Player Matchup

Loki
Loki
HillyStarkiller
Loki
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 135L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Justice Birb
Heimdallr
Level 106
God Stats
7W - 7L
1,250 SR
Queue Stats
201W - 179L
1,591 Elo+
Party 1
Ganesha
Ganesha
RAMIREZ236
Ganesha
Level 127
God Stats
2W - 2L
1,250 SR
Queue Stats
161W - 146L
1,626 Elo+
Party 1
Cthulhu
Cthulhu
charlie1053
Cthulhu
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 76L
1,572 Elo+
Party 1
Agni
Agni
johnnybravoh99
Agni
Level 156
God Stats
3W - 1L
1,432 SR
Queue Stats
15W - 23L
1,472 Elo+
Solo
Team Averages
Level 116
1,386 SR
1,552 Elo+

VS

Team Averages
Level 87
1,757 SR
1,531 Elo+
Cernunnos
Cernunnos
RavensFanSam
Cernunnos
Level 125
God Stats
5W - 1L
1,880 SR
Queue Stats
487W - 430L
1,507 Elo+
Party 2
Arachne
Arachne
Reesesthecat
Arachne
Level 31
God Stats
12W - 5L
1,606 SR
Queue Stats
117W - 131L
1,637 Elo+
Solo
Skadi
Skadi
Sir615Nutalot
Skadi
Level 24
God Stats
2W - 1L
1,520 SR
Queue Stats
40W - 54L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
SunsetXTM0N3Yx
Cthulhu
Level 137
God Stats
8W - 6L
1,902 SR
Queue Stats
393W - 418L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
mattbwood66
Baron Samedi
Level 120
God Stats
22W - 16L
1,877 SR
Queue Stats
362W - 323L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,118
512
1,116
4,215
1,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
Justice Birb
Heimdallr
9
0 / 0 / 0
4,914
491
3,219
2,820
836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
RAMIREZ236
Ganesha
8
0 / 0 / 1
5,037
504
2,604
7,837
5,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
charlie1053
Cthulhu
9
0 / 3 / 0
5,162
516
4,217
9,444
5,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 1
5,134
513
4,367
5,932
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RavensFanSam
Cernunnos
10
0 / 0 / 0
5,598
560
2,389
4,757
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Reesesthecat
Arachne
10
2 / 1 / 2
6,065
607
4,089
5,780
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 0 / 0
6,218
622
4,060
4,804
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 0 / 1
5,337
534
3,931
5,131
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
mattbwood66
Baron Samedi
10
3 / 0 / 0
5,724
572
5,896
6,893
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
6
6
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Heimdallr
Justice Birb
Heimdallr
0
0
0
0
L
Ganesha
RAMIREZ236
Ganesha
0
0
1
0.5
W
Cernunnos
RavensFanSam
Cernunnos
0
0
0
0
W
Arachne
Reesesthecat
Arachne
2
1
2
3
W
1
0
0
1
W
0
0
1
0.5
L
Cthulhu
charlie1053
Cthulhu
0
3
0
0
L
0
3
1
0.17
W
Baron Samedi
mattbwood66
Baron Samedi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,523
Damage
20,365
30,248
Taken
27,365
14,955
Mitigated
10,355
10,193
Healing
13,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,116
184
0
1,853
4,215
1,268
0
242
3,973
0
21,983
L
Heimdallr
Justice Birb
Heimdallr
3,219
1,088
0
1,481
2,820
836
0
696
2,124
0
26,806
L
Ganesha
RAMIREZ236
Ganesha
2,604
388
54
3,074
7,837
5,592
0
2,163
5,674
19,466
0
W
Cernunnos
RavensFanSam
Cernunnos
2,389
1,103
0
3,004
4,757
1,169
990
585
4,172
0
37,138
W
Arachne
Reesesthecat
Arachne
4,089
2,227
0
1,632
5,780
1,576
0
1,788
3,616
0
32,856
W
4,060
1,766
0
2,509
4,804
1,483
0
2,456
2,248
0
43,363
W
3,931
676
427
2,002
5,131
3,333
0
1,225
3,882
16,137
0
L
Cthulhu
charlie1053
Cthulhu
4,217
343
0
2,226
9,444
5,290
0
6,497
2,947
28,087
0
L
4,367
182
96
1,409
5,932
1,969
0
229
5,703
30,438
0
W
Baron Samedi
mattbwood66
Baron Samedi
5,896
835
357
3,938
6,893
2,794
0
4,852
1,983
27,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,365
Gold Earned
28,942
253
Minions Killed
295
0
Camps Cleared
0
993,712
Distance Traveled
1,020,558
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,118
512
60
6
0
231,349
2
L
Heimdallr
4,914
491
71
7
0
183,850
2
L
Ganesha
5,037
504
5
1
0
199,045
4
W
Cernunnos
5,598
560
71
7
0
202,328
0
W
Arachne
6,065
607
62
6
0
226,023
3
W
Skadi
6,218
622
91
9
0
193,887
0
W
Cthulhu
5,337
534
25
3
0
206,165
6
L
Cthulhu
5,162
516
51
5
0
184,957
2
L
Agni
5,134
513
66
7
0
194,511
6
W
Baron Samedi
5,724
572
46
5
0
192,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role