Player Matchup

Ares
Ares
EDW_09-HOT
Ares
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 176L
1,487 Elo+
Party 3
Chiron
Chiron
TML_FAN_11
Chiron
Level 156
God Stats
73W - 60L
1,705 SR
Queue Stats
861W - 825L
1,721 Elo+
Party 1
King Arthur
King Arthur
Voltaire_indeed
King Arthur
Level 118
God Stats
3W - 2L
1,731 SR
Queue Stats
262W - 234L
1,630 Elo+
Party 3
He Bo
He Bo
VuIani
He Bo
Level 49
God Stats
3W - 4L
1,483 SR
Queue Stats
145W - 102L
1,731 Elo+
Party 1
Olorun
Olorun
Zelxes
Olorun
Level 27
God Stats
47W - 10L
1,865 SR
Queue Stats
58W - 15L
1,800 Elo+
Party 1
Team Averages
Level 80
1,657 SR
1,674 Elo+

VS

Team Averages
Level 93
1,508 SR
1,607 Elo+
Charybdis
Charybdis
AaronAteCake
Charybdis
Level 122
God Stats
9W - 7L
1,513 SR
Queue Stats
349W - 240L
1,672 Elo+
Party 2
Kukulkan
Kukulkan
BrokenScoot
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
Maury_dovahkiin
Tyr
Level 46
God Stats
3W - 6L
1,525 SR
Queue Stats
216W - 249L
1,481 Elo+
Solo
Fenrir
Fenrir
Rinne_Shinkai
Fenrir
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,747 Elo+
Party 2
Tiamat
Tiamat
ThiefGodZelnite
Tiamat
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 99L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
9,154
458
6,761
13,496
14,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
TML_FAN_11
Chiron
20
13 / 0 / 5
13,307
665
20,378
13,813
6,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
Voltaire_indeed
King Arthur
20
5 / 0 / 5
12,028
601
11,043
15,601
12,008
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
VuIani
He Bo
18
3 / 2 / 6
10,722
536
9,408
10,161
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Zelxes
Olorun
16
2 / 6 / 3
10,021
501
10,925
13,453
5,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AaronAteCake
Charybdis
17
4 / 4 / 3
10,124
506
15,825
14,559
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
BrokenScoot
Kukulkan
14
0 / 8 / 0
8,147
407
4,503
10,561
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 5 / 1
8,438
422
3,599
20,864
8,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 4 / 4
8,889
444
7,537
19,550
18,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 6 / 1
8,615
431
7,612
14,273
6,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
26
Kills
9
9
Deaths
27
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AaronAteCake
Charybdis
4
4
3
1.38
L
Kukulkan
BrokenScoot
Kukulkan
0
8
0
0
W
3
1
7
6.5
L
1
5
1
0.3
L
3
4
4
1.25
W
Chiron
TML_FAN_11
Chiron
13
0
5
15.5
L
1
6
1
0.25
W
King Arthur
Voltaire_indeed
King Arthur
5
0
5
7.5
W
He Bo
VuIani
He Bo
3
2
6
3
W
Olorun
Zelxes
Olorun
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,515
Damage
39,076
66,524
Taken
79,807
42,567
Mitigated
41,891
26,530
Healing
20,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AaronAteCake
Charybdis
15,825
8,292
0
6,704
14,559
4,929
334
8,163
6,396
0
87,106
L
Kukulkan
BrokenScoot
Kukulkan
4,503
0
0
32
10,561
3,019
0
1,913
8,648
53,525
0
W
6,761
847
150
2,150
13,496
14,679
0
686
12,804
26,640
0
L
3,599
229
0
5,196
20,864
8,926
0
7,006
13,858
0
52,011
L
7,537
1,344
213
4,255
19,550
18,368
0
9,138
10,412
0
36,315
W
Chiron
TML_FAN_11
Chiron
20,378
5,956
240
5,887
13,813
6,477
1,814
2,755
10,970
0
110,845
L
7,612
963
0
4,230
14,273
6,649
616
874
13,399
48,013
0
W
King Arthur
Voltaire_indeed
King Arthur
11,043
1,244
0
7,199
15,601
12,008
237
4,778
10,370
0
90,936
W
He Bo
VuIani
He Bo
9,408
351
62
6,244
10,161
3,762
0
3,215
6,812
90,062
0
W
Olorun
Zelxes
Olorun
10,925
6,430
336
4,262
13,453
5,641
0
0
13,453
73,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,232
Gold Earned
44,213
676
Minions Killed
516
0
Camps Cleared
0
2,018,839
Distance Traveled
1,807,251
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,124
506
154
8
0
337,891
6
L
Kukulkan
8,147
407
115
6
0
359,299
3
W
Ares
9,154
458
32
2
0
410,491
2
L
Tyr
8,438
422
95
5
0
402,242
1
L
Fenrir
8,889
444
43
2
0
387,529
9
W
Chiron
13,307
665
198
10
0
424,551
0
L
Tiamat
8,615
431
109
5
0
320,290
1
W
King Arthur
12,028
601
183
9
0
407,149
1
W
He Bo
10,722
536
139
7
0
430,229
1
W
Olorun
10,021
501
124
6
0
346,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role