Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Cruellock
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,496 Elo+
Party 2
Discordia
Discordia
Ereheru
Discordia
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 57L
1,386 Elo+
Solo
He Bo
He Bo
Hamtaro139
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,496 Elo+
Party 2
Osiris
Osiris
Sosf
Osiris
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 253L
1,486 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,473 Elo+

VS

Team Averages
Level 74
1,537 SR
1,460 Elo+
Persephone
Persephone
 
Persephone
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
IrishSolaire
King Arthur
Level 70
God Stats
3W - 4L
1,500 SR
Queue Stats
239W - 253L
1,408 Elo+
Party 1
Kuzenbo
Kuzenbo
JoeHoe2424
Kuzenbo
Level 85
God Stats
4W - 2L
1,715 SR
Queue Stats
200W - 212L
1,479 Elo+
Party 1
Cernunnos
Cernunnos
Rebelhippy99
Cernunnos
Level 47
God Stats
15W - 12L
1,471 SR
Queue Stats
375W - 369L
1,456 Elo+
Party 1
Ne Zha
Ne Zha
anoLTacos69
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 8 / 7
8,153
627
11,805
15,810
20,463
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
Cruellock
Camazotz
15
1 / 7 / 6
8,132
626
5,149
13,891
8,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Ereheru
Discordia
17
4 / 4 / 5
9,425
725
13,782
8,361
2,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
15
6 / 8 / 6
9,224
710
10,265
11,299
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Sosf
Osiris
14
0 / 7 / 11
7,988
614
6,248
14,472
16,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
3 / 1 / 23
11,243
865
11,935
5,900
2,859
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
IrishSolaire
King Arthur
16
5 / 3 / 15
10,124
779
7,189
14,978
17,455
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
JoeHoe2424
Kuzenbo
18
6 / 1 / 25
10,840
834
12,125
15,851
20,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Rebelhippy99
Cernunnos
19
14 / 2 / 14
11,538
888
14,891
12,398
8,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
16
6 / 5 / 14
10,443
803
12,862
13,147
7,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
125
12
Kills
34
34
Deaths
12
35
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
8
7
0.56
W
Persephone
 
Persephone
3
1
23
14.5
L
Camazotz
Cruellock
Camazotz
1
7
6
0.57
L
Discordia
Ereheru
Discordia
4
4
5
1.63
L
He Bo
6
8
6
1.13
W
King Arthur
IrishSolaire
King Arthur
5
3
15
4.17
W
Kuzenbo
JoeHoe2424
Kuzenbo
6
1
25
18.5
W
Cernunnos
Rebelhippy99
Cernunnos
14
2
14
10.5
L
Osiris
Sosf
Osiris
0
7
11
0.79
W
Ne Zha
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,249
Damage
59,002
63,833
Taken
62,274
51,435
Mitigated
57,067
12,620
Healing
24,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,805
1,326
444
3,456
15,810
20,463
0
4,599
10,737
388
19,635
W
Persephone
 
Persephone
11,935
97
1,799
630
5,900
2,859
570
3,469
2,354
37,003
0
L
Camazotz
Cruellock
Camazotz
5,149
987
298
2,660
13,891
8,790
0
3,864
9,391
0
9,433
L
Discordia
Ereheru
Discordia
13,782
823
425
1,334
8,361
2,670
0
3,770
4,445
34,228
0
L
He Bo
10,265
883
0
1,282
11,299
3,125
0
4,245
6,844
17,326
0
W
King Arthur
IrishSolaire
King Arthur
7,189
1,091
1,849
2,317
14,978
17,455
138
7,209
7,024
0
12,303
W
Kuzenbo
JoeHoe2424
Kuzenbo
12,125
3,118
2,363
4,895
15,851
20,259
839
5,260
9,761
21,045
0
W
Cernunnos
Rebelhippy99
Cernunnos
14,891
6,939
2,147
2,421
12,398
8,710
2,220
3,844
8,348
0
26,462
L
Osiris
Sosf
Osiris
6,248
1,020
804
1,917
14,472
16,387
0
6,411
7,598
0
14,500
W
Ne Zha
12,862
3,493
2,824
3,163
13,147
7,784
1,477
3,833
8,999
0
22,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,922
Gold Earned
54,188
109
Minions Killed
127
0
Camps Cleared
0
1,009,315
Distance Traveled
1,184,994
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,153
627
11
1
0
184,622
2
W
Persephone
11,243
865
63
5
0
270,629
0
L
Camazotz
8,132
626
20
2
0
229,288
0
L
Discordia
9,425
725
43
3
0
210,533
1
L
He Bo
9,224
710
22
2
0
168,649
0
W
King Arthur
10,124
779
12
1
0
196,179
2
W
Kuzenbo
10,840
834
16
1
0
251,485
7
W
Cernunnos
11,538
888
21
2
0
217,324
0
L
Osiris
7,988
614
13
1
0
216,223
2
W
Ne Zha
10,443
803
15
1
0
249,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role