Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Sir Cuvie
Cabrakan
Level 110
God Stats
5W - 2L
1,500 SR
Queue Stats
33W - 31L
1,429 Elo+
Solo
Mercury
Mercury
Skot99
Mercury
Level 115
God Stats
1W - 5L
1,413 SR
Queue Stats
16W - 26L
1,367 Elo+
Solo
Charybdis
Charybdis
TheSpecterKid
Charybdis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
inaaba
Tyr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Team Averages
Level 51
1,483 SR
1,459 Elo+

VS

Team Averages
Level 92
1,513 SR
1,457 Elo+
Atlas
Atlas
AteamBEATER89
Atlas
Level 68
God Stats
2W - 3L
1,268 SR
Queue Stats
36W - 35L
1,460 Elo+
Party 2
Odin
Odin
Moosalinaa
Odin
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 68L
1,328 Elo+
Solo
Zeus
Zeus
Taco Nurse
Zeus
Level 83
God Stats
8W - 3L
1,730 SR
Queue Stats
73W - 66L
1,511 Elo+
Party 2
Anhur
Anhur
TeamLeaderPanda
Anhur
Level 109
God Stats
10W - 7L
1,552 SR
Queue Stats
55W - 46L
1,501 Elo+
Party 2
Hel
Hel
cakedandbaked
Hel
Level 56
God Stats
19W - 30L
1,517 SR
Queue Stats
167W - 170L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
3 / 6 / 2
8,646
721
8,286
10,610
2,834
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
Sir Cuvie
Cabrakan
15
2 / 5 / 7
8,650
721
9,648
14,409
13,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Skot99
Mercury
18
4 / 4 / 1
9,890
824
5,908
11,149
4,425
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
TheSpecterKid
Charybdis
14
1 / 9 / 5
8,214
685
7,089
11,091
3,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
inaaba
Tyr
15
3 / 7 / 4
8,614
718
11,745
14,491
10,285
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
9,786
816
6,834
13,742
13,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 1 / 9
10,627
886
5,267
8,901
4,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 5 / 11
9,200
767
11,525
9,597
3,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 4 / 6
10,414
868
14,070
11,972
4,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 1 / 9
9,154
763
8,808
8,860
3,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
13
Kills
31
31
Deaths
13
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
6
2
0.67
W
5
2
8
4.5
W
6
1
9
10.5
L
Cabrakan
Sir Cuvie
Cabrakan
2
5
7
1.1
L
Mercury
Skot99
Mercury
4
4
1
1.13
W
6
5
11
2.3
W
10
4
6
3.25
L
Charybdis
TheSpecterKid
Charybdis
1
9
5
0.39
W
4
1
9
8.5
L
Tyr
inaaba
Tyr
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,676
Damage
46,504
61,750
Taken
53,072
34,298
Mitigated
30,731
9,409
Healing
16,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,286
963
0
1,694
10,610
2,834
440
4,980
5,470
24,946
0
W
6,834
3,099
0
1,692
13,742
13,807
0
4,778
8,819
21,803
0
W
5,267
993
0
968
8,901
4,719
265
2,291
6,439
0
38,370
L
Cabrakan
Sir Cuvie
Cabrakan
9,648
864
0
2,064
14,409
13,677
0
6,055
7,756
19,651
0
L
Mercury
Skot99
Mercury
5,908
1,680
0
2,378
11,149
4,425
0
3,656
7,284
0
47,644
W
11,525
1,719
0
699
9,597
3,820
493
3,547
5,871
22,379
0
W
14,070
8,407
0
2,637
11,972
4,786
968
4,514
7,327
0
36,938
L
Charybdis
TheSpecterKid
Charybdis
7,089
3,848
0
172
11,091
3,077
397
4,412
6,495
0
16,639
W
8,808
432
5,320
4,809
8,860
3,599
729
2,103
6,682
27,355
0
L
Tyr
inaaba
Tyr
11,745
1,064
0
3,101
14,491
10,285
0
7,176
7,063
0
26,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,014
Gold Earned
49,181
199
Minions Killed
254
0
Camps Cleared
0
1,073,248
Distance Traveled
1,167,257
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,646
721
33
3
0
197,036
0
W
Atlas
9,786
816
28
2
0
230,340
0
W
Odin
10,627
886
74
6
0
245,722
1
L
Cabrakan
8,650
721
27
2
0
189,900
3
L
Mercury
9,890
824
85
7
0
278,561
3
W
Zeus
9,200
767
37
3
0
215,894
0
W
Anhur
10,414
868
62
5
0
222,847
0
L
Charybdis
8,214
685
21
2
0
171,870
1
W
Hel
9,154
763
53
4
0
252,454
0
L
Tyr
8,614
718
33
3
0
235,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role