Player Matchup

Cerberus
Cerberus
Grandmaster
Bow2KingSwing
Cerberus
Grandmaster
Level 157
God Stats
27W - 3L
2,171 SR
Queue Stats
327W - 114L
2,581 MMR
Party 1
Izanami
Izanami
Grandmaster
ImMoto
Izanami
Grandmaster
Level 160
God Stats
42W - 1L
2,193 SR
Queue Stats
195W - 12L
2,509 MMR
Party 1
Atlas
Atlas
Grandmaster
TRîLL
Atlas
Grandmaster
Level 100
God Stats
39W - 6L
2,257 SR
Queue Stats
213W - 27L
2,509 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 139
2,207 SR
2,533 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 77
1,927 SR
2,185 MMR
Gilgamesh
Gilgamesh
Diamond IV
DRlLLZ
Gilgamesh
Diamond IV
Level 124
God Stats
33W - 11L
1,884 SR
Queue Stats
454W - 170L
2,333 MMR
Party 2
Vulcan
Vulcan
Platinum III
GrimyGremlin
Vulcan
Platinum III
Level 55
God Stats
25W - 4L
1,895 SR
Queue Stats
276W - 81L
2,111 MMR
Party 2
Achilles
Achilles
Platinum III
lilMMR
Achilles
Platinum III
Level 51
God Stats
15W - 5L
2,001 SR
Queue Stats
263W - 63L
2,111 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bow2KingSwing
Cerberus
16
2 / 3 / 7
11,447
715
7,367
22,814
18,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
ImMoto
Izanami
18
7 / 0 / 3
11,855
741
22,638
10,834
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
TRîLL
Atlas
16
1 / 0 / 9
11,412
713
10,211
21,404
16,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Ah Muzen CabFenrirAresBastetOdin

VS

Bans
GebSolThothScyllaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DRlLLZ
Gilgamesh
13
0 / 5 / 3
9,760
610
7,122
15,862
16,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
13
0 / 3 / 3
9,223
576
23,741
11,140
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
lilMMR
Achilles
15
3 / 2 / 0
10,085
630
16,800
20,108
16,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
3
3
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bow2KingSwing
Cerberus
2
3
7
1.83
L
Gilgamesh
DRlLLZ
Gilgamesh
0
5
3
0.3
L
Vulcan
0
3
3
0.5
W
Izanami
ImMoto
Izanami
7
0
3
8.5
W
Atlas
TRîLL
Atlas
1
0
9
5.5
L
Achilles
lilMMR
Achilles
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,216
Damage
47,663
55,052
Taken
47,110
40,141
Mitigated
38,235
23,314
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bow2KingSwing
Cerberus
7,367
227
1,597
9,127
22,814
18,543
561
10,710
11,685
25,136
0
L
Gilgamesh
DRlLLZ
Gilgamesh
7,122
1,278
685
2,756
15,862
16,763
0
6,225
9,637
274
16,480
L
Vulcan
23,741
7,761
0
273
11,140
4,994
0
6,205
4,935
64,013
0
W
Izanami
ImMoto
Izanami
22,638
12,726
0
2,635
10,834
4,970
2,530
2,675
7,845
0
97,511
W
Atlas
TRîLL
Atlas
10,211
3,149
1,928
8,027
21,404
16,628
84
10,792
10,152
33,608
0
L
Achilles
lilMMR
Achilles
16,800
2,671
413
3,427
20,108
16,478
0
5,231
14,877
0
37,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,714
Gold Earned
29,068
253
Minions Killed
156
11
Camps Cleared
4
959,528
Distance Traveled
929,262
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,447
715
49
3
1
333,539
3
L
Gilgamesh
9,760
610
17
1
0
283,449
4
L
Vulcan
9,223
576
90
6
2
321,122
7
W
Izanami
11,855
741
167
10
10
293,142
0
W
Atlas
11,412
713
37
2
0
332,847
3
L
Achilles
10,085
630
49
3
2
324,691
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role