
Bellona
Sharklitos
Bellona
4,028
1,474
0
1,995
8,855
7,025
0
1,021
7,834
0
15,582
W
7,473
1,456
0
1,976
7,428
2,192
907
0
7,428
0
35,001
L
Pele
ohheck1
Pele
2,583
384
0
1,843
8,207
2,050
0
1,526
6,681
0
25,789
W
Tsukuyomi
tonydavila
Tsukuyomi
5,626
1,660
0
970
6,665
2,064
0
1,539
5,065
0
39,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,480
Gold Earned
34,237
208
Minions Killed
330
0
Camps Cleared
0
919,709
Distance Traveled
1,077,502
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,942
494
47
5
0
179,168
3
L
Sobek
4,619
462
14
1
0
181,521
2
W
Neith
6,772
677
75
8
0
188,265
0
L
He Bo
5,853
585
54
5
0
175,884
0
W
Atlas
6,697
670
23
2
0
202,958
2
W
Ra
6,783
678
82
8
0
242,384
2
L
Bellona
5,048
505
36
4
0
186,607
0
W
Bastet
6,979
698
72
7
0
222,207
2
L
Pele
5,018
502
57
6
0
196,529
3
W
Tsukuyomi
7,006
701
78
8
0
221,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role