Player Matchup

Cliodhna
Cliodhna
DBlackFox
Cliodhna
Level 28
God Stats
6W - 5L
1,737 SR
Queue Stats
44W - 32L
1,605 Elo+
Party 1
Tiamat
Tiamat
Ghost_Note21
Tiamat
Level 27
God Stats
16W - 16L
1,716 SR
Queue Stats
89W - 92L
1,492 Elo+
Party 1
Guan Yu
Guan Yu
Macks-A-Million6
Guan Yu
Level 159
God Stats
14W - 14L
1,492 SR
Queue Stats
938W - 853L
1,456 Elo+
Party 1
Vulcan
Vulcan
Miyagi-_Sensei
Vulcan
Level 21
God Stats
6W - 11L
1,485 SR
Queue Stats
620W - 590L
1,456 Elo+
Party 1
Terra
Terra
xJayxSonx
Terra
Level 27
God Stats
67W - 55L
1,503 SR
Queue Stats
346W - 300L
1,463 Elo+
Party 1
Team Averages
Level 52
1,587 SR
1,495 Elo+

VS

Team Averages
Level 40
1,408 SR
1,428 Elo+
Izanami
Izanami
Biohazard0Cat
Izanami
Level 28
God Stats
22W - 28L
1,380 SR
Queue Stats
32W - 46L
1,379 Elo+
Party 3
Chaac
Chaac
Jartastic
Chaac
Level 32
God Stats
9W - 8L
1,500 SR
Queue Stats
130W - 160L
1,368 Elo+
Party 3
Nox
Nox
Rainwatersky
Nox
Level 85
God Stats
6W - 7L
1,356 SR
Queue Stats
211W - 233L
1,472 Elo+
Party 2
Nemesis
Nemesis
RubyKity
Nemesis
Level 14
God Stats
0W - 2L
1,303 SR
Queue Stats
17W - 15L
1,535 Elo+
Party 2
Aphrodite
Aphrodite
TayterTot1026
Aphrodite
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 189L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DBlackFox
Cliodhna
20
9 / 2 / 24
14,790
1,233
24,100
15,366
7,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
20
8 / 3 / 23
13,914
1,160
21,272
15,826
11,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 1 / 25
14,371
1,198
15,680
20,751
20,853
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

20
11 / 4 / 19
14,569
1,214
30,325
13,090
6,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
xJayxSonx
Terra
20
4 / 2 / 24
13,159
1,097
15,640
12,342
11,236
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

205

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
1 / 5 / 8
12,584
1,049
8,244
16,728
4,601
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Jartastic
Chaac
18
6 / 10 / 6
13,558
1,130
27,263
30,300
27,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 6 / 5
11,870
989
7,237
15,071
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
RubyKity
Nemesis
18
4 / 10 / 7
13,320
1,110
18,440
29,684
17,723
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
TayterTot1026
Aphrodite
17
0 / 9 / 6
11,131
928
9,428
21,360
8,673
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
44
40
Kills
12
12
Deaths
40
115
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
5
8
1
W
Cliodhna
DBlackFox
Cliodhna
9
2
24
10.5
W
Tiamat
8
3
23
6.5
L
Chaac
Jartastic
Chaac
6
10
6
0.9
W
8
1
25
20.5
W
11
4
19
5.13
L
1
6
5
0.58
L
Nemesis
RubyKity
Nemesis
4
10
7
0.75
L
Aphrodite
TayterTot1026
Aphrodite
0
9
6
0.33
W
Terra
xJayxSonx
Terra
4
2
24
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,017
Damage
70,612
77,375
Taken
113,143
57,407
Mitigated
63,235
30,680
Healing
17,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
8,244
4,983
0
0
16,728
4,601
0
11,216
5,354
0
38,191
W
Cliodhna
DBlackFox
Cliodhna
24,100
2,940
734
2,977
15,366
7,355
0
3,422
11,666
0
43,165
W
Tiamat
21,272
2,939
608
3,297
15,826
11,846
0
2,868
12,563
42,675
0
L
Chaac
Jartastic
Chaac
27,263
3,273
0
6,957
30,300
27,988
0
15,470
14,497
0
42,215
W
15,680
5,600
8,370
6,073
20,751
20,853
0
4,300
16,080
0
27,754
W
30,325
7,759
0
10
13,090
6,117
0
3,078
9,781
41,438
0
L
7,237
708
0
1,237
15,071
4,250
0
9,644
5,361
31,174
0
L
Nemesis
RubyKity
Nemesis
18,440
6,871
194
4,454
29,684
17,723
0
15,518
13,893
0
34,441
L
Aphrodite
TayterTot1026
Aphrodite
9,428
1,584
1,632
3,523
21,360
8,673
0
14,434
6,801
22,975
0
W
Terra
xJayxSonx
Terra
15,640
1,530
6,201
2,410
12,342
11,236
0
2,470
9,566
28,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,803
Gold Earned
62,463
175
Minions Killed
235
4
Camps Cleared
3
1,175,292
Distance Traveled
1,011,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,584
1,049
77
6
2
195,456
0
W
Cliodhna
14,790
1,233
39
3
0
258,143
0
W
Tiamat
13,914
1,160
45
4
1
214,555
0
L
Chaac
13,558
1,130
29
2
0
198,052
0
W
Guan Yu
14,371
1,198
40
3
1
236,495
0
W
Vulcan
14,569
1,214
23
2
2
227,513
0
L
Nox
11,870
989
59
5
0
191,974
0
L
Nemesis
13,320
1,110
38
3
0
234,349
0
L
Aphrodite
11,131
928
32
3
1
191,256
0
W
Terra
13,159
1,097
28
2
0
238,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role